You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
77 lines
1.5 KiB
77 lines
1.5 KiB
# Hyrule
|
|
|
|
A card game.
|
|
|
|
## requirements
|
|
|
|
Use standard 52-card playing deck, keeping Jokers. Shuffle however
|
|
you like. The game may be played with 2-5 players.
|
|
|
|
## dealing
|
|
|
|
Each player is dealt 7 cards, kept secret from other players.
|
|
|
|
## turn
|
|
|
|
Each player select one card and places it face down in the middle
|
|
playing area between themselves and other players.
|
|
|
|
One the count of 3, all said together in rhythm, each player flips
|
|
over their own card. Precedence rules apply and the winning player
|
|
takes all cards.
|
|
|
|
## precedence
|
|
|
|
The following rules apply across suits and special cards. Cards
|
|
within a single suit are compared with higher-value cards winning.
|
|
Cards are counted from ace (1) through king (13).
|
|
|
|
## scoring
|
|
|
|
At the conclusion of a round of 7 cards, the player with the most
|
|
cards is the winner. The face values of the cards is not considered
|
|
at scoring time. A draw may be handled in a "run-off game" or
|
|
ignored as you like.
|
|
|
|
### clubs ("bombs")
|
|
|
|
beats:
|
|
|
|
- spades ("swords")
|
|
- diamonds ("rupees")
|
|
|
|
### spades ("swords")
|
|
|
|
beats:
|
|
|
|
- diamonds ("rupees")
|
|
- hearts
|
|
|
|
### diamonds ("rupees")
|
|
|
|
beats:
|
|
|
|
- hearts
|
|
|
|
### hearts
|
|
|
|
beats:
|
|
|
|
- clubs ("bombs")
|
|
|
|
### jokers ("tingles")
|
|
|
|
beats everything with the exception of one of the special cards
|
|
listed below.
|
|
|
|
### special cards
|
|
|
|
these cards will be granted special status *only* when played
|
|
against a joker ("tingle") and will win with the following
|
|
sub-precedence:
|
|
|
|
- ace of spades ("master sword")
|
|
- 3 of hearts ("three heart challenge")
|
|
- 5 of diamonds ("blue rupee")
|
|
- 5 of clubs ("bombs")
|