package cli import ( "encoding/json" "flag" "fmt" "strconv" "strings" ) // IntSlice wraps []int to satisfy flag.Value type IntSlice struct { slice []int hasBeenSet bool } // NewIntSlice makes an *IntSlice with default values func NewIntSlice(defaults ...int) *IntSlice { return &IntSlice{slice: append([]int{}, defaults...)} } // TODO: Consistently have specific Set function for Int64 and Float64 ? // SetInt directly adds an integer to the list of values func (i *IntSlice) SetInt(value int) { if !i.hasBeenSet { i.slice = []int{} i.hasBeenSet = true } i.slice = append(i.slice, value) } // Set parses the value into an integer and appends it to the list of values func (i *IntSlice) Set(value string) error { if !i.hasBeenSet { i.slice = []int{} i.hasBeenSet = true } if strings.HasPrefix(value, slPfx) { // Deserializing assumes overwrite _ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice) i.hasBeenSet = true return nil } tmp, err := strconv.ParseInt(value, 0, 64) if err != nil { return err } i.slice = append(i.slice, int(tmp)) return nil } // String returns a readable representation of this value (for usage defaults) func (i *IntSlice) String() string { return fmt.Sprintf("%#v", i.slice) } // Serialize allows IntSlice to fulfill Serializer func (i *IntSlice) Serialize() string { jsonBytes, _ := json.Marshal(i.slice) return fmt.Sprintf("%s%s", slPfx, string(jsonBytes)) } // Value returns the slice of ints set by this flag func (i *IntSlice) Value() []int { return i.slice } // Get returns the slice of ints set by this flag func (i *IntSlice) Get() interface{} { return *i } // IntSliceFlag is a flag with type *IntSlice type IntSliceFlag struct { Name string Aliases []string Usage string EnvVars []string FilePath string Required bool Hidden bool Value *IntSlice DefaultText string HasBeenSet bool } // IsSet returns whether or not the flag has been set through env or file func (f *IntSliceFlag) IsSet() bool { return f.HasBeenSet } // String returns a readable representation of this value // (for usage defaults) func (f *IntSliceFlag) String() string { return FlagStringer(f) } // Names returns the names of the flag func (f *IntSliceFlag) Names() []string { return flagNames(f) } // IsRequired returns whether or not the flag is required func (f *IntSliceFlag) IsRequired() bool { return f.Required } // TakesValue returns true of the flag takes a value, otherwise false func (f *IntSliceFlag) TakesValue() bool { return true } // GetUsage returns the usage string for the flag func (f IntSliceFlag) GetUsage() string { return f.Usage } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *IntSliceFlag) GetValue() string { if f.Value != nil { return f.Value.String() } return "" } // Apply populates the flag given the flag set and environment func (f *IntSliceFlag) Apply(set *flag.FlagSet) error { if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { f.Value = &IntSlice{} for _, s := range strings.Split(val, ",") { if err := f.Value.Set(strings.TrimSpace(s)); err != nil { return fmt.Errorf("could not parse %q as int slice value for flag %s: %s", val, f.Name, err) } } f.HasBeenSet = true } for _, name := range f.Names() { if f.Value == nil { f.Value = &IntSlice{} } set.Var(f.Value, name, f.Usage) } return nil } // IntSlice looks up the value of a local IntSliceFlag, returns // nil if not found func (c *Context) IntSlice(name string) []int { if fs := lookupFlagSet(name, c); fs != nil { return lookupIntSlice(name, c.flagSet) } return nil } func lookupIntSlice(name string, set *flag.FlagSet) []int { f := set.Lookup(name) if f != nil { parsed, err := (f.Value.(*IntSlice)).Value(), error(nil) if err != nil { return nil } return parsed } return nil }