package cli import ( "flag" "fmt" "strconv" ) // Apply populates the flag given the flag set and environment func (f *Uint64Flag) Apply(set *flag.FlagSet) error { // set default value so that environment wont be able to overwrite it f.defaultValue = f.Value if val, source, found := flagFromEnvOrFile(f.EnvVars, f.FilePath); found { if val != "" { valInt, err := strconv.ParseUint(val, f.Base, 64) if err != nil { return fmt.Errorf("could not parse %q as uint64 value from %s for flag %s: %s", val, source, f.Name, err) } f.Value = valInt f.HasBeenSet = true } } for _, name := range f.Names() { if f.Destination != nil { set.Uint64Var(f.Destination, name, f.Value, f.Usage) continue } set.Uint64(name, f.Value, f.Usage) } return nil } // GetValue returns the flags value as string representation and an empty // string if the flag takes no value at all. func (f *Uint64Flag) GetValue() string { return fmt.Sprintf("%d", f.Value) } // GetDefaultText returns the default text for this flag func (f *Uint64Flag) GetDefaultText() string { if f.DefaultText != "" { return f.DefaultText } return fmt.Sprintf("%d", f.defaultValue) } // Get returns the flag’s value in the given Context. func (f *Uint64Flag) Get(ctx *Context) uint64 { return ctx.Uint64(f.Name) } // RunAction executes flag action if set func (f *Uint64Flag) RunAction(c *Context) error { if f.Action != nil { return f.Action(c, c.Uint64(f.Name)) } return nil } // Uint64 looks up the value of a local Uint64Flag, returns // 0 if not found func (cCtx *Context) Uint64(name string) uint64 { if fs := cCtx.lookupFlagSet(name); fs != nil { return lookupUint64(name, fs) } return 0 } func lookupUint64(name string, set *flag.FlagSet) uint64 { f := set.Lookup(name) if f != nil { parsed, err := strconv.ParseUint(f.Value.String(), 0, 64) if err != nil { return 0 } return parsed } return 0 }