Sudoku through the end of chapter 8
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@@ -20,6 +20,9 @@ pub struct GameboardViewSettings {
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pub selected_cell_background_color: Color,
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pub text_color: Color,
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pub loaded_cell_background_color: Color,
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pub invalid_cell_background_color: Color,
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pub invalid_selected_cell_background_color: Color,
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pub completed_background_color: Color,
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}
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impl GameboardViewSettings {
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@@ -38,6 +41,9 @@ impl GameboardViewSettings {
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selected_cell_background_color: [0.9, 0.9, 1.0, 1.0],
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text_color: [0.0, 0.0, 0.1, 1.0],
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loaded_cell_background_color: [1.0, 1.0, 1.0, 1.0],
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invalid_cell_background_color: [1.0, 0.0, 0.0, 1.0],
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invalid_selected_cell_background_color: [1.0, 0.0, 0.5, 1.0],
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completed_background_color: [0.0, 1.0, 0.0, 1.0],
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}
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}
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}
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@@ -70,29 +76,56 @@ impl GameboardView {
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settings.size,
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];
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Rectangle::new(settings.background_color).draw(board_rect, &c.draw_state, c.transform, g);
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if controller.gameboard.completed {
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Rectangle::new(settings.completed_background_color).draw(
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board_rect,
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&c.draw_state,
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c.transform,
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g,
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);
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} else {
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Rectangle::new(settings.background_color).draw(
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board_rect,
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&c.draw_state,
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c.transform,
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g,
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);
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for i in 0..9 {
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for j in 0..9 {
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if controller.gameboard.cells[i][j].loaded {
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color_cell(
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settings,
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[j, i],
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settings.loaded_cell_background_color,
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c,
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g,
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);
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for i in 0..9 {
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for j in 0..9 {
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if controller.gameboard.cells[i][j].loaded {
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color_cell(
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settings,
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[j, i],
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settings.loaded_cell_background_color,
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c,
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g,
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);
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} else if controller.gameboard.cells[i][j].invalid {
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color_cell(
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settings,
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[j, i],
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settings.invalid_cell_background_color,
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c,
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g,
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);
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}
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}
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}
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}
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if let Some(ind) = controller.selected_cell {
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let color = if !controller.gameboard.cells[ind[1]][ind[0]].loaded {
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settings.selected_cell_background_color
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} else {
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settings.loaded_cell_background_color
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};
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color_cell(settings, ind, color, c, g);
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if let Some(ind) = controller.selected_cell {
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let cell = controller.gameboard.cells[ind[1]][ind[0]];
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let color = if !cell.loaded {
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if !cell.invalid {
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settings.selected_cell_background_color
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} else {
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settings.invalid_selected_cell_background_color
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}
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} else {
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settings.loaded_cell_background_color
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};
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color_cell(settings, ind, color, c, g);
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}
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}
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let text_image = Image::new_color(settings.text_color);
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