remove redundant go generate from altsrc

update go generate in cli package to generate both files
regeneration test
main
Ajitem Sahasrabuddhe 5 years ago
parent c676ed4caa
commit 86e10211de
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GPG Key ID: 5B0EE10DAA76876C

@ -1,3 +0,0 @@
package altsrc
//go:generate fg -p altsrc -i ../flag-types.json -o flag_generated.go

@ -1,346 +0,0 @@
// Code generated by fg; DO NOT EDIT.
package altsrc
import (
"flag"
"github.com/urfave/cli"
)
// BoolFlag is the flag type that wraps cli.BoolFlag to allow
// for other values to be specified
type BoolFlag struct {
cli.BoolFlag
set *flag.FlagSet
}
// NewBoolFlag creates a new BoolFlag
func NewBoolFlag(fl cli.BoolFlag) *BoolFlag {
return &BoolFlag{BoolFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped BoolFlag.Apply
func (f *BoolFlag) Apply(set *flag.FlagSet) {
f.set = set
f.BoolFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped BoolFlag.ApplyWithError
func (f *BoolFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.BoolFlag.ApplyWithError(set)
}
// BoolTFlag is the flag type that wraps cli.BoolTFlag to allow
// for other values to be specified
type BoolTFlag struct {
cli.BoolTFlag
set *flag.FlagSet
}
// NewBoolTFlag creates a new BoolTFlag
func NewBoolTFlag(fl cli.BoolTFlag) *BoolTFlag {
return &BoolTFlag{BoolTFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped BoolTFlag.Apply
func (f *BoolTFlag) Apply(set *flag.FlagSet) {
f.set = set
f.BoolTFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped BoolTFlag.ApplyWithError
func (f *BoolTFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.BoolTFlag.ApplyWithError(set)
}
// DurationFlag is the flag type that wraps cli.DurationFlag to allow
// for other values to be specified
type DurationFlag struct {
cli.DurationFlag
set *flag.FlagSet
}
// NewDurationFlag creates a new DurationFlag
func NewDurationFlag(fl cli.DurationFlag) *DurationFlag {
return &DurationFlag{DurationFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped DurationFlag.Apply
func (f *DurationFlag) Apply(set *flag.FlagSet) {
f.set = set
f.DurationFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped DurationFlag.ApplyWithError
func (f *DurationFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.DurationFlag.ApplyWithError(set)
}
// Float64Flag is the flag type that wraps cli.Float64Flag to allow
// for other values to be specified
type Float64Flag struct {
cli.Float64Flag
set *flag.FlagSet
}
// NewFloat64Flag creates a new Float64Flag
func NewFloat64Flag(fl cli.Float64Flag) *Float64Flag {
return &Float64Flag{Float64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped Float64Flag.Apply
func (f *Float64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Float64Flag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped Float64Flag.ApplyWithError
func (f *Float64Flag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.Float64Flag.ApplyWithError(set)
}
// GenericFlag is the flag type that wraps cli.GenericFlag to allow
// for other values to be specified
type GenericFlag struct {
cli.GenericFlag
set *flag.FlagSet
}
// NewGenericFlag creates a new GenericFlag
func NewGenericFlag(fl cli.GenericFlag) *GenericFlag {
return &GenericFlag{GenericFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped GenericFlag.Apply
func (f *GenericFlag) Apply(set *flag.FlagSet) {
f.set = set
f.GenericFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped GenericFlag.ApplyWithError
func (f *GenericFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.GenericFlag.ApplyWithError(set)
}
// Int64Flag is the flag type that wraps cli.Int64Flag to allow
// for other values to be specified
type Int64Flag struct {
cli.Int64Flag
set *flag.FlagSet
}
// NewInt64Flag creates a new Int64Flag
func NewInt64Flag(fl cli.Int64Flag) *Int64Flag {
return &Int64Flag{Int64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped Int64Flag.Apply
func (f *Int64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Int64Flag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped Int64Flag.ApplyWithError
func (f *Int64Flag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.Int64Flag.ApplyWithError(set)
}
// IntFlag is the flag type that wraps cli.IntFlag to allow
// for other values to be specified
type IntFlag struct {
cli.IntFlag
set *flag.FlagSet
}
// NewIntFlag creates a new IntFlag
func NewIntFlag(fl cli.IntFlag) *IntFlag {
