package cli import ( "encoding/json" "flag" "fmt" "strconv" "strings" ) // IntSlice wraps []int to satisfy flag.Value type IntSlice struct { slice []int hasBeenSet bool } // NewIntSlice makes an *IntSlice with default values func NewIntSlice(defaults ...int) *IntSlice { return &IntSlice{slice: append([]int{}, defaults...)} } // clone allocate a copy of self object func (i *IntSlice) clone() *IntSlice { n := &IntSlice{ slice: make([]int, len(i.slice)), hasBeenSet: i.hasBeenSet, } copy(n.slice, i.slice) return n } // TODO: Consistently have specific Set function for Int64 and Float64 ? // SetInt directly adds an integer to the list of values func (i *IntSlice) SetInt(value int) { if !i.hasBeenSet { i.slice = []int{} i.hasBeenSet = true } i.slice = append(i.slice, value) } // Set parses the value into an integer and appends it to the list of values func (i *IntSlice) Set(value string) error { if !i.hasBeenSet { i.slice = []int{} i.hasBeenSet = true } if strings.HasPrefix(value, slPfx) { // Deserializing assumes overwrite _ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice) i.hasBeenSet = true return nil } for _, s := range flagSplitMultiValues(value) { tmp, err := strconv.ParseInt(strings.TrimSpace(s), 0, 64) if err != nil { return err } i.slice = append(i.slice, int(tmp)) } return nil } // String returns a readable representation of this value (for usage defaults) func (i *IntSlice) String() string { v := i.slice if v == nil { // treat nil the same as zero length non-nil v = make([]int, 0) } return fmt.Sprintf("%#v", v) } // Serialize allows IntSlice to fulfill Serializer func (i *IntSlice) Serialize() string { jsonBytes, _ := json.Marshal(i.slice) return fmt.Sprintf("%s%s", slPfx, string(jsonBytes)) } // Value returns the slice of ints set by this flag func (i *IntSlice) Value() []int { return i.slice } // Get returns the slice of ints set by this flag func (i *IntSlice) Get() interface{} { return *i } // String returns a readable representation of this value // (for usage defaults) func (f *IntSliceFlag) String() string { return FlagStringer(f) } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *IntSliceFlag) GetValue() string { var defaultVals []string if f.Value != nil && len(f.Value.Value()) > 0 { for _, i := range f.Value.Value() { defaultVals = append(defaultVals, strconv.Itoa(i)) } } return strings.Join(defaultVals, ", ") } // GetDefaultText returns the default text for this flag func (f *IntSliceFlag) GetDefaultText() string { if f.DefaultText != "" { return f.DefaultText } return f.GetValue() } // IsSliceFlag implements DocGenerationSliceFlag. func (f *IntSliceFlag) IsSliceFlag() bool { return true } // Apply populates the flag given the flag set and environment func (f *IntSliceFlag) Apply(set *flag.FlagSet) error { // apply any default if f.Destination != nil && f.Value != nil { f.Destination.slice = make([]int, len(f.Value.slice)) copy(f.Destination.slice, f.Value.slice) } // resolve setValue (what we will assign to the set) var setValue *IntSlice switch { case f.Destination != nil: setValue = f.Destination case f.Value != nil: setValue = f.Value.clone() default: setValue = new(IntSlice) } if val, source, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok && val != "" { for _, s := range flagSplitMultiValues(val) { if err := setValue.Set(strings.TrimSpace(s)); err != nil { return fmt.Errorf("could not parse %q as int slice value from %s for flag %s: %s", val, source, f.Name, err) } } // Set this to false so that we reset the slice if we then set values from // flags that have already been set by the environment. setValue.hasBeenSet = false f.HasBeenSet = true } for _, name := range f.Names() { set.Var(setValue, name, f.Usage) } return nil } // Get returns the flag’s value in the given Context. func (f *IntSliceFlag) Get(ctx *Context) []int { return ctx.IntSlice(f.Name) } // RunAction executes flag action if set func (f *IntSliceFlag) RunAction(c *Context) error { if f.Action != nil { return f.Action(c, c.IntSlice(f.Name)) } return nil } // IntSlice looks up the value of a local IntSliceFlag, returns // nil if not found func (cCtx *Context) IntSlice(name string) []int { if fs := cCtx.lookupFlagSet(name); fs != nil { return lookupIntSlice(name, fs) } return nil } func lookupIntSlice(name string, set *flag.FlagSet) []int { f := set.Lookup(name) if f != nil { if slice, ok := unwrapFlagValue(f.Value).(*IntSlice); ok { return slice.Value() } } return nil }