Dan Buch
427739bd55
Stubbing in Link's Adventure
2015-04-24 19:58:05 -04:00
Dan Buch
a029725d8a
Stub in a bukkit mod with Stephen
2015-04-24 19:45:30 -04:00
Dan Buch
e2beef572a
Trivial whitespace removal
2015-04-24 19:06:36 -04:00
Dan Buch
2714a8684b
Add launch script
2015-04-24 19:06:12 -04:00
Dan Buch
a1c87cc78c
Also generate eula.txt and ignore a bunch of stuff
2015-04-24 18:31:27 -04:00
Dan Buch
1018049628
Playing with craftbukkit
2015-04-24 18:19:57 -04:00
Dan Buch
443a5192b4
More old busted stuff with the gentoo hardened box
2015-02-25 08:28:44 -05:00
Dan Buch
2f694ba868
Setting up dev env for selinux bits
2014-12-31 19:46:10 -05:00
Dan Buch
4143b4dd35
boom selinux wow
2014-12-30 19:45:05 -05:00
Dan Buch
b6ece46e5b
Whoops got old there
2013-01-26 09:30:00 -05:00
Dan Buch
5017dd9a66
shuffle shuffle shuffle
2013-01-26 09:28:29 -05:00
Dan Buch
92f7543872
Re-namespacing a bit to clear out some fairly old stuff from the top level
2013-01-22 19:10:10 -05:00
Dan Buch
ab43fb0146
I can't believe I've never directly played around with memcached :P
2013-01-22 19:07:35 -05:00
Dan Buch
150a3745f6
Downloading lots more stuff from algs4 book site
2013-01-20 14:05:01 -05:00
Dan Buch
d834b81003
Add 'map-mash/' from commit '7f16409d1257e7471fef35c18bcdf32856b908e3'
...
git-subtree-dir: map-mash
git-subtree-mainline: eacc351b17
git-subtree-split: 7f16409d12
2013-01-09 23:59:47 -05:00
Dan Buch
eacc351b17
Add 'PracticingAlgorithms/' from commit '0b723f2ae0a20ab8c90c33db8c1d9d9acd76a86f'
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git-subtree-dir: PracticingAlgorithms
git-subtree-mainline: 0a9428093c
git-subtree-split: 0b723f2ae0
2013-01-09 23:58:26 -05:00
Dan Buch
0a9428093c
Add 'RubyFun/' from commit 'b01c6826131196ba58b5288a3182f2526c89c249'
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git-subtree-dir: RubyFun
git-subtree-mainline: a04a502787
git-subtree-split: b01c682613
2013-01-09 23:50:14 -05:00
Dan Buch
a04a502787
Add 'PracticingC/' from commit 'ef128a996fc826339bbc3d9deea376932caf6981'
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git-subtree-dir: PracticingC
git-subtree-mainline: fd87ec8fe9
git-subtree-split: ef128a996f
2013-01-09 23:49:46 -05:00
Dan Buch
fd87ec8fe9
Add 'flickrscripts/' from commit '89393c390fe69e66bd2d9aa275ba652e320a3215'
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git-subtree-dir: flickrscripts
git-subtree-mainline: 1037e390b5
git-subtree-split: 89393c390f
2013-01-09 23:49:19 -05:00
Dan Buch
1037e390b5
Add 'practicing-processing/' from commit 'a863dc99fc5e1967264c286f2adf2b27b50585ef'
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git-subtree-dir: practicing-processing
git-subtree-mainline: d40d570281
git-subtree-split: a863dc99fc
2013-01-09 23:49:00 -05:00
Dan Buch
d40d570281
Add 'PracticingAndroid/' from commit '490eb04c395d82efb226c19a890e9f48e80a94f7'
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git-subtree-dir: PracticingAndroid
git-subtree-mainline: c076df41c6
git-subtree-split: 490eb04c39
2013-01-09 23:48:26 -05:00
Dan Buch
c076df41c6
Add 'lsqlthw-remnants/' from commit '45ac55d14c734fb12e130efc80476325866c4cb7'
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git-subtree-dir: lsqlthw-remnants
git-subtree-mainline: 01e5a4e45f
git-subtree-split: 45ac55d14c
2013-01-09 23:47:55 -05:00
Dan Buch
01e5a4e45f
