UintFlag.ValueFromContext() as convenient accessor

main
Tilo Prütz 2 years ago
parent 889c7b5d7a
commit 1f621059d3

@ -779,6 +779,14 @@ func TestUintFlagWithEnvVarHelpOutput(t *testing.T) {
}
}
func TestUintFlagValueFromContext(t *testing.T) {
set := flag.NewFlagSet("test", 0)
set.Uint("myflag", 42, "doc")
ctx := NewContext(nil, set, nil)
f := &UintFlag{Name: "myflag"}
expect(t, f.ValueFromContext(ctx), uint(42))
}
var uint64FlagTests = []struct {
name string
expected string

@ -101,6 +101,11 @@ func (f *UintFlag) GetEnvVars() []string {
return f.EnvVars
}
// ValueFromContext returns the flags value in the given Context.
func (f *UintFlag) ValueFromContext(ctx *Context) uint {
return ctx.Uint(f.Name)
}
// Uint looks up the value of a local UintFlag, returns
// 0 if not found
func (c *Context) Uint(name string) uint {

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