cd10b49473
by using pointer func receivers and slices of struct pointers where possible.
370 lines
7.9 KiB
Go
370 lines
7.9 KiB
Go
package cli
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import (
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"errors"
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"flag"
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"strconv"
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"strings"
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"time"
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)
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// Context is a type that is passed through to
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// each Handler action in a cli application. Context
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// can be used to retrieve context-specific Args and
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// parsed command-line options.
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type Context struct {
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App *App
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Command *Command
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flagSet *flag.FlagSet
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parentContext *Context
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}
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// NewContext creates a new context. For use in when invoking an App or Command action.
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func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
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return &Context{App: app, flagSet: set, parentContext: parentCtx}
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}
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// Int looks up the value of a local int flag, returns 0 if no int flag exists
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func (c *Context) Int(name string) int {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupInt(name, fs)
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}
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return 0
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}
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// Duration looks up the value of a local time.Duration flag, returns 0 if no
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// time.Duration flag exists
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func (c *Context) Duration(name string) time.Duration {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupDuration(name, fs)
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}
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return 0
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}
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// Float64 looks up the value of a local float64 flag, returns 0 if no float64
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// flag exists
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func (c *Context) Float64(name string) float64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupFloat64(name, fs)
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}
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return 0
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}
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// Bool looks up the value of a local bool flag, returns false if no bool flag exists
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func (c *Context) Bool(name string) bool {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupBool(name, fs)
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}
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return false
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}
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// String looks up the value of a local string flag, returns "" if no string flag exists
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func (c *Context) String(name string) string {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupString(name, fs)
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}
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return ""
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}
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// StringSlice looks up the value of a local string slice flag, returns nil if no
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// string slice flag exists
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func (c *Context) StringSlice(name string) []string {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupStringSlice(name, fs)
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}
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return nil
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}
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// IntSlice looks up the value of a local int slice flag, returns nil if no int
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// slice flag exists
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func (c *Context) IntSlice(name string) []int {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupIntSlice(name, fs)
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}
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return nil
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}
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// Generic looks up the value of a local generic flag, returns nil if no generic
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// flag exists
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func (c *Context) Generic(name string) interface{} {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupGeneric(name, fs)
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}
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return nil
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}
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// NumFlags returns the number of flags set
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func (c *Context) NumFlags() int {
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return c.flagSet.NFlag()
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}
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// Set sets a context flag to a value.
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func (c *Context) Set(name, value string) error {
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return c.flagSet.Set(name, value)
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}
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// IsSet determines if the flag was actually set
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func (c *Context) IsSet(name string) bool {
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if fs := lookupFlagSet(name, c); fs != nil {
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isSet := false
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fs.Visit(func(f *flag.Flag) {
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if f.Name == name {
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isSet = true
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}
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})
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return isSet
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}
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return false
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}
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// LocalFlagNames returns a slice of flag names used in this context.
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func (c *Context) LocalFlagNames() []string {
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names := []string{}
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c.flagSet.Visit(makeFlagNameVisitor(&names))
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return names
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}
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// FlagNames returns a slice of flag names used by the this context and all of
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// its parent contexts.
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func (c *Context) FlagNames() []string {
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names := []string{}
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for _, ctx := range c.Lineage() {
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ctx.flagSet.Visit(makeFlagNameVisitor(&names))
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}
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return names
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}
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// Lineage returns *this* context and all of its ancestor contexts in order from
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// child to parent
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func (c *Context) Lineage() []*Context {
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lineage := []*Context{}
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for cur := c; cur != nil; cur = cur.parentContext {
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lineage = append(lineage, cur)
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}
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return lineage
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}
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// Args returns the command line arguments associated with the context.
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func (c *Context) Args() *Args {
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return &Args{slice: c.flagSet.Args()}
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}
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// NArg returns the number of the command line arguments.
