525 lines
11 KiB
Go
525 lines
11 KiB
Go
package cli
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import (
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"flag"
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"strconv"
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"time"
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)
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// WARNING: This file is generated!
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// BoolFlag is a flag with type bool
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type BoolFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value bool
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Destination *bool
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *BoolFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *BoolFlag) Names() []string {
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return flagNames(f)
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}
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// Bool looks up the value of a local BoolFlag, returns
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// false if not found
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func (c *Context) Bool(name string) bool {
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return lookupBool(name, c.flagSet)
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}
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func lookupBool(name string, set *flag.FlagSet) bool {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseBool(f.Value.String())
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if err != nil {
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return false
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}
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return parsed
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}
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return false
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}
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// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
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type DurationFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value time.Duration
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Destination *time.Duration
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *DurationFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *DurationFlag) Names() []string {
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return flagNames(f)
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}
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// Duration looks up the value of a local DurationFlag, returns
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// 0 if not found
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func (c *Context) Duration(name string) time.Duration {
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return lookupDuration(name, c.flagSet)
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}
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func lookupDuration(name string, set *flag.FlagSet) time.Duration {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := time.ParseDuration(f.Value.String())
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if err != nil {
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return 0
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}
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return parsed
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}
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return 0
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}
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// Float64Flag is a flag with type float64
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type Float64Flag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value float64
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Destination *float64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Float64Flag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Float64Flag) Names() []string {
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return flagNames(f)
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}
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// Float64 looks up the value of a local Float64Flag, returns
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// 0 if not found
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func (c *Context) Float64(name string) float64 {
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return lookupFloat64(name, c.flagSet)
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}
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func lookupFloat64(name string, set *flag.FlagSet) float64 {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseFloat(f.Value.String(), 64)
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if err != nil {
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return 0
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}
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return parsed
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}
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return 0
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}
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// GenericFlag is a flag with type Generic
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type GenericFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value Generic
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *GenericFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *GenericFlag) Names() []string {
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return flagNames(f)
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}
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// Generic looks up the value of a local GenericFlag, returns
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// nil if not found
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func (c *Context) Generic(name string) interface{} {
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return lookupGeneric(name, c.flagSet)
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}
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func lookupGeneric(name string, set *flag.FlagSet) interface{} {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := f.Value, error(nil)
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if err != nil {
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return nil
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}
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return parsed
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}
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return nil
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}
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// Int64Flag is a flag with type int64
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type Int64Flag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value int64
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Destination *int64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Int64Flag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Int64Flag) Names() []string {
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return flagNames(f)
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}
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// Int64 looks up the value of a local Int64Flag, returns
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// 0 if not found
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func (c *Context) Int64(name string) int64 {
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return lookupInt64(name, c.flagSet)
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}
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func lookupInt64(name string, set *flag.FlagSet) int64 {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return parsed
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}
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return 0
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}
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// IntFlag is a flag with type int
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type IntFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value int
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Destination *int
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *IntFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *IntFlag) Names() []string {
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return flagNames(f)
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}
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// Int looks up the value of a local IntFlag, returns
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// 0 if not found
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func (c *Context) Int(name string) int {
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return lookupInt(name, c.flagSet)
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}
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func lookupInt(name string, set *flag.FlagSet) int {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return int(parsed)
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}
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return 0
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}
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// IntSliceFlag is a flag with type *IntSlice
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type IntSliceFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value *IntSlice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *IntSliceFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *IntSliceFlag) Names() []string {
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return flagNames(f)
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}
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// IntSlice looks up the value of a local IntSliceFlag, returns
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// nil if not found
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func (c *Context) IntSlice(name string) []int {
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return lookupIntSlice(name, c.flagSet)
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}
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func lookupIntSlice(name string, set *flag.FlagSet) []int {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
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if err != nil {
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return nil
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}
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return parsed
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}
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return nil
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}
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// Int64SliceFlag is a flag with type *Int64Slice
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type Int64SliceFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value *Int64Slice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Int64SliceFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Int64SliceFlag) Names() []string {
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return flagNames(f)
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}
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// Int64Slice looks up the value of a local Int64SliceFlag, returns
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// nil if not found
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func (c *Context) Int64Slice(name string) []int64 {
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return lookupInt64Slice(name, c.flagSet)
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}
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func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
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if err != nil {
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return nil
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}
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return parsed
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}
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return nil
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}
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// Float64SliceFlag is a flag with type *Float64Slice
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type Float64SliceFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value *Float64Slice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Float64SliceFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Float64SliceFlag) Names() []string {
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return flagNames(f)
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}
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// Float64Slice looks up the value of a local Float64SliceFlag, returns
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// nil if not found
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func (c *Context) Float64Slice(name string) []float64 {
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return lookupFloat64Slice(name, c.flagSet)
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}
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func lookupFloat64Slice(name string, set *flag.FlagSet) []float64 {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := (f.Value.(*Float64Slice)).Value(), error(nil)
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if err != nil {
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return nil
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}
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return parsed
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}
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return nil
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}
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// StringFlag is a flag with type string
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type StringFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value string
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Destination *string
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *StringFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *StringFlag) Names() []string {
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return flagNames(f)
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}
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// String looks up the value of a local StringFlag, returns
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// "" if not found
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func (c *Context) String(name string) string {
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return lookupString(name, c.flagSet)
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}
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func lookupString(name string, set *flag.FlagSet) string {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := f.Value.String(), error(nil)
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if err != nil {
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return ""
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}
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return parsed
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}
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return ""
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}
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// StringSliceFlag is a flag with type *StringSlice
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type StringSliceFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value *StringSlice
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *StringSliceFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *StringSliceFlag) Names() []string {
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return flagNames(f)
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}
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// StringSlice looks up the value of a local StringSliceFlag, returns
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// nil if not found
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func (c *Context) StringSlice(name string) []string {
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return lookupStringSlice(name, c.flagSet)
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}
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func lookupStringSlice(name string, set *flag.FlagSet) []string {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
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if err != nil {
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return nil
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}
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return parsed
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}
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return nil
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}
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// Uint64Flag is a flag with type uint64
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type Uint64Flag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value uint64
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Destination *uint64
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Uint64Flag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *Uint64Flag) Names() []string {
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return flagNames(f)
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}
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// Uint64 looks up the value of a local Uint64Flag, returns
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// 0 if not found
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func (c *Context) Uint64(name string) uint64 {
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return lookupUint64(name, c.flagSet)
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}
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func lookupUint64(name string, set *flag.FlagSet) uint64 {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return parsed
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}
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return 0
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}
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// UintFlag is a flag with type uint
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type UintFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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Hidden bool
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Value uint
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Destination *uint
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *UintFlag) String() string {
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return FlagStringer(f)
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}
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// Names returns the names of the flag
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func (f *UintFlag) Names() []string {
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return flagNames(f)
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}
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// Uint looks up the value of a local UintFlag, returns
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// 0 if not found
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func (c *Context) Uint(name string) uint {
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return lookupUint(name, c.flagSet)
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}
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func lookupUint(name string, set *flag.FlagSet) uint {
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f := set.Lookup(name)
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if f != nil {
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parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return uint(parsed)
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}
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return 0
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}
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