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41f53c34c0
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Making some arduino-shaped messes
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2023-01-07 18:44:31 -05:00 |
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6c0083e094
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Sudoku through the end of chapter 8
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2022-11-26 16:09:32 -05:00 |
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7f2f579241
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Sudoku up through chapter 7
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2022-11-26 09:42:41 -05:00 |
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7d2ac20ce1
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Beginning of sudoku chapter 7 with SDM loading
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2022-11-25 15:37:57 -05:00 |
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8f38a3b271
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Sudoku up through chapter 5
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2022-11-25 12:20:01 -05:00 |
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96f5f85a27
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Piston Sudoku up through 3rd chapter
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2022-11-24 18:56:18 -05:00 |
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6cf80e09b1
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Piston tutorial getting started woop!
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2022-11-24 18:25:07 -05:00 |
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30ed115ed0
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Moving argh to separate repo
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2022-06-06 18:50:25 -04:00 |
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8376608a1e
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Merge pull request 'arghing' (#1) from arghing into main
Reviewed-on: #1
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2022-06-06 22:44:24 +00:00 |
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3de96b813f
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Making more messes with parser config
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2022-06-04 17:38:24 -04:00 |
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a73acedc6d
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Minor tracing tweaks
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2022-06-03 23:12:53 -04:00 |
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92e3d6fe5b
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Support persistent flags
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2022-05-31 08:24:58 -04:00 |
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395006cdb8
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Renaming some error list bits & testing windows-like
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2022-05-29 21:12:57 -04:00 |
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622d47071a
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Rename second parser attempt
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2022-05-29 19:16:13 -04:00 |
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1452d544bb
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Dropping previous parser attempt
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2022-05-29 19:10:16 -04:00 |
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56c6a8cf09
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Handle remaining skipped cases
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2022-05-29 19:04:31 -04:00 |
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cc29386cee
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Use parser2 in querier tests
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2022-05-27 08:22:07 -04:00 |
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95453bf197
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Retain literals that are values
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2022-05-27 08:11:31 -04:00 |
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a6526af6ff
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Implement value capture for last compound short flag
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2022-05-25 22:34:32 -04:00 |
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3ea30a997a
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Implementing value capture for short flags
and ensuring all unknown ident/stdin nodes are retained
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2022-05-25 22:24:12 -04:00 |
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03edacc8ec
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Implementing long flag values in parser2
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2022-05-25 21:55:16 -04:00 |
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d1ffbe25a3
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Do AST better maybe?
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2022-05-22 21:43:02 -04:00 |
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dc3a40b19d
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Continuing the work with parser that's more like go/parser
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2022-05-22 20:49:11 -04:00 |
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f2e0de1b66
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Making a mess with a parser that works more like go/parser
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2022-05-22 08:47:45 -04:00 |
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58842504c4
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Minor bits while giving up (for now?) on command context
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2022-05-18 22:19:53 -04:00 |
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1080737931
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Work on separate querier + cleanups
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2022-05-18 20:15:31 -04:00 |
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de6e907c60
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Handle bare assignments as syntax error + NValue rework
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2022-05-16 08:24:24 -04:00 |
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9989801e62
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Ensure program and commands can also receive positional arg values
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2022-05-15 20:55:54 -04:00 |
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8c280c303e
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Handle variable count flag values
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2022-05-15 14:22:56 -04:00 |
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b2e61cd0d2
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More fun with parser and parse tree tests
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2022-05-14 20:58:09 -04:00 |
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c15bafe55d
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Yet more argh implementation fun
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2022-05-13 20:58:55 -04:00 |
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af7d5c6e14
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Making a mess with command line parsing
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2022-05-11 22:11:05 -04:00 |
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512eddc1ab
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Spleling pdf gen
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2022-01-30 11:29:35 -05:00 |
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2bc9788441
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Spleling
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2022-01-30 11:28:41 -05:00 |
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c52d9b9563
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More silly bits with hyrule modeling/sim
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2022-01-27 21:25:44 -05:00 |
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fbb04df86d
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Define hyrule strategy swap rules
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2022-01-27 21:03:19 -05:00 |
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e30cbe2aca
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Playing with cards modeling
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2022-01-25 10:13:53 -05:00 |
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116ad347db
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More clarity around 3+ player rules, formatting fun
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2022-01-23 11:38:37 -05:00 |
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1493deac96
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More hyrule refinements
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2022-01-23 09:34:46 -05:00 |
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a7e45b8add
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Clarify scoring
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2022-01-22 21:37:52 -05:00 |
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f1cc614836
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Write out initial rules for "Hyrule" card game
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2022-01-22 21:35:53 -05:00 |
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a2661f4369
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Bye now
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2021-12-28 13:55:03 -05:00 |
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b020618d57
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Do the pixijs intro
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2021-12-28 13:54:43 -05:00 |
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d2405f75d8
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Cleanup whoops
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2021-12-28 09:20:09 -05:00 |
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1d827b517b
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Done with the react thing
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2021-11-07 10:06:01 -05:00 |
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47d658f04f
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Going through the react tic-tac-toe tutorial
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2021-11-07 10:05:16 -05:00 |
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6c45a1390b
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RBE types aliasing
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2021-10-25 09:38:08 -04:00 |
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b25e99a632
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RBE types inference
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2021-10-25 09:35:14 -04:00 |
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abd957d42f
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RBE types literals
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2021-10-25 09:32:37 -04:00 |
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d326a055f7
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RBE types cast
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2021-10-25 08:54:04 -04:00 |
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