Dan Buch
d40d570281
Add 'PracticingAndroid/' from commit '490eb04c395d82efb226c19a890e9f48e80a94f7'
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git-subtree-dir: PracticingAndroid
git-subtree-mainline: c076df41c6
git-subtree-split: 490eb04c39
12 years ago
Dan Buch
c076df41c6
Add 'lsqlthw-remnants/' from commit '45ac55d14c734fb12e130efc80476325866c4cb7'
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git-subtree-dir: lsqlthw-remnants
git-subtree-mainline: 01e5a4e45f
git-subtree-split: 45ac55d14c
12 years ago
Dan Buch
01e5a4e45f
Add 'lrthw-remnants/' from commit '2b0a814a1795c60baf29b95462921b0ec8c7d861'
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git-subtree-dir: lrthw-remnants
git-subtree-mainline: f2380eef05
git-subtree-split: 2b0a814a17
12 years ago
Dan Buch
f2380eef05
Add 'lcthw-remnants/' from commit 'e172f73c8297b22a579c94558f0c171ca74a0e5c'
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git-subtree-dir: lcthw-remnants
git-subtree-mainline: 4107485591
git-subtree-split: e172f73c82
12 years ago
Dan Buch
4107485591
Removing now-extracted conway subtree
12 years ago
Dan Buch
e427f23c90
Removing stuff I extracted into github.com/meatballhat/algs4
12 years ago
Dan Buch
4505d31471
Meant to move the Makefile in here too
12 years ago
Dan Buch
1ac638a0ad
Moving all algs4 "test clients" inside the algs4 project
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in preparation for making it a for realsies separate repo (maybe.)
12 years ago
Dan Buch
dd4fbb0f32
Much simplifying the env for algs4 project
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now that I'm using gvm and better-managing my GOPATH.
12 years ago
Dan Buch
bed7e5bef4
Working through 1.3 with Bags, Queues, and Stacks
12 years ago
Dan Buch
a40ee71b5f
Privatizing and such to clean up docs
12 years ago
Dan Buch
efeccf62a2
Adding something like a proper doc string
12 years ago
Dan Buch
d246fc20a0
Filling in tree walker and asserting it yields simplates
12 years ago
Dan Buch
dc4fe12631
Asserting generated file can successfully compile
12 years ago
Dan Buch
887919098f
Playing with generic maps
12 years ago
Dan Buch
c8b4612c2e
Making generated code worky better
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but straying from the TDD path ... which is sad...
12 years ago
Dan Buch
0bb83f358d
TRIVIAL whitespace change
12 years ago
Dan Buch
58272a076a
Goofing around with code generation
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which feels crazy brittle so far and I'm thinking I'd rather do with
ast/parser stuff.
12 years ago
Dan Buch
3dd1fc9635
Moving output name calculation into method of `Simplate`
12 years ago
Dan Buch
8654aacea3
Starting work on rendering out simplates to Go sources.
12 years ago
Dan Buch
8314d97ade
Making assertions about `TemplatePage` assignment
12 years ago
Dan Buch
dcb060b246
More assertions about simplate parsing
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beyond simple type detection.
12 years ago
Dan Buch
f61d845eca
More tests for simplate type detection
12 years ago
Dan Buch
bfc7c0cdc6
Starting to goof around with a Go implementation of Aspen
12 years ago
Dan Buch
5d5ada2dfc
Filling in `Accumulator` implementation and test client
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as well as fixing the Canvas implementation so that it doesn't pop up an
X window on init.
12 years ago
Dan Buch
209e074503
Filling in `Date` implementation
12 years ago
Dan Buch
b7480b78a8
Closing window on 'q' instead of space
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since it fits my brain better, was a leftover from the x-go-binding
example.
12 years ago
Dan Buch
809e5ae69e
Fixing rectangle drawing
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which was broken because I was treating the 3rd and 4th args to
`image.Rect` as width and height rather than end coords.
12 years ago
Dan Buch
be0c529381
Drawing pixel "misses" now
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but looks like something is awry in how rectangles are being drawn.
12 years ago
Dan Buch
71ab8b249d
Futzing around more with drawing API
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including implementation of `Rectangle(...)` and supporting methods,
making `Draw()` a method of `Canvas`, other crap.
12 years ago
Dan Buch
d009f8b70d
Getting a bunch more of the drawing API implemented
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including drawing to a very plain X window, albeit an image of
nothingness.
12 years ago
Dan Buch
2b688fd385
Sourcing Go workspace env if present
12 years ago
Dan Buch
c2dc9cfe02
Starting work on the `Interval2D` example
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and filling in drawing library along the way.
12 years ago
Dan Buch
5bf03a1a40
Cleaning up `rolls` implementation
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to be a bit more idiomatic, I suppose.
12 years ago
Dan Buch
e81b35471e
Fixing a few places where I was using "crypto/rand"
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to use "math/rand" with a proper seeding instead.
12 years ago
Dan Buch
7a40632ca8
Implementing "Average" example
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and supporting `Stdin.ReadDouble` method.
12 years ago
Dan Buch
e0101b4c69
Not using that GOROOT after all
12 years ago
Dan Buch
9a1c045581
Implementing the "RandomSeq" example
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with supporting implementation of `StdRandom.uniform`
12 years ago
Dan Buch
6ebbf04980
Re-namespacing one more time to get sources back in the same tree.
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I dunno... this whole thing should be its own repo, probably. Meh.
12 years ago
Dan Buch
76c392967d
Re-namespacing everything and fixing imports to match
12 years ago
Dan Buch
335fe2e9bd
Adding a shell script variant of web assets generator
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mostly just for silly comparison, as a shell scripting exercise I guess.
12 years ago
Dan Buch
18efe35c95
Yup, I think I prefer left-aligned.
12 years ago
Dan Buch
142c802a70
Giving image representation a top and left border
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plus some other minor visual cleanups to web game.
12 years ago
Dan Buch
45c45bb838
Wrapping base64-encoded files at 76 chars
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like it should be!
12 years ago
Dan Buch
72b269650b
Simplifying web game loop
12 years ago
Dan Buch
f86855d22d
Externalizing web assets
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mostly to ease editing, but also for practice with file manipulation,
gzipping, base64'ing, etc.
12 years ago
Dan Buch
4c44252a49
Getting the web implementation mostly working!
12 years ago
Dan Buch
6818d0ee01
Serving random state images, now need to tackle state transfer
12 years ago
Dan Buch
8b536de45c
Playing around with images and drawing
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mostly in preparation for doing image stuff in the Conway's Game of Life
implementation.
12 years ago
Dan Buch
3e013ce1a5
Too much crap for one commit
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Breaking out console runner into its own file, adding an empty web
runner, and starting to test that games and game states are able to
represent themselves as images.
12 years ago