183 lines
4.5 KiB
Go
183 lines
4.5 KiB
Go
package cli
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import (
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"encoding/json"
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"flag"
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"fmt"
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"strconv"
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"strings"
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)
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// Float64Slice wraps []float64 to satisfy flag.Value
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type Float64Slice struct {
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slice []float64
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hasBeenSet bool
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}
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// NewFloat64Slice makes a *Float64Slice with default values
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func NewFloat64Slice(defaults ...float64) *Float64Slice {
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return &Float64Slice{slice: append([]float64{}, defaults...)}
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}
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// clone allocate a copy of self object
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func (f *Float64Slice) clone() *Float64Slice {
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n := &Float64Slice{
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slice: make([]float64, len(f.slice)),
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hasBeenSet: f.hasBeenSet,
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}
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copy(n.slice, f.slice)
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return n
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}
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// Set parses the value into a float64 and appends it to the list of values
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func (f *Float64Slice) Set(value string) error {
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if !f.hasBeenSet {
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f.slice = []float64{}
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f.hasBeenSet = true
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}
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if strings.HasPrefix(value, slPfx) {
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// Deserializing assumes overwrite
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_ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &f.slice)
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f.hasBeenSet = true
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return nil
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}
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for _, s := range flagSplitMultiValues(value) {
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tmp, err := strconv.ParseFloat(strings.TrimSpace(s), 64)
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if err != nil {
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return err
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}
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f.slice = append(f.slice, tmp)
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}
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return nil
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}
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// String returns a readable representation of this value (for usage defaults)
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func (f *Float64Slice) String() string {
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v := f.slice
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if v == nil {
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// treat nil the same as zero length non-nil
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v = make([]float64, 0)
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}
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return fmt.Sprintf("%#v", v)
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}
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// Serialize allows Float64Slice to fulfill Serializer
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func (f *Float64Slice) Serialize() string {
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jsonBytes, _ := json.Marshal(f.slice)
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return fmt.Sprintf("%s%s", slPfx, string(jsonBytes))
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}
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// Value returns the slice of float64s set by this flag
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func (f *Float64Slice) Value() []float64 {
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return f.slice
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}
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// Get returns the slice of float64s set by this flag
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func (f *Float64Slice) Get() interface{} {
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return *f
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Float64SliceFlag) String() string {
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return withEnvHint(f.GetEnvVars(), f.stringify())
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}
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// GetValue returns the flags value as string representation and an empty
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// string if the flag takes no value at all.
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func (f *Float64SliceFlag) GetValue() string {
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if f.Value != nil {
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return f.Value.String()
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}
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return ""
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}
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// Apply populates the flag given the flag set and environment
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func (f *Float64SliceFlag) Apply(set *flag.FlagSet) error {
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// apply any default
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if f.Destination != nil && f.Value != nil {
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f.Destination.slice = make([]float64, len(f.Value.slice))
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copy(f.Destination.slice, f.Value.slice)
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}
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// resolve setValue (what we will assign to the set)
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var setValue *Float64Slice
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switch {
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case f.Destination != nil:
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setValue = f.Destination
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case f.Value != nil:
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setValue = f.Value.clone()
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default:
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setValue = new(Float64Slice)
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}
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if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found {
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if val != "" {
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for _, s := range flagSplitMultiValues(val) {
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if err := setValue.Set(strings.TrimSpace(s)); err != nil {
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return fmt.Errorf("could not parse %q as float64 slice value from %s for flag %s: %s", val, source, f.Name, err)
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}
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}
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// Set this to false so that we reset the slice if we then set values from
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// flags that have already been set by the environment.
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setValue.hasBeenSet = false
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f.HasBeenSet = true
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}
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}
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for _, name := range f.Names() {
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set.Var(setValue, name, f.Usage)
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}
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return nil
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}
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// Get returns the flag’s value in the given Context.
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func (f *Float64SliceFlag) Get(ctx *Context) []float64 {
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return ctx.Float64Slice(f.Name)
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}
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func (f *Float64SliceFlag) stringify() string {
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var defaultVals []string
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if f.Value != nil && len(f.Value.Value()) > 0 {
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for _, i := range f.Value.Value() {
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defaultVals = append(defaultVals, strings.TrimRight(strings.TrimRight(fmt.Sprintf("%f", i), "0"), "."))
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}
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}
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return stringifySliceFlag(f.Usage, f.Names(), defaultVals)
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}
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// RunAction executes flag action if set
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func (f *Float64SliceFlag) RunAction(c *Context) error {
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if f.Action != nil {
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return f.Action(c, c.Float64Slice(f.Name))
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}
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return nil
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}
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// Float64Slice looks up the value of a local Float64SliceFlag, returns
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// nil if not found
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func (cCtx *Context) Float64Slice(name string) []float64 {
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if fs := cCtx.lookupFlagSet(name); fs != nil {
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return lookupFloat64Slice(name, fs)
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}
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return nil
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}
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func lookupFloat64Slice(name string, set *flag.FlagSet) []float64 {
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f := set.Lookup(name)
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if f != nil {
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if slice, ok := unwrapFlagValue(f.Value).(*Float64Slice); ok {
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return slice.Value()
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}
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}
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return nil
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}
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