return &IntFlag{IntFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped IntFlag.Apply
func (f *IntFlag) Apply(set *flag.FlagSet) {
f.set = set
f.IntFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped IntFlag.ApplyWithError
func (f *IntFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.IntFlag.ApplyWithError(set)
}
// IntSliceFlag is the flag type that wraps cli.IntSliceFlag to allow
// for other values to be specified
type IntSliceFlag struct {
cli.IntSliceFlag
set *flag.FlagSet
}
// NewIntSliceFlag creates a new IntSliceFlag
func NewIntSliceFlag(fl cli.IntSliceFlag) *IntSliceFlag {
return &IntSliceFlag{IntSliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped IntSliceFlag.Apply
func (f *IntSliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.IntSliceFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped IntSliceFlag.ApplyWithError
func (f *IntSliceFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.IntSliceFlag.ApplyWithError(set)
}
// Int64SliceFlag is the flag type that wraps cli.Int64SliceFlag to allow
// for other values to be specified
type Int64SliceFlag struct {
cli.Int64SliceFlag
set *flag.FlagSet
}
// NewInt64SliceFlag creates a new Int64SliceFlag
func NewInt64SliceFlag(fl cli.Int64SliceFlag) *Int64SliceFlag {
return &Int64SliceFlag{Int64SliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped Int64SliceFlag.Apply
func (f *Int64SliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.Int64SliceFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped Int64SliceFlag.ApplyWithError
func (f *Int64SliceFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.Int64SliceFlag.ApplyWithError(set)
}
// StringFlag is the flag type that wraps cli.StringFlag to allow
// for other values to be specified
type StringFlag struct {
cli.StringFlag
set *flag.FlagSet
}
// NewStringFlag creates a new StringFlag
func NewStringFlag(fl cli.StringFlag) *StringFlag {
return &StringFlag{StringFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped StringFlag.Apply
func (f *StringFlag) Apply(set *flag.FlagSet) {
f.set = set
f.StringFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped StringFlag.ApplyWithError
func (f *StringFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.StringFlag.ApplyWithError(set)
}
// StringSliceFlag is the flag type that wraps cli.StringSliceFlag to allow
// for other values to be specified
type StringSliceFlag struct {
cli.StringSliceFlag
set *flag.FlagSet
}
// NewStringSliceFlag creates a new StringSliceFlag
func NewStringSliceFlag(fl cli.StringSliceFlag) *StringSliceFlag {
return &StringSliceFlag{StringSliceFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped StringSliceFlag.Apply
func (f *StringSliceFlag) Apply(set *flag.FlagSet) {
f.set = set
f.StringSliceFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped StringSliceFlag.ApplyWithError
func (f *StringSliceFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.StringSliceFlag.ApplyWithError(set)
}
// Uint64Flag is the flag type that wraps cli.Uint64Flag to allow
// for other values to be specified
type Uint64Flag struct {
cli.Uint64Flag
set *flag.FlagSet
}
// NewUint64Flag creates a new Uint64Flag
func NewUint64Flag(fl cli.Uint64Flag) *Uint64Flag {
return &Uint64Flag{Uint64Flag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped Uint64Flag.Apply
func (f *Uint64Flag) Apply(set *flag.FlagSet) {
f.set = set
f.Uint64Flag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped Uint64Flag.ApplyWithError
func (f *Uint64Flag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.Uint64Flag.ApplyWithError(set)
}
// UintFlag is the flag type that wraps cli.UintFlag to allow
// for other values to be specified
type UintFlag struct {
cli.UintFlag
set *flag.FlagSet
}
// NewUintFlag creates a new UintFlag
func NewUintFlag(fl cli.UintFlag) *UintFlag {
return &UintFlag{UintFlag: fl, set: nil}
}
// Apply saves the flagSet for later usage calls, then calls
// the wrapped UintFlag.Apply
func (f *UintFlag) Apply(set *flag.FlagSet) {
f.set = set
f.UintFlag.Apply(set)
}
// ApplyWithError saves the flagSet for later usage calls, then calls
// the wrapped UintFlag.ApplyWithError
func (f *UintFlag) ApplyWithError(set *flag.FlagSet) error {
f.set = set
return f.UintFlag.ApplyWithError(set)
}

@ -19,4 +19,4 @@
// }
package cli
//go:generate fg -p cli -i flag-types.json -o flag_generated.go
//go:generate flag-generator

@ -1,718 +0,0 @@
// Code generated by fg; DO NOT EDIT.
