1223 Commits (c55b0e5c4cd2c3bf6dc6eecac30d25ccdef9cd05)
 

Author SHA1 Message Date
Dan Buch 5bf03a1a40 Cleaning up `rolls` implementation
12 years ago
Dan Buch e81b35471e Fixing a few places where I was using "crypto/rand"
12 years ago
Dan Buch 7a40632ca8 Implementing "Average" example
12 years ago
Dan Buch e0101b4c69 Not using that GOROOT after all
12 years ago
Dan Buch 9a1c045581 Implementing the "RandomSeq" example
12 years ago
Dan Buch 6ebbf04980 Re-namespacing one more time to get sources back in the same tree.
12 years ago
Dan Buch 76c392967d Re-namespacing everything and fixing imports to match
12 years ago
Dan Buch 335fe2e9bd Adding a shell script variant of web assets generator
12 years ago
Dan Buch 18efe35c95 Yup, I think I prefer left-aligned.
12 years ago
Dan Buch 142c802a70 Giving image representation a top and left border
12 years ago
Dan Buch 45c45bb838 Wrapping base64-encoded files at 76 chars
12 years ago
Dan Buch 72b269650b Simplifying web game loop
12 years ago
Dan Buch f86855d22d Externalizing web assets
12 years ago
Dan Buch 4c44252a49 Getting the web implementation mostly working!
12 years ago
Dan Buch 6818d0ee01 Serving random state images, now need to tackle state transfer
12 years ago
Dan Buch 8b536de45c Playing around with images and drawing
12 years ago
Dan Buch 3e013ce1a5 Too much crap for one commit
12 years ago
Dan Buch 3bfa23fff2 Have we achieved torus?
12 years ago
Dan Buch 8056d86cbf A bunch more work towards achieving torus
12 years ago
Dan Buch 7567f1c991 Starting work on making the game exist on a torus
12 years ago
Dan Buch fc3f94e78f Goofing around with Qt a bit
12 years ago
Dan Buch 39fdd6fdd6 Reflection thing from Jesse :-)
12 years ago
Dan Buch 44999623da Collapsing tree into more sane Go project layout
12 years ago
Dan Buch 270eb1fc2d Moving bulk of console runner into library func
12 years ago
Dan Buch 6bbe19c26f Whoops, was double-eval'ing generations
12 years ago
Dan Buch 353b59b303 Extracting and testing generation emit and checksumming bits
12 years ago
Dan Buch c0184dd9df Splitting things up a bit
12 years ago
Dan Buch 8ba87ccc81 Cells can have their values set when ranging over them
12 years ago
Dan Buch 078efbe057 Refactoring tests a bit
12 years ago
Dan Buch 0ac0b4cab9 Cleaning better and using chars with more contrast.
12 years ago
Dan Buch df55a809f1 Attempting to collapse package up a level
12 years ago
Dan Buch f22abc0430 Detecting 3-period oscillators
12 years ago
Dan Buch 78625088e8 Detecting statis with blinkers or beacons or some other 2-period oscillator
12 years ago
Dan Buch 8ff1125452 Even better, I guess
12 years ago
Dan Buch 3ff6e2e999 Ending game automatically when statis is reached
12 years ago
Dan Buch ad1bd2537a Introducing concept of mutation
12 years ago
Dan Buch ea5bb19b0b Flagging up the command-line interface
12 years ago
Dan Buch 00b750e2b0 Plugging stuff into command-line runner
12 years ago
Dan Buch 32095ef057 Ensuring the game can display itself
12 years ago
Dan Buch ffb8d1e43c Implementing dead cell reproduction
12 years ago
Dan Buch c2ffaee979 Implementing overcrowding rule
12 years ago
Dan Buch aaba7c22df Getting two of the four rules (sorta) working
12 years ago
Dan Buch f6546e7186 More tests, including finally getting into implementation of real reqs
12 years ago
Dan Buch 8a858a9a11 Filling in a few more tests
12 years ago
Dan Buch f1ab95c68f (finally!) doing some TDD in Go
12 years ago
Dan Buch ecffff2a60 Starting work on a Go implementation of Conway's Game of Life
12 years ago
Dan Buch 6bd27f93b8 picking up the android thing again
12 years ago
Dan Buch 5228eba27e Using the more explicit Java symbol access pattern
12 years ago
Dan Buch e1a07fadd9 Working through an old @why post on metaprogramming
12 years ago
Dan Buch 9fd03cab2f Implementing rpc example in Go
12 years ago