Update for build

main
Naveen Gogineni 2 years ago
parent ff23fe0b4c
commit faf75f6960

@ -230,8 +230,9 @@ type FlagTypeConfig struct {
}
type FlagStructField struct {
Name string
Type string
Name string
Type string
Pointer bool
}
type FlagType struct {

@ -1,109 +0,0 @@
package genflags
import (
"sort"
"strings"
)
type Spec struct {
FlagTypes map[string]*FlagTypeConfig `yaml:"flag_types"`
PackageName string `yaml:"package_name"`
TestPackageName string `yaml:"test_package_name"`
UrfaveCLINamespace string `yaml:"urfave_cli_namespace"`
UrfaveCLITestNamespace string `yaml:"urfave_cli_test_namespace"`
}
func (gfs *Spec) SortedFlagTypes() []*FlagType {
typeNames := []string{}
for name := range gfs.FlagTypes {
if strings.HasPrefix(name, "[]") {
name = strings.TrimPrefix(name, "[]") + "Slice"
}
typeNames = append(typeNames, name)
}
sort.Strings(typeNames)
ret := make([]*FlagType, len(typeNames))
for i, typeName := range typeNames {
ret[i] = &FlagType{
GoType: typeName,
Config: gfs.FlagTypes[typeName],
}
}
return ret
}
type FlagTypeConfig struct {
SkipInterfaces []string `yaml:"skip_interfaces"`
StructFields []*FlagStructField `yaml:"struct_fields"`
TypeName string `yaml:"type_name"`
ValuePointer bool `yaml:"value_pointer"`
}
type FlagStructField struct {
Name string
Type string
Pointer bool
}
type FlagType struct {
GoType string
Config *FlagTypeConfig
}
func (ft *FlagType) StructFields() []*FlagStructField {
if ft.Config == nil || ft.Config.StructFields == nil {
return []*FlagStructField{}
}
return ft.Config.StructFields
}
func (ft *FlagType) ValuePointer() bool {
if ft.Config == nil {
return false
}
return ft.Config.ValuePointer
}
func (ft *FlagType) TypeName() string {
return TypeName(ft.GoType, ft.Config)
}
func (ft *FlagType) GenerateFmtStringerInterface() bool {
return ft.skipInterfaceNamed("fmt.Stringer")
}
func (ft *FlagType) GenerateFlagInterface() bool {
return ft.skipInterfaceNamed("Flag")
}
func (ft *FlagType) GenerateRequiredFlagInterface() bool {
return ft.skipInterfaceNamed("RequiredFlag")
}
func (ft *FlagType) GenerateVisibleFlagInterface() bool {
return ft.skipInterfaceNamed("VisibleFlag")
}
func (ft *FlagType) skipInterfaceNamed(name string) bool {
if ft.Config == nil {
return true
}
lowName := strings.ToLower(name)
for _, interfaceName := range ft.Config.SkipInterfaces {
if strings.ToLower(interfaceName) == lowName {
return false
}
}
return true
}

@ -22,7 +22,6 @@ type Float64SliceFlag struct {
Aliases []string
EnvVars []string
}
// IsSet returns whether or not the flag has been set through env or file

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