Add 'lrthw-remnants/' from commit '2b0a814a1795c60baf29b95462921b0ec8c7d861'
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git-subtree-dir: lrthw-remnants
git-subtree-mainline: f2380eef05
git-subtree-split: 2b0a814a17
2013-01-09 23:47:30 -05:00
Dan Buch
f2380eef05
Add 'lcthw-remnants/' from commit 'e172f73c8297b22a579c94558f0c171ca74a0e5c'
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git-subtree-dir: lcthw-remnants
git-subtree-mainline: 4107485591
git-subtree-split: e172f73c82
2013-01-09 23:42:19 -05:00
Dan Buch
4107485591
Removing now-extracted conway subtree
2013-01-09 23:14:45 -05:00
Dan Buch
e427f23c90
Removing stuff I extracted into github.com/meatballhat/algs4
2013-01-09 23:05:06 -05:00
Dan Buch
4505d31471
Meant to move the Makefile in here too
2013-01-09 21:30:33 -05:00
Dan Buch
1ac638a0ad
Moving all algs4 "test clients" inside the algs4 project
...
in preparation for making it a for realsies separate repo (maybe.)
2013-01-09 21:29:05 -05:00
Dan Buch
dd4fbb0f32
Much simplifying the env for algs4 project
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now that I'm using gvm and better-managing my GOPATH.
2013-01-09 21:26:52 -05:00
Dan Buch
bed7e5bef4
Working through 1.3 with Bags, Queues, and Stacks
2013-01-09 21:26:52 -05:00
Dan Buch
d246fc20a0
Filling in tree walker and asserting it yields simplates
2012-12-25 14:22:21 -05:00
Dan Buch
dc4fe12631
Asserting generated file can successfully compile
2012-12-25 10:19:54 -05:00
Dan Buch
887919098f
Playing with generic maps
2012-12-25 00:07:26 -05:00
Dan Buch
c8b4612c2e
Making generated code worky better
...
but straying from the TDD path ... which is sad...
2012-12-25 00:06:55 -05:00
Dan Buch
0bb83f358d
TRIVIAL whitespace change
2012-12-24 23:26:18 -05:00
Dan Buch
58272a076a
Goofing around with code generation
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which feels crazy brittle so far and I'm thinking I'd rather do with
ast/parser stuff.
2012-12-24 15:38:32 -05:00
Dan Buch
3dd1fc9635
Moving output name calculation into method of Simplate
2012-12-24 12:03:21 -05:00
Dan Buch
8654aacea3
Starting work on rendering out simplates to Go sources.
2012-12-24 00:12:11 -05:00
Dan Buch
8314d97ade
Making assertions about TemplatePage assignment
2012-12-23 12:11:48 -05:00
Dan Buch
dcb060b246
More assertions about simplate parsing
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beyond simple type detection.
2012-12-23 11:07:23 -05:00
Dan Buch
f61d845eca
More tests for simplate type detection
2012-12-22 23:32:26 -05:00
Dan Buch
bfc7c0cdc6
Starting to goof around with a Go implementation of Aspen
2012-12-22 22:51:14 -05:00
Dan Buch
5d5ada2dfc
Filling in Accumulator implementation and test client
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as well as fixing the Canvas implementation so that it doesn't pop up an
X window on init.
2012-12-21 22:49:50 -05:00
Dan Buch
209e074503
Filling in Date implementation
2012-12-21 22:31:33 -05:00
Dan Buch
b7480b78a8
Closing window on 'q' instead of space
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since it fits my brain better, was a leftover from the x-go-binding
example.
2012-12-21 17:29:05 -05:00
Dan Buch
809e5ae69e
Fixing rectangle drawing
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which was broken because I was treating the 3rd and 4th args to
`image.Rect` as width and height rather than end coords.
