Define hyrule strategy swap rules
This commit is contained in:
parent
e30cbe2aca
commit
fbb04df86d
@ -35,10 +35,29 @@ captured by each player, the tallest player goes first. On each
|
||||
subsequent turn, the player with the most captured cards plays
|
||||
first. The play order then proceeds counter-clockwise.
|
||||
|
||||
Each player selects a card and places it face-up in the center play
|
||||
When taking one's turn, the player may choose to either *play* or
|
||||
*swap*.
|
||||
|
||||
#### strategy *play*
|
||||
|
||||
When choosing to *play*, the player selects a card and places it
|
||||
face-up in the center play area. The remaining players take turns
|
||||
counter-clockwise, each placing a card face-up in the center play
|
||||
area. Precedence rules apply and the winning player takes all
|
||||
cards.
|
||||
|
||||
#### strategy *swap*
|
||||
|
||||
When choosing to *swap*, the player discards one card face-up in
|
||||
the discard pile (next to the stock pile) and then draws a card
|
||||
from the stock, which should be laying face-down. The goal here may
|
||||
be to take a chance at getting a better card than one is
|
||||
discarding, or to force the next player in the rotation to play, or
|
||||
both.
|
||||
|
||||
> **NOTE**: a player may only choose to *swap* if the player on the
|
||||
> previous turn _did not swap_.
|
||||
|
||||
## precedence
|
||||
|
||||
The following rules apply across suits with the exception of
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user