195 lines
4.5 KiB
Go
195 lines
4.5 KiB
Go
package cli
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import (
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"encoding/json"
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"flag"
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"fmt"
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"strconv"
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"strings"
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)
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// Int64Slice wraps []int64 to satisfy flag.Value
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type Int64Slice struct {
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slice []int64
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hasBeenSet bool
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}
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// NewInt64Slice makes an *Int64Slice with default values
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func NewInt64Slice(defaults ...int64) *Int64Slice {
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return &Int64Slice{slice: append([]int64{}, defaults...)}
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}
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// clone allocate a copy of self object
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func (i *Int64Slice) clone() *Int64Slice {
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n := &Int64Slice{
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slice: make([]int64, len(i.slice)),
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hasBeenSet: i.hasBeenSet,
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}
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copy(n.slice, i.slice)
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return n
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}
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// Set parses the value into an integer and appends it to the list of values
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func (i *Int64Slice) Set(value string) error {
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if !i.hasBeenSet {
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i.slice = []int64{}
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i.hasBeenSet = true
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}
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if strings.HasPrefix(value, slPfx) {
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// Deserializing assumes overwrite
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_ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice)
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i.hasBeenSet = true
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return nil
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}
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tmp, err := strconv.ParseInt(value, 0, 64)
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if err != nil {
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return err
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}
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i.slice = append(i.slice, tmp)
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return nil
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}
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// String returns a readable representation of this value (for usage defaults)
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func (i *Int64Slice) String() string {
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return fmt.Sprintf("%#v", i.slice)
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}
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// Serialize allows Int64Slice to fulfill Serializer
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func (i *Int64Slice) Serialize() string {
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jsonBytes, _ := json.Marshal(i.slice)
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return fmt.Sprintf("%s%s", slPfx, string(jsonBytes))
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}
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// Value returns the slice of ints set by this flag
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func (i *Int64Slice) Value() []int64 {
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return i.slice
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}
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// Get returns the slice of ints set by this flag
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func (i *Int64Slice) Get() interface{} {
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return *i
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}
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// Int64SliceFlag is a flag with type *Int64Slice
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type Int64SliceFlag struct {
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Name string
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Aliases []string
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Usage string
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EnvVars []string
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FilePath string
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Required bool
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Hidden bool
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Value *Int64Slice
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DefaultText string
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HasBeenSet bool
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}
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// IsSet returns whether or not the flag has been set through env or file
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func (f *Int64SliceFlag) IsSet() bool {
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return f.HasBeenSet
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}
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// String returns a readable representation of this value
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// (for usage defaults)
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func (f *Int64SliceFlag) String() string {
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return withEnvHint(f.GetEnvVars(), stringifyInt64SliceFlag(f))
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}
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// Names returns the names of the flag
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func (f *Int64SliceFlag) Names() []string {
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return flagNames(f.Name, f.Aliases)
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}
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// IsRequired returns whether or not the flag is required
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func (f *Int64SliceFlag) IsRequired() bool {
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return f.Required
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}
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// TakesValue returns true of the flag takes a value, otherwise false
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func (f *Int64SliceFlag) TakesValue() bool {
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return true
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}
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// GetUsage returns the usage string for the flag
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func (f Int64SliceFlag) GetUsage() string {
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return f.Usage
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}
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// GetValue returns the flags value as string representation and an empty
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// string if the flag takes no value at all.
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func (f *Int64SliceFlag) GetValue() string {
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if f.Value != nil {
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return f.Value.String()
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}
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return ""
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}
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// IsVisible returns true if the flag is not hidden, otherwise false
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func (f *Int64SliceFlag) IsVisible() bool {
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return !f.Hidden
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}
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// GetDefaultText returns the default text for this flag
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func (f *Int64SliceFlag) GetDefaultText() string {
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if f.DefaultText != "" {
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return f.DefaultText
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}
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return f.GetValue()
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}
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// GetEnvVars returns the env vars for this flag
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func (f *Int64SliceFlag) GetEnvVars() []string {
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return f.EnvVars
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}
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// Apply populates the flag given the flag set and environment
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func (f *Int64SliceFlag) Apply(set *flag.FlagSet) error {
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if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok {
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f.Value = &Int64Slice{}
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for _, s := range strings.Split(val, ",") {
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if err := f.Value.Set(strings.TrimSpace(s)); err != nil {
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return fmt.Errorf("could not parse %q as int64 slice value for flag %s: %s", val, f.Name, err)
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}
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}
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// Set this to false so that we reset the slice if we then set values from
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// flags that have already been set by the environment.
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f.Value.hasBeenSet = false
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f.HasBeenSet = true
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}
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if f.Value == nil {
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f.Value = &Int64Slice{}
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}
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copyValue := f.Value.clone()
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for _, name := range f.Names() {
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set.Var(copyValue, name, f.Usage)
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}
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return nil
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}
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// Int64Slice looks up the value of a local Int64SliceFlag, returns
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// nil if not found
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func (c *Context) Int64Slice(name string) []int64 {
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if fs := c.lookupFlagSet(name); fs != nil {
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return lookupInt64Slice(name, fs)
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}
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return nil
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}
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func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
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f := set.Lookup(name)
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if f != nil {
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if slice, ok := f.Value.(*Int64Slice); ok {
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return slice.Value()
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}
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}
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return nil
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}
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