main
Naveen Gogineni 2 years ago
parent f8b9a7cc2e
commit f11dfa6b8b

@ -7,7 +7,6 @@ import (
"io/ioutil"
"regexp"
"runtime"
"strconv"
"strings"
"syscall"
"time"
@ -324,28 +323,6 @@ func stringifyFlag(f Flag) string {
fmt.Sprintf("%s\t%s", prefixedNames(df.Names(), placeholder), usageWithDefault))
}
func stringifyUintSliceFlag(f *UintSliceFlag) string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strconv.FormatUint(uint64(i), 10))
}
}
return stringifySliceFlag(f.Usage, f.Names(), defaultVals)
}
func stringifyUint64SliceFlag(f *Uint64SliceFlag) string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strconv.FormatUint(i, 10))
}
}
return stringifySliceFlag(f.Usage, f.Names(), defaultVals)
}
func stringifySliceFlag(usage string, names, defaultVals []string) string {
placeholder, usage := unquoteUsage(usage)
if placeholder == "" {

@ -88,7 +88,7 @@ func (i *Uint64Slice) Get() interface{} {
// String returns a readable representation of this value
// (for usage defaults)
func (f *Uint64SliceFlag) String() string {
return withEnvHint(f.GetEnvVars(), stringifyUint64SliceFlag(f))
return withEnvHint(f.GetEnvVars(), f.stringify())
}
// TakesValue returns true of the flag takes a value, otherwise false
@ -172,6 +172,17 @@ func (f *Uint64SliceFlag) Get(ctx *Context) []uint64 {
return ctx.Uint64Slice(f.Name)
}
func (f *Uint64SliceFlag) stringify() string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strconv.FormatUint(i, 10))
}
}
return stringifySliceFlag(f.Usage, f.Names(), defaultVals)
}
// Uint64Slice looks up the value of a local Uint64SliceFlag, returns
// nil if not found
func (cCtx *Context) Uint64Slice(name string) []uint64 {

@ -99,7 +99,7 @@ func (i *UintSlice) Get() interface{} {
// String returns a readable representation of this value
// (for usage defaults)
func (f *UintSliceFlag) String() string {
return withEnvHint(f.GetEnvVars(), stringifyUintSliceFlag(f))
return withEnvHint(f.GetEnvVars(), f.stringify())
}
// TakesValue returns true of the flag takes a value, otherwise false
@ -183,6 +183,17 @@ func (f *UintSliceFlag) Get(ctx *Context) []uint {
return ctx.UintSlice(f.Name)
}
func (f *UintSliceFlag) stringify() string {
var defaultVals []string
if f.Value != nil && len(f.Value.Value()) > 0 {
for _, i := range f.Value.Value() {
defaultVals = append(defaultVals, strconv.FormatUint(uint64(i), 10))
}
}
return stringifySliceFlag(f.Usage, f.Names(), defaultVals)
}
// UintSlice looks up the value of a local UintSliceFlag, returns
// nil if not found
func (cCtx *Context) UintSlice(name string) []uint {

