urfave-cli/flag_path.go
Mostyn Bramley-Moore 500d6b04e6 Report the source of a value when we cannot parse it
If you allow a flag to be set from environment variables or files and
a parse error occurs from one of them, it is very useful for the error
message to mention where the value came from.

Without this, it can be difficult to notice an error caused by an
unexpected environment variable being set.

Implements #1167.
2020-11-03 23:57:00 +01:00

97 lines
2.1 KiB
Go

package cli
import "flag"
type PathFlag struct {
Name string
Aliases []string
Usage string
EnvVars []string
FilePath string
Required bool
Hidden bool
TakesFile bool
Value string
DefaultText string
Destination *string
HasBeenSet bool
}
// IsSet returns whether or not the flag has been set through env or file
func (f *PathFlag) IsSet() bool {
return f.HasBeenSet
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *PathFlag) String() string {
return FlagStringer(f)
}
// Names returns the names of the flag
func (f *PathFlag) Names() []string {
return flagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *PathFlag) IsRequired() bool {
return f.Required
}
// TakesValue returns true of the flag takes a value, otherwise false
func (f *PathFlag) TakesValue() bool {
return true
}
// GetUsage returns the usage string for the flag
func (f *PathFlag) GetUsage() string {
return f.Usage
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *PathFlag) GetValue() string {
return f.Value
}
// Apply populates the flag given the flag set and environment
func (f *PathFlag) Apply(set *flag.FlagSet) error {
// TODO: how to report the source of parse errors?
if val, ok, _ := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
f.Value = val
f.HasBeenSet = true
}
for _, name := range f.Names() {
if f.Destination != nil {
set.StringVar(f.Destination, name, f.Value, f.Usage)
continue
}
set.String(name, f.Value, f.Usage)
}
return nil
}
// Path looks up the value of a local PathFlag, returns
// "" if not found
func (c *Context) Path(name string) string {
if fs := lookupFlagSet(name, c); fs != nil {
return lookupPath(name, fs)
}
return ""
}
func lookupPath(name string, set *flag.FlagSet) string {
f := set.Lookup(name)
if f != nil {
parsed, err := f.Value.String(), error(nil)
if err != nil {
return ""
}
return parsed
}
return ""
}