2012-12-21 09:19:35 -05:00
Dan Buch
be0c529381
Drawing pixel "misses" now
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but looks like something is awry in how rectangles are being drawn.
2012-12-21 09:14:12 -05:00
Dan Buch
71ab8b249d
Futzing around more with drawing API
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including implementation of `Rectangle(...)` and supporting methods,
making `Draw()` a method of `Canvas`, other crap.
2012-12-21 00:34:30 -05:00
Dan Buch
d009f8b70d
Getting a bunch more of the drawing API implemented
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including drawing to a very plain X window, albeit an image of
nothingness.
2012-12-20 23:40:31 -05:00
Dan Buch
2b688fd385
Sourcing Go workspace env if present
2012-12-20 19:49:26 -05:00
Dan Buch
c2dc9cfe02
Starting work on the Interval2D example
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and filling in drawing library along the way.
2012-12-20 10:47:12 -05:00
Dan Buch
5bf03a1a40
Cleaning up rolls implementation
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to be a bit more idiomatic, I suppose.
2012-12-20 08:36:35 -05:00
Dan Buch
e81b35471e
Fixing a few places where I was using "crypto/rand"
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to use "math/rand" with a proper seeding instead.
2012-12-20 00:34:24 -05:00
Dan Buch
7a40632ca8
Implementing "Average" example
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and supporting `Stdin.ReadDouble` method.
2012-12-19 23:23:35 -05:00
Dan Buch
e0101b4c69
Not using that GOROOT after all
2012-12-19 23:22:36 -05:00
Dan Buch
9a1c045581
Implementing the "RandomSeq" example
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with supporting implementation of `StdRandom.uniform`
2012-12-19 22:58:37 -05:00
Dan Buch
6ebbf04980
Re-namespacing one more time to get sources back in the same tree.
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I dunno... this whole thing should be its own repo, probably. Meh.
2012-12-19 22:33:46 -05:00
Dan Buch
76c392967d
Re-namespacing everything and fixing imports to match
2012-12-19 21:10:56 -05:00
Dan Buch
335fe2e9bd
Adding a shell script variant of web assets generator
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mostly just for silly comparison, as a shell scripting exercise I guess.
2012-12-19 18:36:50 -05:00
Dan Buch
18efe35c95
Yup, I think I prefer left-aligned.
2012-12-19 00:25:43 -05:00
Dan Buch
142c802a70
Giving image representation a top and left border
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plus some other minor visual cleanups to web game.
2012-12-19 00:23:22 -05:00
Dan Buch
45c45bb838
Wrapping base64-encoded files at 76 chars
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like it should be!
2012-12-19 00:06:15 -05:00
Dan Buch
6818d0ee01
Serving random state images, now need to tackle state transfer
2012-12-17 09:17:01 -05:00
Dan Buch
8b536de45c
Playing around with images and drawing
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mostly in preparation for doing image stuff in the Conway's Game of Life
implementation.
2012-12-16 19:58:01 -05:00
Dan Buch
3e013ce1a5
Too much crap for one commit
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Breaking out console runner into its own file, adding an empty web
runner, and starting to test that games and game states are able to
represent themselves as images.
2012-12-16 17:59:54 -05:00
Dan Buch
3bfa23fff2
Have we achieved torus?
2012-12-16 16:04:54 -05:00
Dan Buch
8056d86cbf
A bunch more work towards achieving torus
2012-12-16 12:17:44 -05:00
Dan Buch
7567f1c991
Starting work on making the game exist on a torus
2012-12-16 09:56:38 -05:00
Dan Buch
fc3f94e78f
Goofing around with Qt a bit
2012-12-14 20:35:01 -05:00
Dan Buch
39fdd6fdd6
Reflection thing from Jesse :-)
2012-12-13 21:02:19 -05:00
Dan Buch
44999623da
Collapsing tree into more sane Go project layout
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since I was in here looking at something unrelated...