package cli
import (
"flag"
"strconv"
"time"
)
// BoolFlag is a flag with type bool
type BoolFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Destination *bool
}
// String returns a readable representation of this value
// (for usage defaults)
func (f BoolFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f BoolFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f BoolFlag) IsRequired() bool {
return f.Required
}
// Bool looks up the value of a local BoolFlag, returns
// false if not found
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// GlobalBool looks up the value of a global BoolFlag, returns
// false if not found
func (c *Context) GlobalBool(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
}
return false
}
func lookupBool(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return parsed
}
return false
}
// BoolTFlag is a flag with type bool that is true by default
type BoolTFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Destination *bool
}
// String returns a readable representation of this value
// (for usage defaults)
func (f BoolTFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f BoolTFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f BoolTFlag) IsRequired() bool {
return f.Required
}
// BoolT looks up the value of a local BoolTFlag, returns
// false if not found
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// GlobalBoolT looks up the value of a global BoolTFlag, returns
// false if not found
func (c *Context) GlobalBoolT(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBoolT(name, fs)
}
return false
}
func lookupBoolT(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return parsed
}
return false
}
// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
type DurationFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value time.Duration
Destination *time.Duration
}
// String returns a readable representation of this value
// (for usage defaults)
func (f DurationFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f DurationFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f DurationFlag) IsRequired() bool {
return f.Required
}
// Duration looks up the value of a local DurationFlag, returns
// 0 if not found
func (c *Context) Duration(name string) time.Duration {
return lookupDuration(name, c.flagSet)
}
// GlobalDuration looks up the value of a global DurationFlag, returns
// 0 if not found
func (c *Context) GlobalDuration(name string) time.Duration {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
}
return 0
}
func lookupDuration(name string, set *flag.FlagSet) time.Duration {
f := set.Lookup(name)
if f != nil {
parsed, err := time.ParseDuration(f.Value.String())
if err != nil {
return 0
}
return parsed
}
return 0
}
// Float64Flag is a flag with type float64
type Float64Flag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value float64
Destination *float64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Float64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Float64Flag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f Float64Flag) IsRequired() bool {
return f.Required
}
// Float64 looks up the value of a local Float64Flag, returns
// 0 if not found
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// GlobalFloat64 looks up the value of a global Float64Flag, returns
// 0 if not found
func (c *Context) GlobalFloat64(name string) float64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupFloat64(name, fs)
}
return 0
}
func lookupFloat64(name string, set *flag.FlagSet) float64 {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseFloat(f.Value.String(), 64)
if err != nil {
return 0
}
return parsed
}
return 0
}
// GenericFlag is a flag with type Generic
type GenericFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value Generic
}
// String returns a readable representation of this value
// (for usage defaults)
func (f GenericFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f GenericFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f GenericFlag) IsRequired() bool {
return f.Required
}
// Generic looks up the value of a local GenericFlag, returns
// nil if not found
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// GlobalGeneric looks up the value of a global GenericFlag, returns
// nil if not found
func (c *Context) GlobalGeneric(name string) interface{} {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
}
return nil
}
func lookupGeneric(name string, set *flag.FlagSet) interface{} {
f := set.Lookup(name)
if f != nil {
parsed, err := f.Value, error(nil)
if err != nil {
return nil
}
return parsed
}
return nil
}
// Int64Flag is a flag with type int64
type Int64Flag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value int64
Destination *int64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Int64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Int64Flag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f Int64Flag) IsRequired() bool {
return f.Required
}
// Int64 looks up the value of a local Int64Flag, returns
// 0 if not found
func (c *Context) Int64(name string) int64 {
return lookupInt64(name, c.flagSet)
}
// GlobalInt64 looks up the value of a global Int64Flag, returns
// 0 if not found
func (c *Context) GlobalInt64(name string) int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64(name, fs)
}
return 0
}
func lookupInt64(name string, set *flag.FlagSet) int64 {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
if err != nil {
return 0
}
return parsed
}
return 0
}
// IntFlag is a flag with type int
type IntFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value int
Destination *int
}
// String returns a readable representation of this value
// (for usage defaults)
func (f IntFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f IntFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f IntFlag) IsRequired() bool {
return f.Required
}
// Int looks up the value of a local IntFlag, returns
// 0 if not found
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// GlobalInt looks up the value of a global IntFlag, returns
// 0 if not found