@ -705,6 +705,14 @@ func (cCtx *Context) Uint(name string) uint
func (cCtx *Context) Uint64(name string) uint64
Uint64 looks up the value of a local Uint64Flag, returns 0 if not found
func (cCtx *Context) Uint64Slice(name string) []uint64
Uint64Slice looks up the value of a local Uint64SliceFlag, returns nil if
not found
func (cCtx *Context) UintSlice(name string) []uint
UintSlice looks up the value of a local UintSliceFlag, returns nil if not
found
func (cCtx *Context) Value(name string) interface{}
Value returns the value of the flag corresponding to `name`
@ -1916,6 +1924,89 @@ func (f *Uint64Flag) String() string
func (f *Uint64Flag) TakesValue() bool
TakesValue returns true of the flag takes a value, otherwise false
type Uint64Slice struct {
// Has unexported fields.
}
Uint64Slice wraps []int64 to satisfy flag.Value
func NewUint64Slice(defaults ...uint64) *Uint64Slice
NewUint64Slice makes an *Uint64Slice with default values
func (i *Uint64Slice) Get() interface{}
Get returns the slice of ints set by this flag
func (i *Uint64Slice) Serialize() string
Serialize allows Uint64Slice to fulfill Serializer
func (i *Uint64Slice) Set(value string) error
Set parses the value into an integer and appends it to the list of values
func (i *Uint64Slice) String() string
String returns a readable representation of this value (for usage defaults)
func (i *Uint64Slice) Value() []uint64
Value returns the slice of ints set by this flag
type Uint64SliceFlag struct {
Name string
Category string
DefaultText string
FilePath string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value *Uint64Slice
Destination *Uint64Slice
Aliases []string
EnvVars []string
}
Uint64SliceFlag is a flag with type *Uint64Slice
func (f *Uint64SliceFlag) Apply(set *flag.FlagSet) error
Apply populates the flag given the flag set and environment
func (f *Uint64SliceFlag) Get(ctx *Context) []uint64
Get returns the flags value in the given Context.
func (f *Uint64SliceFlag) GetCategory() string
GetCategory returns the category for the flag
func (f *Uint64SliceFlag) GetDefaultText() string
GetDefaultText returns the default text for this flag
func (f *Uint64SliceFlag) GetEnvVars() []string
GetEnvVars returns the env vars for this flag
func (f *Uint64SliceFlag) GetUsage() string
GetUsage returns the usage string for the flag
func (f *Uint64SliceFlag) GetValue() string
GetValue returns the flags value as string representation and an empty
string if the flag takes no value at all.
func (f *Uint64SliceFlag) IsRequired() bool
IsRequired returns whether or not the flag is required
func (f *Uint64SliceFlag) IsSet() bool
IsSet returns whether or not the flag has been set through env or file
func (f *Uint64SliceFlag) IsVisible() bool
IsVisible returns true if the flag is not hidden, otherwise false
func (f *Uint64SliceFlag) Names() []string
Names returns the names of the flag
func (f *Uint64SliceFlag) String() string
String returns a readable representation of this value (for usage defaults)
func (f *Uint64SliceFlag) TakesValue() bool
TakesValue returns true of the flag takes a value, otherwise false
type UintFlag struct {
Name string
@ -1978,6 +2069,93 @@ func (f *UintFlag) String() string
func (f *UintFlag) TakesValue() bool
TakesValue returns true of the flag takes a value, otherwise false
type UintSlice struct {
// Has unexported fields.
}
UintSlice wraps []int to satisfy flag.Value
func NewUintSlice(defaults ...uint) *UintSlice
NewUintSlice makes an *UintSlice with default values
func (i *UintSlice) Get() interface{}
Get returns the slice of ints set by this flag
func (i *UintSlice) Serialize() string
Serialize allows UintSlice to fulfill Serializer
func (i *UintSlice) Set(value string) error
Set parses the value into an integer and appends it to the list of values
func (i *UintSlice) SetUint(value uint)
TODO: Consistently have specific Set function for Int64 and Float64 ? SetInt
directly adds an integer to the list of values
func (i *UintSlice) String() string
String returns a readable representation of this value (for usage defaults)
func (i *UintSlice) Value() []uint
Value returns the slice of ints set by this flag
type UintSliceFlag struct {
Name string
Category string
DefaultText string
FilePath string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value *UintSlice
Destination *UintSlice
Aliases []string
EnvVars []string
}
UintSliceFlag is a flag with type *UintSlice
func (f *UintSliceFlag) Apply(set *flag.FlagSet) error
Apply populates the flag given the flag set and environment
func (f *UintSliceFlag) Get(ctx *Context) []uint
Get returns the flags value in the given Context.
func (f *UintSliceFlag) GetCategory() string
GetCategory returns the category for the flag
func (f *UintSliceFlag) GetDefaultText() string
GetDefaultText returns the default text for this flag
func (f *UintSliceFlag) GetEnvVars() []string
GetEnvVars returns the env vars for this flag
func (f *UintSliceFlag) GetUsage() string
GetUsage returns the usage string for the flag
func (f *UintSliceFlag) GetValue() string
GetValue returns the flags value as string representation and an empty
string if the flag takes no value at all.
func (f *UintSliceFlag) IsRequired() bool
IsRequired returns whether or not the flag is required
func (f *UintSliceFlag) IsSet() bool
IsSet returns whether or not the flag has been set through env or file
func (f *UintSliceFlag) IsVisible() bool
IsVisible returns true if the flag is not hidden, otherwise false
func (f *UintSliceFlag) Names() []string
Names returns the names of the flag
func (f *UintSliceFlag) String() string
String returns a readable representation of this value (for usage defaults)
func (f *UintSliceFlag) TakesValue() bool
TakesValue returns true of the flag takes a value, otherwise false
type VisibleFlag interface {
Flag

