box-o-sand/conway/conways-game-of-life/main.go

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package main
import (
"flag"
"fmt"
"os"
)
import (
. "github.com/meatballhat/box-o-sand/conway"
)
var (
height = flag.Int("height", 40, "Game height")
width = flag.Int("width", 80, "Game width")
mutate = flag.Bool("mutate", false, "Mutate every other generation")
sleepMs = flag.Int("sleep.ms", 200,
"Millisecond sleep interval per generation")
)
func main() {
flag.Parse()
retCode, err := RunConsoleGame(*height, *width, *sleepMs, *mutate)
if err != nil {
fmt.Fprintf(os.Stderr, "ERROR: %v\n", err)
}
os.Exit(retCode)
}