1485 Commits (arghing)
 

Author SHA1 Message Date
Dan Buch 3de96b813f
Making more messes with parser config
2 years ago
Dan Buch a73acedc6d
Minor tracing tweaks
2 years ago
Dan Buch 92e3d6fe5b
Support persistent flags
2 years ago
Dan Buch 395006cdb8
Renaming some error list bits & testing windows-like
2 years ago
Dan Buch 622d47071a
Rename second parser attempt
2 years ago
Dan Buch 1452d544bb
Dropping previous parser attempt
2 years ago
Dan Buch 56c6a8cf09
Handle remaining skipped cases
2 years ago
Dan Buch cc29386cee
Use parser2 in querier tests
2 years ago
Dan Buch 95453bf197
Retain literals that are values
2 years ago
Dan Buch a6526af6ff
Implement value capture for last compound short flag
2 years ago
Dan Buch 3ea30a997a
Implementing value capture for short flags
2 years ago
Dan Buch 03edacc8ec
Implementing long flag values in parser2
2 years ago
Dan Buch d1ffbe25a3
Do AST better maybe?
2 years ago
Dan Buch dc3a40b19d
Continuing the work with parser that's more like go/parser
2 years ago
Dan Buch f2e0de1b66
Making a mess with a parser that works more like go/parser
2 years ago
Dan Buch 58842504c4
Minor bits while giving up (for now?) on command context
2 years ago
Dan Buch 1080737931
Work on separate querier + cleanups
2 years ago
Dan Buch de6e907c60
Handle bare assignments as syntax error + NValue rework
2 years ago
Dan Buch 9989801e62
Ensure program and commands can also receive positional arg values
2 years ago
Dan Buch 8c280c303e
Handle variable count flag values
2 years ago
Dan Buch b2e61cd0d2
More fun with parser and parse tree tests
2 years ago
Dan Buch c15bafe55d
Yet more argh implementation fun
2 years ago
Dan Buch af7d5c6e14
Making a mess with command line parsing
2 years ago
Dan Buch 512eddc1ab
Spleling pdf gen
2 years ago
Dan Buch 2bc9788441
Spleling
2 years ago
Dan Buch c52d9b9563
More silly bits with hyrule modeling/sim
2 years ago
Dan Buch fbb04df86d
Define hyrule strategy swap rules
2 years ago
Dan Buch e30cbe2aca
Playing with cards modeling
2 years ago
Dan Buch 116ad347db
More clarity around 3+ player rules, formatting fun
2 years ago
Dan Buch 1493deac96
More hyrule refinements
2 years ago
Dan Buch a7e45b8add
Clarify scoring
2 years ago
Dan Buch f1cc614836
Write out initial rules for "Hyrule" card game
2 years ago
Dan Buch a2661f4369
Bye now
2 years ago
Dan Buch b020618d57
Do the pixijs intro
2 years ago
Dan Buch d2405f75d8
Cleanup whoops
2 years ago
Dan Buch 1d827b517b
Done with the react thing
3 years ago
Dan Buch 47d658f04f
Going through the react tic-tac-toe tutorial
3 years ago
Dan Buch 6c45a1390b
RBE types aliasing
3 years ago
Dan Buch b25e99a632
RBE types inference
3 years ago
Dan Buch abd957d42f
RBE types literals
3 years ago
Dan Buch d326a055f7
RBE types cast
3 years ago
Dan Buch 6d6e600720
RBE more variable bindings fun
3 years ago
Dan Buch d2563484f9
RBE variable bindings mutability
3 years ago
Dan Buch eac3c2d8a6
RBE variable bindings
3 years ago
Dan Buch 052fb87667
bleh
3 years ago
Dan Buch 9f431fcb11
Silly stuff
3 years ago
Dan Buch 7e6a2ea52b
Update guessing game usage of rand
3 years ago
Dan Buch f45663f248
clean up mbox thing
3 years ago
Dan Buch 951c3bcebe
lol
3 years ago
Dan Buch f57429613a
Clean up vim-just bits
3 years ago