Commit Graph

13 Commits

Author SHA1 Message Date
Dan Buch
8ff1125452 Even better, I guess 2012-12-10 00:55:39 -05:00
Dan Buch
3ff6e2e999 Ending game automatically when statis is reached
plus properly seeding math/rand and swapping the chars used for grid to
better match black/white from canonical example.
2012-12-10 00:35:09 -05:00
Dan Buch
ad1bd2537a Introducing concept of mutation
which appears to delay the onset of stasis until about twice as many
generations (???)
2012-12-10 00:22:31 -05:00
Dan Buch
ea5bb19b0b Flagging up the command-line interface
and using unicode chars instead of X and _, dangit!
2012-12-09 23:38:38 -05:00
Dan Buch
00b750e2b0 Plugging stuff into command-line runner
including adding random initial state generation.
2012-12-09 23:20:43 -05:00
Dan Buch
32095ef057 Ensuring the game can display itself
albeit in very simple string form.
2012-12-09 22:51:10 -05:00
Dan Buch
ffb8d1e43c Implementing dead cell reproduction 2012-12-09 22:33:42 -05:00
Dan Buch
c2ffaee979 Implementing overcrowding rule 2012-12-09 22:16:16 -05:00
Dan Buch
aaba7c22df Getting two of the four rules (sorta) working
with some gnarly and probably way too big scoring code.
2012-12-09 21:05:40 -05:00
Dan Buch
f6546e7186 More tests, including finally getting into implementation of real reqs 2012-12-09 00:22:10 -05:00
Dan Buch
8a858a9a11 Filling in a few more tests 2012-12-08 23:08:40 -05:00
Dan Buch
f1ab95c68f (finally!) doing some TDD in Go 2012-12-08 22:44:45 -05:00
Dan Buch
ecffff2a60 Starting work on a Go implementation of Conway's Game of Life
since I had a decent amount of practice at
http://globalday.coderetreat.org/
2012-12-08 21:47:21 -05:00