Merge remote-tracking branch 'origin/v1' into merging-from-v1
This commit is contained in:
258
context.go
258
context.go
@@ -3,9 +3,7 @@ package cli
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import (
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"errors"
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"flag"
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"strconv"
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"strings"
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"time"
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)
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// Context is a type that is passed through to
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@@ -25,117 +23,6 @@ func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
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return &Context{App: app, flagSet: set, parentContext: parentCtx}
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}
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// Int looks up the value of a local int flag, returns 0 if no int flag exists
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func (c *Context) Int(name string) int {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupInt(name, fs)
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}
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return 0
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}
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// Int64 looks up the value of a local int flag, returns 0 if no int flag exists
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func (c *Context) Int64(name string) int64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupInt64(name, fs)
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}
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return 0
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}
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// Uint looks up the value of a local int flag, returns 0 if no int flag exists
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func (c *Context) Uint(name string) uint {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupUint(name, fs)
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}
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return 0
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}
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// Uint64 looks up the value of a local int flag, returns 0 if no int flag exists
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func (c *Context) Uint64(name string) uint64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupUint64(name, fs)
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}
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return 0
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}
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// Duration looks up the value of a local time.Duration flag, returns 0 if no
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// time.Duration flag exists
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func (c *Context) Duration(name string) time.Duration {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupDuration(name, fs)
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}
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return 0
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}
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// Float64 looks up the value of a local float64 flag, returns 0 if no float64
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// flag exists
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func (c *Context) Float64(name string) float64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupFloat64(name, fs)
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}
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return 0
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}
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// Int64Slice looks up the value of a local int slice flag, returns nil if no int
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// slice flag exists
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func (c *Context) Int64Slice(name string) []int64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupInt64Slice(name, fs)
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}
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return nil
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}
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// Float64Slice looks up the value of a local float64 slice flag, returns nil if no float
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// slice flag exists
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func (c *Context) Float64Slice(name string) []float64 {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupFloat64Slice(name, fs)
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}
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return nil
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}
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// Bool looks up the value of a local bool flag, returns false if no bool flag exists
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func (c *Context) Bool(name string) bool {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupBool(name, fs)
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}
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return false
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}
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// String looks up the value of a local string flag, returns "" if no string flag exists
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func (c *Context) String(name string) string {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupString(name, fs)
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}
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return ""
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}
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// StringSlice looks up the value of a local string slice flag, returns nil if no
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// string slice flag exists
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func (c *Context) StringSlice(name string) []string {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupStringSlice(name, fs)
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}
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return nil
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}
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// IntSlice looks up the value of a local int slice flag, returns nil if no int
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// slice flag exists
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func (c *Context) IntSlice(name string) []int {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupIntSlice(name, fs)
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}
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return nil
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}
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// Generic looks up the value of a local generic flag, returns nil if no generic
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// flag exists
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func (c *Context) Generic(name string) interface{} {
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if fs := lookupFlagSet(name, c); fs != nil {
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return lookupGeneric(name, fs)
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}
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return nil
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}
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// NumFlags returns the number of flags set
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func (c *Context) NumFlags() int {
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return c.flagSet.NFlag()
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@@ -210,151 +97,6 @@ func lookupFlagSet(name string, ctx *Context) *flag.FlagSet {
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return nil
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}
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func lookupInt(name string, set *flag.FlagSet) int {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseInt(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return int(val)
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}
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return 0
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}
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func lookupInt64(name string, set *flag.FlagSet) int64 {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseInt(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return val
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}
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return 0
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}
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func lookupUint(name string, set *flag.FlagSet) uint {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseUint(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return uint(val)
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}
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return 0
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}
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func lookupUint64(name string, set *flag.FlagSet) uint64 {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseUint(f.Value.String(), 0, 64)
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if err != nil {
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return 0
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}
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return val
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}
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return 0
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}
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func lookupDuration(name string, set *flag.FlagSet) time.Duration {
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f := set.Lookup(name)
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if f != nil {
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val, err := time.ParseDuration(f.Value.String())
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if err == nil {
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return val
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}
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}
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return 0
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}
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func lookupFloat64(name string, set *flag.FlagSet) float64 {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseFloat(f.Value.String(), 64)
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if err != nil {
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return 0
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}
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return val
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}
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return 0
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}
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func lookupString(name string, set *flag.FlagSet) string {
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f := set.Lookup(name)
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if f != nil {
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return f.Value.String()
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}
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return ""
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}
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func lookupStringSlice(name string, set *flag.FlagSet) []string {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*StringSlice)).Value()
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}
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return nil
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}
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func lookupIntSlice(name string, set *flag.FlagSet) []int {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*IntSlice)).Value()
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}
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return nil
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}
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func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*Int64Slice)).Value()
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}
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return nil
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}
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func lookupFloat64Slice(name string, set *flag.FlagSet) []float64 {
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f := set.Lookup(name)
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if f != nil {
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return (f.Value.(*Float64Slice)).Value()
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}
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return nil
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}
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func lookupGeneric(name string, set *flag.FlagSet) interface{} {
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f := set.Lookup(name)
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if f != nil {
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return f.Value
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}
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return nil
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}
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func lookupBool(name string, set *flag.FlagSet) bool {
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f := set.Lookup(name)
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if f != nil {
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val, err := strconv.ParseBool(f.Value.String())
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if err != nil {
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return false
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}
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return val
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}
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return false
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}
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func copyFlag(name string, ff *flag.Flag, set *flag.FlagSet) {
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switch ff.Value.(type) {
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case Serializeder:
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