package cli import ( "encoding/json" "flag" "fmt" "strconv" "strings" ) // UintSlice wraps []int to satisfy flag.Value type UintSlice struct { slice []uint hasBeenSet bool } // NewUintSlice makes an *UintSlice with default values func NewUintSlice(defaults ...uint) *UintSlice { return &UintSlice{slice: append([]uint{}, defaults...)} } // clone allocate a copy of self object func (i *UintSlice) clone() *UintSlice { n := &UintSlice{ slice: make([]uint, len(i.slice)), hasBeenSet: i.hasBeenSet, } copy(n.slice, i.slice) return n } // TODO: Consistently have specific Set function for Int64 and Float64 ? // SetInt directly adds an integer to the list of values func (i *UintSlice) SetUint(value uint) { if !i.hasBeenSet { i.slice = []uint{} i.hasBeenSet = true } i.slice = append(i.slice, value) } // Set parses the value into an integer and appends it to the list of values func (i *UintSlice) Set(value string) error { if !i.hasBeenSet { i.slice = []uint{} i.hasBeenSet = true } if strings.HasPrefix(value, slPfx) { // Deserializing assumes overwrite _ = json.Unmarshal([]byte(strings.Replace(value, slPfx, "", 1)), &i.slice) i.hasBeenSet = true return nil } for _, s := range flagSplitMultiValues(value) { tmp, err := strconv.ParseUint(strings.TrimSpace(s), 0, 32) if err != nil { return err } i.slice = append(i.slice, uint(tmp)) } return nil } // String returns a readable representation of this value (for usage defaults) func (i *UintSlice) String() string { v := i.slice if v == nil { // treat nil the same as zero length non-nil v = make([]uint, 0) } str := fmt.Sprintf("%d", v) str = strings.Replace(str, " ", ", ", -1) str = strings.Replace(str, "[", "{", -1) str = strings.Replace(str, "]", "}", -1) return fmt.Sprintf("[]uint%s", str) } // Serialize allows UintSlice to fulfill Serializer func (i *UintSlice) Serialize() string { jsonBytes, _ := json.Marshal(i.slice) return fmt.Sprintf("%s%s", slPfx, string(jsonBytes)) } // Value returns the slice of ints set by this flag func (i *UintSlice) Value() []uint { return i.slice } // Get returns the slice of ints set by this flag func (i *UintSlice) Get() interface{} { return *i } // String returns a readable representation of this value // (for usage defaults) func (f *UintSliceFlag) String() string { return FlagStringer(f) } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *UintSliceFlag) GetValue() string { var defaultVals []string if f.Value != nil && len(f.Value.Value()) > 0 { for _, i := range f.Value.Value() { defaultVals = append(defaultVals, strconv.FormatUint(uint64(i), 10)) } } return strings.Join(defaultVals, ", ") } // GetDefaultText returns the default text for this flag func (f *UintSliceFlag) GetDefaultText() string { if f.DefaultText != "" { return f.DefaultText } return f.GetValue() } // IsSliceFlag implements DocGenerationSliceFlag. func (f *UintSliceFlag) IsSliceFlag() bool { return true } // Apply populates the flag given the flag set and environment func (f *UintSliceFlag) Apply(set *flag.FlagSet) error { // apply any default if f.Destination != nil && f.Value != nil { f.Destination.slice = make([]uint, len(f.Value.slice)) copy(f.Destination.slice, f.Value.slice) } // resolve setValue (what we will assign to the set) var setValue *UintSlice switch { case f.Destination != nil: setValue = f.Destination case f.Value != nil: setValue = f.Value.clone() default: setValue = new(UintSlice) } if val, source, ok := flagFromEnvOrFile(f.EnvVars, f.FilePath); ok && val != "" { for _, s := range flagSplitMultiValues(val) { if err := setValue.Set(strings.TrimSpace(s)); err != nil { return fmt.Errorf("could not parse %q as uint slice value from %s for flag %s: %s", val, source, f.Name, err) } } // Set this to false so that we reset the slice if we then set values from // flags that have already been set by the environment. setValue.hasBeenSet = false f.HasBeenSet = true } for _, name := range f.Names() { set.Var(setValue, name, f.Usage) } return nil } // Get returns the flag’s value in the given Context. func (f *UintSliceFlag) Get(ctx *Context) []uint { return ctx.UintSlice(f.Name) } // RunAction executes flag action if set func (f *UintSliceFlag) RunAction(c *Context) error { if f.Action != nil { return f.Action(c, c.UintSlice(f.Name)) } return nil } // UintSlice looks up the value of a local UintSliceFlag, returns // nil if not found func (cCtx *Context) UintSlice(name string) []uint { if fs := cCtx.lookupFlagSet(name); fs != nil { return lookupUintSlice(name, fs) } return nil } func lookupUintSlice(name string, set *flag.FlagSet) []uint { f := set.Lookup(name) if f != nil { if slice, ok := unwrapFlagValue(f.Value).(*UintSlice); ok { return slice.Value() } } return nil }