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func (c *Context) NArg() int {
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return c.Args().Len()
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}
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// Args wraps a string slice with some convenience methods
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type Args struct {
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slice []string
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}
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// Get returns the nth argument, or else a blank string
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func (a *Args) Get(n int) string {
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if len(a.slice) > n {
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return a.slice[n]
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}
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return ""
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}
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// First returns the first argument, or else a blank string
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func (a *Args) First() string {
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return a.Get(0)
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}
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// Tail returns the rest of the arguments (not the first one)
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// or else an empty string slice
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func (a *Args) Tail() []string {
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if a.Len() >= 2 {
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return a.slice[1:]
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}
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return []string{}
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}
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// Len returns the length of the wrapped slice
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func (a *Args) Len() int {
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return len(a.slice)
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}
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// Present checks if there are any arguments present
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func (a *Args) Present() bool {
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return a.Len() != 0
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}
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// Swap swaps arguments at the given indexes
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func (a *Args) Swap(from, to int) error {
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if from >= a.Len() || to >= a.Len() {
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return errors.New("index out of range")
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}
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a.slice[from], a.slice[to] = a.slice[to], a.slice[from]
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return nil
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}
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// Slice returns a copy of the internal slice
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func (a *Args) Slice() []string {
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ret := make([]string, len(a.slice))
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copy(ret, a.slice)
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return ret
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}
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func lookupFlagSet(name string, ctx *Context) *flag.FlagSet {
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for _, c := range ctx.Lineage() {
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if f := c.flagSet.Lookup(name); f != nil {
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return c.flagSet
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}
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}
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return nil
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}
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func lookupInt(name string, set *flag.FlagSet) int {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.Atoi(f.Value.String())
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if err != nil {
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return 0
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}
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return val
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}
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return 0
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}
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func lookupDuration(name string, set *flag.FlagSet) time.Duration {
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f := set.Lookup(name)
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if f != nil {
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val, err := time.ParseDuration(f.Value.String())
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if err == nil {
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return val
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}
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}
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return 0
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}
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func lookupFloat64(name string, set *flag.FlagSet) float64 {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseFloat(f.Value.String(), 64)
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if err != nil {
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return 0
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}
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return val
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}
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return 0
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}
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func lookupString(name string, set *flag.FlagSet) string {
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f := set.Lookup(name)
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if f != nil {
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return f.Value.String()
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}
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return ""
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}
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func lookupStringSlice(name string, set *flag.FlagSet) []string {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*StringSlice)).Value()
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}
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return nil
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}
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func lookupIntSlice(name string, set *flag.FlagSet) []int {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*IntSlice)).Value()
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}
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return nil
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}
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func lookupGeneric(name string, set *flag.FlagSet) interface{} {
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f := set.Lookup(name)
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if f != nil {
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return f.Value
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}
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return nil
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}
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func lookupBool(name string, set *flag.FlagSet) bool {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseBool(f.Value.String())
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if err != nil {
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return false
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}
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return val
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}
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return false
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}
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func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
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switch ff.Value.(type) {
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case Serializeder:
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set.Set(name, ff.Value.(Serializeder).Serialized())
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default:
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set.Set(name, ff.Value.String())
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}
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}
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func normalizeFlags(flags []Flag, set *flag.FlagSet) error {
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visited := make(map[string]bool)
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set.Visit(func(f *flag.Flag) {
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visited[f.Name] = true
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})
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for _, f := range flags {
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parts := f.Names()
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if len(parts) == 1 {
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continue
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}
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var ff *flag.Flag
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for _, name := range parts {
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name = strings.Trim(name, " ")
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if visited[name] {
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if ff != nil {
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return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name)
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}
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ff = set.Lookup(name)
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}
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}
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if ff == nil {
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continue
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}
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for _, name := range parts {
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name = strings.Trim(name, " ")
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if !visited[name] {
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copyFlag(name, ff, set)
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}
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}
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}
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return nil
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}
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func makeFlagNameVisitor(names *[]string) func(*flag.Flag) {
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return func(f *flag.Flag) {
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nameParts := strings.Split(f.Name, ",")
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name := strings.TrimSpace(nameParts[0])
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for _, part := range nameParts {
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part = strings.TrimSpace(part)
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if len(part) > len(name) {
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name = part
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}
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}
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if name != "" {
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(*names) = append(*names, name)
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}
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}
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}
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