MDN breakout step 4
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@ -16,6 +16,12 @@ canvas { background: #eee; display: block; margin: 0 auto; }
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var ctx = canvas.getContext("2d");
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var ballRadius = 10;
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var ballColor = '#0095DD';
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var paddleHeight = 10;
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var paddleWidth = 75;
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var paddleX = (canvas.width-paddleWidth)/2;
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var paddleSpeed = 7;
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var rightPressed = false;
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var leftPressed = false;
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var x = canvas.width/2;
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var y = canvas.height-30;
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var dx = 2;
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@ -43,21 +49,59 @@ canvas { background: #eee; display: block; margin: 0 auto; }
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ctx.closePath();
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}
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function drawPaddle() {
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ctx.beginPath();
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ctx.rect(paddleX, canvas.height-paddleHeight, paddleWidth, paddleHeight);
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ctx.fillStyle = "#0095DD";
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ctx.fill();
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ctx.closePath();
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}
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function draw() {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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drawBall();
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x += dx;
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y += dy;
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if(y + dy > canvas.height-ballRadius || y + dy < ballRadius) {
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dy = -dy;
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ballColor = randColor();
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}
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drawPaddle();
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if(x + dx > canvas.width-ballRadius || x + dx < ballRadius) {
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dx = -dx;
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ballColor = randColor();
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}
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if(y + dy > canvas.height-ballRadius || y + dy < ballRadius) {
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dy = -dy;
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ballColor = randColor();
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}
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if(rightPressed && paddleX < canvas.width-paddleWidth) {
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paddleX += paddleSpeed;
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}
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else if(leftPressed && paddleX > 0) {
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paddleX -= paddleSpeed;
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}
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x += dx;
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y += dy;
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}
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function keyDownHandler(e) {
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if(e.keyCode == 39) {
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rightPressed = true;
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}
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else if(e.keyCode == 37) {
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leftPressed = true;
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}
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}
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function keyUpHandler(e) {
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if(e.keyCode == 39) {
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rightPressed = false;
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}
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else if(e.keyCode == 37) {
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leftPressed = false;
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}
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}
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document.addEventListener("keydown", keyDownHandler, false);
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document.addEventListener("keyup", keyUpHandler, false);
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setInterval(draw, 10);
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})();
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</script>
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