@ -309,6 +309,86 @@ func (f *TimestampFlag) IsVisible() bool {
return !f.Hidden
}
// Uint64SliceFlag is a flag with type *Uint64Slice
type Uint64SliceFlag struct {
Name string
Category string
DefaultText string
FilePath string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value *Uint64Slice
Destination *Uint64Slice
Aliases []string
EnvVars []string
}
// IsSet returns whether or not the flag has been set through env or file
func (f *Uint64SliceFlag) IsSet() bool {
return f.HasBeenSet
}
// Names returns the names of the flag
func (f *Uint64SliceFlag) Names() []string {
return FlagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *Uint64SliceFlag) IsRequired() bool {
return f.Required
}
// IsVisible returns true if the flag is not hidden, otherwise false
func (f *Uint64SliceFlag) IsVisible() bool {
return !f.Hidden
}
// UintSliceFlag is a flag with type *UintSlice
type UintSliceFlag struct {
Name string
Category string
DefaultText string
FilePath string
Usage string
Required bool
Hidden bool
HasBeenSet bool
Value *UintSlice
Destination *UintSlice
Aliases []string
EnvVars []string
}
// IsSet returns whether or not the flag has been set through env or file
func (f *UintSliceFlag) IsSet() bool {
return f.HasBeenSet
}
// Names returns the names of the flag
func (f *UintSliceFlag) Names() []string {
return FlagNames(f.Name, f.Aliases)
}
// IsRequired returns whether or not the flag is required
func (f *UintSliceFlag) IsRequired() bool {
return f.Required
}
// IsVisible returns true if the flag is not hidden, otherwise false
func (f *UintSliceFlag) IsVisible() bool {
return !f.Hidden
}
// BoolFlag is a flag with type bool
type BoolFlag struct {
Name string

@ -160,6 +160,44 @@ func TestTimestampFlag_SatisfiesVisibleFlagInterface(t *testing.T) {
_ = f.IsVisible()
}
func TestUint64SliceFlag_SatisfiesFlagInterface(t *testing.T) {
var f cli.Flag = &cli.Uint64SliceFlag{}
_ = f.IsSet()
_ = f.Names()
}
func TestUint64SliceFlag_SatisfiesRequiredFlagInterface(t *testing.T) {
var f cli.RequiredFlag = &cli.Uint64SliceFlag{}
_ = f.IsRequired()
}
func TestUint64SliceFlag_SatisfiesVisibleFlagInterface(t *testing.T) {
var f cli.VisibleFlag = &cli.Uint64SliceFlag{}
_ = f.IsVisible()
}
func TestUintSliceFlag_SatisfiesFlagInterface(t *testing.T) {
var f cli.Flag = &cli.UintSliceFlag{}
_ = f.IsSet()
_ = f.Names()
}
func TestUintSliceFlag_SatisfiesRequiredFlagInterface(t *testing.T) {
var f cli.RequiredFlag = &cli.UintSliceFlag{}
_ = f.IsRequired()
}
func TestUintSliceFlag_SatisfiesVisibleFlagInterface(t *testing.T) {
var f cli.VisibleFlag = &cli.UintSliceFlag{}
_ = f.IsVisible()
}
func TestBoolFlag_SatisfiesFlagInterface(t *testing.T) {
var f cli.Flag = &cli.BoolFlag{}

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