Add in Category to Flag interface
This commit is contained in:
parent
7c383b0d16
commit
9dd96e9e90
12
app.go
12
app.go
@ -51,6 +51,8 @@ type App struct {
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HideVersion bool
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HideVersion bool
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// Populate on app startup, only gettable through method Categories()
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// Populate on app startup, only gettable through method Categories()
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categories CommandCategories
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categories CommandCategories
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// Populate on app startup, only gettable through method Categories()
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flagCategories FlagCategories
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// An action to execute when the bash-completion flag is set
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// An action to execute when the bash-completion flag is set
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BashComplete BashCompleteFunc
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BashComplete BashCompleteFunc
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// An action to execute before any subcommands are run, but after the context is ready
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// An action to execute before any subcommands are run, but after the context is ready
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@ -192,6 +194,11 @@ func (a *App) Run(arguments []string) (err error) {
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return err
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return err
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}
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}
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a.flagCategories = FlagCategories{}
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for _, flag := range a.Flags {
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a.flagCategories = a.flagCategories.AddFlag(flag.GetCategory(), flag)
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}
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set.SetOutput(ioutil.Discard)
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set.SetOutput(ioutil.Discard)
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err = set.Parse(arguments[1:])
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err = set.Parse(arguments[1:])
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nerr := normalizeFlags(a.Flags, set)
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nerr := normalizeFlags(a.Flags, set)
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@ -437,6 +444,11 @@ func (a *App) VisibleCommands() []Command {
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return ret
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return ret
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}
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}
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// Categories returns a slice containing all the categories with the commands they contain
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func (a *App) FlagCategories() FlagCategories {
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return a.flagCategories
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}
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// VisibleFlags returns a slice of the Flags with Hidden=false
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// VisibleFlags returns a slice of the Flags with Hidden=false
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func (a *App) VisibleFlags() []Flag {
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func (a *App) VisibleFlags() []Flag {
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return visibleFlags(a.Flags)
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return visibleFlags(a.Flags)
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@ -1607,6 +1607,10 @@ func (c *customBoolFlag) GetHidden() bool {
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return false
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return false
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}
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}
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func (c *customBoolFlag) GetCategory() string {
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return ""
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}
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func (c *customBoolFlag) Apply(set *flag.FlagSet) {
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func (c *customBoolFlag) Apply(set *flag.FlagSet) {
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set.String(c.Nombre, c.Nombre, "")
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set.String(c.Nombre, c.Nombre, "")
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}
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}
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1
flag.go
1
flag.go
@ -73,6 +73,7 @@ type Flag interface {
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// Apply Flag settings to the given flag set
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// Apply Flag settings to the given flag set
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Apply(*flag.FlagSet)
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Apply(*flag.FlagSet)
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GetName() string
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GetName() string
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GetCategory() string
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GetHidden() bool
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GetHidden() bool
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}
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}
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@ -35,6 +35,11 @@ func (f BoolFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f BoolFlag) GetCategory() string {
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return f.Category
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}
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// Bool looks up the value of a local BoolFlag, returns
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// Bool looks up the value of a local BoolFlag, returns
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// false if not found
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// false if not found
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func (c *Context) Bool(name string) bool {
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func (c *Context) Bool(name string) bool {
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@ -89,6 +94,11 @@ func (f BoolTFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f BoolTFlag) GetCategory() string {
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return f.Category
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}
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// BoolT looks up the value of a local BoolTFlag, returns
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// BoolT looks up the value of a local BoolTFlag, returns
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// false if not found
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// false if not found
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func (c *Context) BoolT(name string) bool {
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func (c *Context) BoolT(name string) bool {
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@ -144,6 +154,11 @@ func (f DurationFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f DurationFlag) GetCategory() string {
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return f.Category
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}
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// Duration looks up the value of a local DurationFlag, returns
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// Duration looks up the value of a local DurationFlag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Duration(name string) time.Duration {
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func (c *Context) Duration(name string) time.Duration {
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@ -199,6 +214,11 @@ func (f Float64Flag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f Float64Flag) GetCategory() string {
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return f.Category
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}
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// Float64 looks up the value of a local Float64Flag, returns
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// Float64 looks up the value of a local Float64Flag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Float64(name string) float64 {
