package cli import ( "flag" "fmt" "strconv" ) // UintFlag is a flag with type uint type UintFlag struct { Name string Aliases []string Usage string EnvVars []string FilePath string Required bool Hidden bool Value uint DefaultText string Destination *uint HasBeenSet bool Category string } // IsSet returns whether or not the flag has been set through env or file func (f *UintFlag) IsSet() bool { return f.HasBeenSet } // String returns a readable representation of this value // (for usage defaults) func (f *UintFlag) String() string { return FlagStringer(f) } // Names returns the names of the flag func (f *UintFlag) Names() []string { return flagNames(f.Name, f.Aliases) } // IsRequired returns whether or not the flag is required func (f *UintFlag) IsRequired() bool { return f.Required } // TakesValue returns true of the flag takes a value, otherwise false func (f *UintFlag) TakesValue() bool { return true } // GetUsage returns the usage string for the flag func (f *UintFlag) GetUsage() string { return f.Usage } // GetCategory returns the category for the flag func (f *UintFlag) GetCategory() string { return f.Category } // IsVisible returns true if the flag is not hidden, otherwise false func (f *UintFlag) IsVisible() bool { return !f.Hidden } // Apply populates the flag given the flag set and environment func (f *UintFlag) Apply(set *flag.FlagSet) error { if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { if val != "" { valInt, err := strconv.ParseUint(val, 0, 64) if err != nil { return fmt.Errorf("could not parse %q as uint value for flag %s: %s", val, f.Name, err) } f.Value = uint(valInt) f.HasBeenSet = true } } for _, name := range f.Names() { if f.Destination != nil { set.UintVar(f.Destination, name, f.Value, f.Usage) continue } set.Uint(name, f.Value, f.Usage) } return nil } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *UintFlag) GetValue() string { return fmt.Sprintf("%d", f.Value) } // GetDefaultText returns the default text for this flag func (f *UintFlag) GetDefaultText() string { if f.DefaultText != "" { return f.DefaultText } return f.GetValue() } // GetEnvVars returns the env vars for this flag func (f *UintFlag) GetEnvVars() []string { return f.EnvVars } // Uint looks up the value of a local UintFlag, returns // 0 if not found func (c *Context) Uint(name string) uint { if fs := c.lookupFlagSet(name); fs != nil { return lookupUint(name, fs) } return 0 } func lookupUint(name string, set *flag.FlagSet) uint { f := set.Lookup(name) if f != nil { parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) if err != nil { return 0 } return uint(parsed) } return 0 }