urfave-cli/flag_float64_slice.go
Mostyn Bramley-Moore 500d6b04e6 Report the source of a value when we cannot parse it
If you allow a flag to be set from environment variables or files and
a parse error occurs from one of them, it is very useful for the error
message to mention where the value came from.

Without this, it can be difficult to notice an error caused by an
unexpected environment variable being set.

Implements #1167.
2020-11-03 23:57:00 +01:00

164 lines
3.8 KiB
Go

package cli
import (
"encoding/json"
"flag"
"fmt"
"strconv"
"strings"
)
// Float64Slice wraps []float64 to satisfy flag.Value
type Float64Slice struct {
slice []float64
hasBeenSet bool
}
// NewFloat64Slice makes a *Float64Slice with default values
func NewFloat64Slice(defaults ...float64) *Float64Slice {
return &Float64Slice{slice: append([]float64{}, defaults...)}
}
// Set parses the value into a float64 and appends it to the list of values
func (f *Float64Slice) Set(value string) error {
if !f.hasBeenSet {
f.slice = []float64{}
f.hasBeenSet = true
}
if strings.HasPrefix(value, slPfx) {
// Deserializing assumes overwrite
_ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &f.slice)
f.hasBeenSet = true
return nil
}
tmp, err := strconv.ParseFloat(value, 64)
if err != nil {
return err
}
f.slice = append(f.slice, tmp)
return nil
}
// String returns a readable representation of this value (for usage defaults)
func (f *Float64Slice) String() string {
return fmt.Sprintf("%#v", f.slice)
}
// Serialize allows Float64Slice to fulfill Serializer
func (f *Float64Slice) Serialize() string {
jsonBytes, _ := json.Marshal(f.slice)
return fmt.Sprintf("%s%s", slPfx, string(jsonBytes))
}
// Value returns the slice of float64s set by this flag
func (f *Float64Slice) Value() []float64 {
return f.slice
}
// Get returns the slice of float64s set by this flag
func (f *Float64Slice) Get() interface{} {
return *f
}
// Float64SliceFlag is a flag with type *Float64Slice
type Float64SliceFlag struct {
Name string
Aliases []string
Usage string
EnvVars []string
FilePath string
Required bool
Hidden bool
Value *Float64Slice
DefaultText string
HasBeenSet bool
}
// IsSet returns whether or not the flag has been set through env or file
func (f *Float64SliceFlag) IsSet() bool {
return f.HasBeenSet
}
// String returns a readable representation of this value
// (for usage defaults)
func (f *Float64SliceFlag) String() string {
return FlagStringer(f)
}
// Names returns the names of the flag
func (f *Float64SliceFlag) Names() []string {
return flagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *Float64SliceFlag) IsRequired() bool {
return f.Required
}
// TakesValue returns true if the flag takes a value, otherwise false
func (f *Float64SliceFlag) TakesValue() bool {
return true
}
// GetUsage returns the usage string for the flag
func (f *Float64SliceFlag) GetUsage() string {
return f.Usage
}
// GetValue returns the flags value as string representation and an empty
// string if the flag takes no value at all.
func (f *Float64SliceFlag) GetValue() string {
if f.Value != nil {
return f.Value.String()
}
return ""
}
// Apply populates the flag given the flag set and environment
func (f *Float64SliceFlag) Apply(set *flag.FlagSet) error {
if val, ok, source := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
if val != "" {
f.Value = &Float64Slice{}
for _, s := range strings.Split(val, ",") {
if err := f.Value.Set(strings.TrimSpace(s)); err != nil {
return fmt.Errorf("could not parse %q as float64 slice value %s for flag %s: %s", f.Value, source, f.Name, err)
}
}
f.HasBeenSet = true
}
}
for _, name := range f.Names() {
if f.Value == nil {
f.Value = &Float64Slice{}
}
set.Var(f.Value, name, f.Usage)
}
return nil
}
// Float64Slice looks up the value of a local Float64SliceFlag, returns
// nil if not found
func (c *Context) Float64Slice(name string) []float64 {
if fs := lookupFlagSet(name, c); fs != nil {
return lookupFloat64Slice(name, fs)
}
return nil
}
func lookupFloat64Slice(name string, set *flag.FlagSet) []float64 {
f := set.Lookup(name)
if f != nil {
if slice, ok := f.Value.(*Float64Slice); ok {
return slice.Value()
}
}
return nil
}