package cli import ( "errors" "flag" "strings" ) // Context is a type that is passed through to // each Handler action in a cli application. Context // can be used to retrieve context-specific args and // parsed command-line options. type Context struct { App *App Command *Command flagSet *flag.FlagSet parentContext *Context } // NewContext creates a new context. For use in when invoking an App or Command action. func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context { return &Context{App: app, flagSet: set, parentContext: parentCtx} } // NumFlags returns the number of flags set func (c *Context) NumFlags() int { return c.flagSet.NFlag() } // Set sets a context flag to a value. func (c *Context) Set(name, value string) error { return c.flagSet.Set(name, value) } // IsSet determines if the flag was actually set func (c *Context) IsSet(name string) bool { if fs := lookupFlagSet(name, c); fs != nil { isSet := false fs.Visit(func(f *flag.Flag) { if f.Name == name { isSet = true } }) return isSet } return false } // LocalFlagNames returns a slice of flag names used in this context. func (c *Context) LocalFlagNames() []string { names := []string{} c.flagSet.Visit(makeFlagNameVisitor(&names)) return names } // FlagNames returns a slice of flag names used by the this context and all of // its parent contexts. func (c *Context) FlagNames() []string { names := []string{} for _, ctx := range c.Lineage() { ctx.flagSet.Visit(makeFlagNameVisitor(&names)) } return names } // Lineage returns *this* context and all of its ancestor contexts in order from // child to parent func (c *Context) Lineage() []*Context { lineage := []*Context{} for cur := c; cur != nil; cur = cur.parentContext { lineage = append(lineage, cur) } return lineage } // Args returns the command line arguments associated with the context. func (c *Context) Args() Args { ret := args(c.flagSet.Args()) return &ret } // NArg returns the number of the command line arguments. func (c *Context) NArg() int { return c.Args().Len() } func lookupFlagSet(name string, ctx *Context) *flag.FlagSet { for _, c := range ctx.Lineage() { if f := c.flagSet.Lookup(name); f != nil { return c.flagSet } } return nil } func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) { switch ff.Value.(type) { case Serializeder: set.Set(name, ff.Value.(Serializeder).Serialized()) default: set.Set(name, ff.Value.String()) } } func normalizeFlags(flags []Flag, set *flag.FlagSet) error { visited := make(map[string]bool) set.Visit(func(f *flag.Flag) { visited[f.Name] = true }) for _, f := range flags { parts := f.Names() if len(parts) == 1 { continue } var ff *flag.Flag for _, name := range parts { name = strings.Trim(name, " ") if visited[name] { if ff != nil { return errors.New("Cannot use two forms of the same flag: " + name + " " + ff.Name) } ff = set.Lookup(name) } } if ff == nil { continue } for _, name := range parts { name = strings.Trim(name, " ") if !visited[name] { copyFlag(name, ff, set) } } } return nil } func makeFlagNameVisitor(names *[]string) func(*flag.Flag) { return func(f *flag.Flag) { nameParts := strings.Split(f.Name, ",") name := strings.TrimSpace(nameParts[0]) for _, part := range nameParts { part = strings.TrimSpace(part) if len(part) > len(name) { name = part } } if name != "" { (*names) = append(*names, name) } } }