2012-12-13 18:12:43 -05:00
Dan Buch
270eb1fc2d
Moving bulk of console runner into library func
2012-12-12 21:34:28 -05:00
Dan Buch
6bbe19c26f
Whoops, was double-eval'ing generations
2012-12-12 08:11:33 -05:00
Dan Buch
f22abc0430
Detecting 3-period oscillators
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and properly (?) checking for zero-oscillator stasis.
2012-12-10 09:39:58 -05:00
Dan Buch
78625088e8
Detecting statis with blinkers or beacons or some other 2-period oscillator
2012-12-10 09:14:29 -05:00
Dan Buch
8ff1125452
Even better, I guess
2012-12-10 00:55:39 -05:00
Dan Buch
3ff6e2e999
Ending game automatically when statis is reached
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plus properly seeding math/rand and swapping the chars used for grid to
better match black/white from canonical example.
2012-12-10 00:35:09 -05:00
Dan Buch
ad1bd2537a
Introducing concept of mutation
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which appears to delay the onset of stasis until about twice as many
generations (???)
2012-12-10 00:22:31 -05:00
Dan Buch
ea5bb19b0b
Flagging up the command-line interface
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and using unicode chars instead of X and _, dangit!
2012-12-09 23:38:38 -05:00
Dan Buch
00b750e2b0
Plugging stuff into command-line runner
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including adding random initial state generation.
2012-12-09 23:20:43 -05:00
Dan Buch
32095ef057
Ensuring the game can display itself
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albeit in very simple string form.
2012-12-09 22:51:10 -05:00
Dan Buch
ffb8d1e43c
Implementing dead cell reproduction
2012-12-09 22:33:42 -05:00
Dan Buch
c2ffaee979
Implementing overcrowding rule
2012-12-09 22:16:16 -05:00
Dan Buch
aaba7c22df
Getting two of the four rules (sorta) working
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with some gnarly and probably way too big scoring code.
2012-12-09 21:05:40 -05:00
Dan Buch
f6546e7186
More tests, including finally getting into implementation of real reqs
2012-12-09 00:22:10 -05:00
Dan Buch
8a858a9a11
Filling in a few more tests
2012-12-08 23:08:40 -05:00
Dan Buch
f1ab95c68f
(finally!) doing some TDD in Go
2012-12-08 22:44:45 -05:00
Dan Buch
ecffff2a60
Starting work on a Go implementation of Conway's Game of Life
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since I had a decent amount of practice at
http://globalday.coderetreat.org/
2012-12-08 21:47:21 -05:00
Dan Buch
6bd27f93b8
picking up the android thing again
2012-12-08 07:57:46 -05:00
Dan Buch
5228eba27e
Using the more explicit Java symbol access pattern
2012-12-02 20:28:07 -05:00
Dan Buch
e1a07fadd9
Working through an old @why post on metaprogramming
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since I'd like to make the JRuby rabbitmq stuff a bit less boilerplate.
2012-12-02 20:21:14 -05:00
Dan Buch
9fd03cab2f
Implementing rpc example in Go
2012-12-02 08:41:05 -05:00
Dan Buch
b0553c1b8d
Renaming some stuff and starting on ch. 4 rpc example implemented in Go
2012-12-01 19:06:23 -05:00
Dan Buch
4c63923238
Ignoring symlinked bin dir from main go workspace
2012-12-01 18:50:30 -05:00
Dan Buch
9802fe8ca5
Removing obsolete autoenv file and updating imports to match new layout
2012-12-01 18:41:06 -05:00
Dan Buch
80e5b8fa5e
Attempting to correct Go project layout
2012-12-01 18:34:55 -05:00
Dan Buch
bbb709be31
Accepting fib count from os.Args, whoopdittydooo
2012-12-01 08:08:31 -05:00
Dan Buch
b01f9d70fd
Doing the bit of the go tour on select
2012-12-01 07:52:03 -05:00
Dan Buch
42b7abccc0
Re-namespacing stuff, but not quite going the whole way with "correct" go layout
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since I don't really want the overhead of separate repos for silly crap
like this.
2012-11-30 19:31:24 -05:00
Dan Buch
b8d83c830c
Playing with round-robin behavior
2012-11-27 00:11:56 -05:00