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@ -16,7 +16,7 @@ type BoolFlag struct {
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// NewBoolFlag creates a new BoolFlag
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func NewBoolFlag(fl cli.BoolFlag) *BoolFlag {
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return &BoolFlag{BoolFlag: fl, set: nil}
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return &BoolFlag{ BoolFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -42,7 +42,7 @@ type BoolTFlag struct {
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// NewBoolTFlag creates a new BoolTFlag
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func NewBoolTFlag(fl cli.BoolTFlag) *BoolTFlag {
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return &BoolTFlag{BoolTFlag: fl, set: nil}
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return &BoolTFlag{ BoolTFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -68,7 +68,7 @@ type DurationFlag struct {
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// NewDurationFlag creates a new DurationFlag
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func NewDurationFlag(fl cli.DurationFlag) *DurationFlag {
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return &DurationFlag{DurationFlag: fl, set: nil}
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return &DurationFlag{ DurationFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -94,7 +94,7 @@ type Float64Flag struct {
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// NewFloat64Flag creates a new Float64Flag
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func NewFloat64Flag(fl cli.Float64Flag) *Float64Flag {
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return &Float64Flag{Float64Flag: fl, set: nil}
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return &Float64Flag{ Float64Flag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -120,7 +120,7 @@ type GenericFlag struct {
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// NewGenericFlag creates a new GenericFlag
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func NewGenericFlag(fl cli.GenericFlag) *GenericFlag {
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return &GenericFlag{GenericFlag: fl, set: nil}
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return &GenericFlag{ GenericFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -146,7 +146,7 @@ type Int64Flag struct {
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// NewInt64Flag creates a new Int64Flag
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func NewInt64Flag(fl cli.Int64Flag) *Int64Flag {
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return &Int64Flag{Int64Flag: fl, set: nil}
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return &Int64Flag{ Int64Flag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -172,7 +172,7 @@ type IntFlag struct {
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// NewIntFlag creates a new IntFlag
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func NewIntFlag(fl cli.IntFlag) *IntFlag {
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return &IntFlag{IntFlag: fl, set: nil}
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return &IntFlag{ IntFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -198,7 +198,7 @@ type IntSliceFlag struct {
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// NewIntSliceFlag creates a new IntSliceFlag
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func NewIntSliceFlag(fl cli.IntSliceFlag) *IntSliceFlag {
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return &IntSliceFlag{IntSliceFlag: fl, set: nil}
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return &IntSliceFlag{ IntSliceFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -224,7 +224,7 @@ type Int64SliceFlag struct {
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// NewInt64SliceFlag creates a new Int64SliceFlag
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func NewInt64SliceFlag(fl cli.Int64SliceFlag) *Int64SliceFlag {
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return &Int64SliceFlag{Int64SliceFlag: fl, set: nil}
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return &Int64SliceFlag{ Int64SliceFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -250,7 +250,7 @@ type StringFlag struct {
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// NewStringFlag creates a new StringFlag
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func NewStringFlag(fl cli.StringFlag) *StringFlag {
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return &StringFlag{StringFlag: fl, set: nil}
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return &StringFlag{ StringFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -276,7 +276,7 @@ type StringSliceFlag struct {
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// NewStringSliceFlag creates a new StringSliceFlag
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func NewStringSliceFlag(fl cli.StringSliceFlag) *StringSliceFlag {
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return &StringSliceFlag{StringSliceFlag: fl, set: nil}
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return &StringSliceFlag{ StringSliceFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -302,7 +302,7 @@ type Uint64Flag struct {
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// NewUint64Flag creates a new Uint64Flag
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func NewUint64Flag(fl cli.Uint64Flag) *Uint64Flag {
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return &Uint64Flag{Uint64Flag: fl, set: nil}
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return &Uint64Flag{ Uint64Flag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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@ -328,7 +328,7 @@ type UintFlag struct {
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// NewUintFlag creates a new UintFlag
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func NewUintFlag(fl cli.UintFlag) *UintFlag {
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return &UintFlag{UintFlag: fl, set: nil}
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return &UintFlag{ UintFlag: fl, set: nil }
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}
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// Apply saves the flagSet for later usage calls, then calls
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