package cli import ( "encoding/json" "flag" "fmt" "strings" ) // StringSlice wraps a []string to satisfy flag.Value type StringSlice struct { slice []string hasBeenSet bool } // NewStringSlice creates a *StringSlice with default values func NewStringSlice(defaults ...string) *StringSlice { return &StringSlice{slice: append([]string{}, defaults...)} } // clone allocate a copy of self object func (s *StringSlice) clone() *StringSlice { n := &StringSlice{ slice: make([]string, len(s.slice)), hasBeenSet: s.hasBeenSet, } copy(n.slice, s.slice) return n } // Set appends the string value to the list of values func (s *StringSlice) Set(value string) error { if !s.hasBeenSet { s.slice = []string{} s.hasBeenSet = true } if strings.HasPrefix(value, slPfx) { // Deserializing assumes overwrite _ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &s.slice) s.hasBeenSet = true return nil } s.slice = append(s.slice, value) return nil } // String returns a readable representation of this value (for usage defaults) func (s *StringSlice) String() string { return fmt.Sprintf("%s", s.slice) } // Serialize allows StringSlice to fulfill Serializer func (s *StringSlice) Serialize() string { jsonBytes, _ := json.Marshal(s.slice) return fmt.Sprintf("%s%s", slPfx, string(jsonBytes)) } // Value returns the slice of strings set by this flag func (s *StringSlice) Value() []string { return s.slice } // Get returns the slice of strings set by this flag func (s *StringSlice) Get() interface{} { return *s } // StringSliceFlag is a flag with type *StringSlice type StringSliceFlag struct { Name string Aliases []string Usage string EnvVars []string FilePath string Required bool Hidden bool TakesFile bool Value *StringSlice DefaultText string HasBeenSet bool Destination *StringSlice } // IsSet returns whether or not the flag has been set through env or file func (f *StringSliceFlag) IsSet() bool { return f.HasBeenSet } // String returns a readable representation of this value // (for usage defaults) func (f *StringSliceFlag) String() string { return FlagStringer(f) } // Names returns the names of the flag func (f *StringSliceFlag) Names() []string { return flagNames(f.Name, f.Aliases) } // IsRequired returns whether or not the flag is required func (f *StringSliceFlag) IsRequired() bool { return f.Required } // TakesValue returns true of the flag takes a value, otherwise false func (f *StringSliceFlag) TakesValue() bool { return true } // GetUsage returns the usage string for the flag func (f *StringSliceFlag) GetUsage() string { return f.Usage } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *StringSliceFlag) GetValue() string { if f.Value != nil { return f.Value.String() } return "" } // Apply populates the flag given the flag set and environment func (f *StringSliceFlag) Apply(set *flag.FlagSet) error { if f.Destination != nil && f.Value != nil { f.Destination.slice = make([]string, len(f.Value.slice)) copy(f.Destination.slice, f.Value.slice) } if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { if f.Value == nil { f.Value = &StringSlice{} } destination := f.Value if f.Destination != nil { destination = f.Destination } for _, s := range strings.Split(val, ",") { if err := destination.Set(strings.TrimSpace(s)); err != nil { return fmt.Errorf("could not parse %q as string value for flag %s: %s", val, f.Name, err) } } // Set this to false so that we reset the slice if we then set values from // flags that have already been set by the environment. destination.hasBeenSet = false f.HasBeenSet = true } if f.Value == nil { f.Value = &StringSlice{} } setValue := f.Destination if f.Destination == nil { setValue = f.Value.clone() } for _, name := range f.Names() { set.Var(setValue, name, f.Usage) } return nil } // StringSlice looks up the value of a local StringSliceFlag, returns // nil if not found func (c *Context) StringSlice(name string) []string { if fs := lookupFlagSet(name, c); fs != nil { return lookupStringSlice(name, fs) } return nil } func lookupStringSlice(name string, set *flag.FlagSet) []string { f := set.Lookup(name) if f != nil { if slice, ok := f.Value.(*StringSlice); ok { return slice.Value() } } return nil }