func (c *Context) GlobalInt(name string) int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
}
return 0
}
func lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseInt(f.Value.String(), 0, 64)
if err != nil {
return 0
}
return int(parsed)
}
return 0
}
// IntSliceFlag is a flag with type *IntSlice
type IntSliceFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value *IntSlice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f IntSliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f IntSliceFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f IntSliceFlag) IsRequired() bool {
return f.Required
}
// IntSlice looks up the value of a local IntSliceFlag, returns
// nil if not found
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// GlobalIntSlice looks up the value of a global IntSliceFlag, returns
// nil if not found
func (c *Context) GlobalIntSlice(name string) []int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
}
return nil
}
func lookupIntSlice(name string, set *flag.FlagSet) []int {
f := set.Lookup(name)
if f != nil {
parsed, err := (f.Value.(*IntSlice)).Value(), error(nil)
if err != nil {
return nil
}
return parsed
}
return nil
}
// Int64SliceFlag is a flag with type *Int64Slice
type Int64SliceFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value *Int64Slice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Int64SliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Int64SliceFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f Int64SliceFlag) IsRequired() bool {
return f.Required
}
// Int64Slice looks up the value of a local Int64SliceFlag, returns
// nil if not found
func (c *Context) Int64Slice(name string) []int64 {
return lookupInt64Slice(name, c.flagSet)
}
// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
// nil if not found
func (c *Context) GlobalInt64Slice(name string) []int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64Slice(name, fs)
}
return nil
}
func lookupInt64Slice(name string, set *flag.FlagSet) []int64 {
f := set.Lookup(name)
if f != nil {
parsed, err := (f.Value.(*Int64Slice)).Value(), error(nil)
if err != nil {
return nil
}
return parsed
}
return nil
}
// StringFlag is a flag with type string
type StringFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value string
Destination *string
}
// String returns a readable representation of this value
// (for usage defaults)
func (f StringFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f StringFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f StringFlag) IsRequired() bool {
return f.Required
}
// String looks up the value of a local StringFlag, returns
// "" if not found
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// GlobalString looks up the value of a global StringFlag, returns
// "" if not found
func (c *Context) GlobalString(name string) string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
}
return ""
}
func lookupString(name string, set *flag.FlagSet) string {
f := set.Lookup(name)
if f != nil {
parsed, err := f.Value.String(), error(nil)
if err != nil {
return ""
}
return parsed
}
return ""
}
// StringSliceFlag is a flag with type *StringSlice
type StringSliceFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value *StringSlice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f StringSliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f StringSliceFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f StringSliceFlag) IsRequired() bool {
return f.Required
}
// StringSlice looks up the value of a local StringSliceFlag, returns
// nil if not found
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// GlobalStringSlice looks up the value of a global StringSliceFlag, returns
// nil if not found
func (c *Context) GlobalStringSlice(name string) []string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
}
return nil
}
func lookupStringSlice(name string, set *flag.FlagSet) []string {
f := set.Lookup(name)
if f != nil {
parsed, err := (f.Value.(*StringSlice)).Value(), error(nil)
if err != nil {
return nil
}
return parsed
}
return nil
}
// Uint64Flag is a flag with type uint64
type Uint64Flag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value uint64
Destination *uint64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Uint64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Uint64Flag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f Uint64Flag) IsRequired() bool {
return f.Required
}
// Uint64 looks up the value of a local Uint64Flag, returns
// 0 if not found
func (c *Context) Uint64(name string) uint64 {
return lookupUint64(name, c.flagSet)
}
// GlobalUint64 looks up the value of a global Uint64Flag, returns
// 0 if not found
func (c *Context) GlobalUint64(name string) uint64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint64(name, fs)
}
return 0
}
func lookupUint64(name string, set *flag.FlagSet) uint64 {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
if err != nil {
return 0
}
return parsed
}
return 0
}
// UintFlag is a flag with type uint
type UintFlag struct {
Name string
Usage string
EnvVar string
FilePath string
Required bool
Hidden bool
Value uint
Destination *uint
}
// String returns a readable representation of this value
// (for usage defaults)
func (f UintFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f UintFlag) GetName() string {
return f.Name
}
// IsRequired returns whether or not the flag is required
func (f UintFlag) IsRequired() bool {
return f.Required
}
// Uint looks up the value of a local UintFlag, returns
// 0 if not found
func (c *Context) Uint(name string) uint {
return lookupUint(name, c.flagSet)
}
// GlobalUint looks up the value of a global UintFlag, returns
// 0 if not found
func (c *Context) GlobalUint(name string) uint {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint(name, fs)
}
return 0
}
func lookupUint(name string, set *flag.FlagSet) uint {
f := set.Lookup(name)
if f != nil {
parsed, err := strconv.ParseUint(f.Value.String(), 0, 64)
if err != nil {
return 0
}
return uint(parsed)
}
return 0
}
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