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func (c *Context) Float64(name string) float64 {
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@ -253,6 +273,11 @@ func (f GenericFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f GenericFlag) GetCategory() string {
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return f.Category
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}
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// Generic looks up the value of a local GenericFlag, returns
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// Generic looks up the value of a local GenericFlag, returns
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// nil if not found
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// nil if not found
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func (c *Context) Generic(name string) interface{} {
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func (c *Context) Generic(name string) interface{} {
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@ -308,6 +333,11 @@ func (f Int64Flag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f Int64Flag) GetCategory() string {
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return f.Category
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}
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// Int64 looks up the value of a local Int64Flag, returns
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// Int64 looks up the value of a local Int64Flag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Int64(name string) int64 {
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func (c *Context) Int64(name string) int64 {
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@ -363,6 +393,11 @@ func (f IntFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f IntFlag) GetCategory() string {
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return f.Category
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}
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// Int looks up the value of a local IntFlag, returns
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// Int looks up the value of a local IntFlag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Int(name string) int {
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func (c *Context) Int(name string) int {
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@ -417,6 +452,11 @@ func (f IntSliceFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f IntSliceFlag) GetCategory() string {
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return f.Category
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}
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// IntSlice looks up the value of a local IntSliceFlag, returns
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// IntSlice looks up the value of a local IntSliceFlag, returns
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// nil if not found
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// nil if not found
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func (c *Context) IntSlice(name string) []int {
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func (c *Context) IntSlice(name string) []int {
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@ -471,6 +511,11 @@ func (f Int64SliceFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f Int64SliceFlag) GetCategory() string {
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return f.Category
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}
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// Int64Slice looks up the value of a local Int64SliceFlag, returns
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// Int64Slice looks up the value of a local Int64SliceFlag, returns
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// nil if not found
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// nil if not found
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func (c *Context) Int64Slice(name string) []int64 {
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func (c *Context) Int64Slice(name string) []int64 {
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@ -526,6 +571,11 @@ func (f StringFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f StringFlag) GetCategory() string {
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return f.Category
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}
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// String looks up the value of a local StringFlag, returns
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// String looks up the value of a local StringFlag, returns
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// "" if not found
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// "" if not found
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func (c *Context) String(name string) string {
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func (c *Context) String(name string) string {
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@ -580,6 +630,11 @@ func (f StringSliceFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f StringSliceFlag) GetCategory() string {
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return f.Category
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}
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// StringSlice looks up the value of a local StringSliceFlag, returns
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// StringSlice looks up the value of a local StringSliceFlag, returns
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// nil if not found
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// nil if not found
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func (c *Context) StringSlice(name string) []string {
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func (c *Context) StringSlice(name string) []string {
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@ -635,6 +690,11 @@ func (f Uint64Flag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f Uint64Flag) GetCategory() string {
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return f.Category
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}
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// Uint64 looks up the value of a local Uint64Flag, returns
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// Uint64 looks up the value of a local Uint64Flag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Uint64(name string) uint64 {
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func (c *Context) Uint64(name string) uint64 {
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@ -690,6 +750,11 @@ func (f UintFlag) GetHidden() bool {
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return f.Hidden
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return f.Hidden
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}
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}
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// GetCategory lets us access the flag category
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func (f UintFlag) GetCategory() string {
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return f.Category
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}
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// Uint looks up the value of a local UintFlag, returns
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// Uint looks up the value of a local UintFlag, returns
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// 0 if not found
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// 0 if not found
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func (c *Context) Uint(name string) uint {
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func (c *Context) Uint(name string) uint {
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@ -176,6 +176,11 @@ def _write_cli_flag_types(outfile, types):
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return f.Hidden
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return f.Hidden
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}}
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}}
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// GetCategory lets us access the flag category
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func (f {name}Flag) GetCategory() string {{
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return f.Category
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}}
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// {name} looks up the value of a local {name}Flag, returns
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// {name} looks up the value of a local {name}Flag, returns
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// {context_default} if not found
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// {context_default} if not found
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func (c *Context) {name}(name string) {context_type} {{
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func (c *Context) {name}(name string) {context_type} {{
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