package cli import "flag" type PathFlag struct { Name string Aliases []string Usage string EnvVars []string EnvVar string FilePath string Required bool Hidden bool TakesFile bool Value string DefaultText string Destination *string } // String returns a readable representation of this value // (for usage defaults) func (f *PathFlag) String() string { return FlagStringer(f) } // Names returns the names of the flag func (f *PathFlag) Names() []string { return flagNames(f) } // IsRequired returns whether or not the flag is required func (f *PathFlag) IsRequired() bool { return f.Required } // TakesValue returns true of the flag takes a value, otherwise false func (f *PathFlag) TakesValue() bool { return true } // GetUsage returns the usage string for the flag func (f *PathFlag) GetUsage() string { return f.Usage } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *PathFlag) GetValue() string { return f.Value } // Apply populates the flag given the flag set and environment func (f *PathFlag) Apply(set *flag.FlagSet) error { if val, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok { f.Value = val } for _, name := range f.Names() { if f.Destination != nil { set.StringVar(f.Destination, name, f.Value, f.Usage) return } set.String(name, f.Value, f.Usage) } return nil } // String looks up the value of a local PathFlag, returns // "" if not found func (c *Context) Path(name string) string { return lookupPath(name, c.flagSet) } func lookupPath(name string, set *flag.FlagSet) string { f := set.Lookup(name) if f != nil { parsed, err := f.Value.String(), error(nil) if err != nil { return "" } return parsed } return "" }