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testdata/godoc-v2.x.txt
vendored
91
testdata/godoc-v2.x.txt
vendored
@ -247,6 +247,13 @@ TYPES
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type ActionFunc func(*Context) error
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ActionFunc is the action to execute when no subcommands are specified
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type ActionableFlag interface {
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Flag
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RunAction(*Context) error
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}
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ActionableFlag is an interface that wraps Flag interface and RunAction
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operation.
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type AfterFunc func(*Context) error
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AfterFunc is an action to execute after any subcommands are run, but after
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the subcommand has finished it is run even if Action() panics
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@ -499,6 +506,15 @@ func (f *BoolFlag) String() string
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func (f *BoolFlag) TakesValue() bool
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TakesValue returns true if the flag takes a value, otherwise false
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type CategorizableFlag interface {
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VisibleFlag
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// Returns the category of the flag
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GetCategory() string
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}
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CategorizableFlag is an interface that allows us to potentially use a flag
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in a categorized representation.
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type Command struct {
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// The name of the command
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Name string
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@ -716,6 +732,28 @@ type Countable interface {
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Countable is an interface to enable detection of flag values which support
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repetitive flags
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type DocGenerationFlag interface {
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Flag
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// TakesValue returns true if the flag takes a value, otherwise false
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TakesValue() bool
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// GetUsage returns the usage string for the flag
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GetUsage() string
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// GetValue returns the flags value as string representation and an empty
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// string if the flag takes no value at all.
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GetValue() string
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// GetDefaultText returns the default text for this flag
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GetDefaultText() string
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// GetEnvVars returns the env vars for this flag
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GetEnvVars() []string
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}
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DocGenerationFlag is an interface that allows documentation generation for
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the flag
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type DurationFlag struct {
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Name string
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@ -823,33 +861,6 @@ type Flag interface {
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// Whether the flag has been set or not
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IsSet() bool
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// whether the flag is a required flag or not
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IsRequired() bool
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// IsVisible returns true if the flag is not hidden, otherwise false
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IsVisible() bool
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// Returns the category of the flag
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GetCategory() string
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// GetUsage returns the usage string for the flag
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GetUsage() string
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// GetEnvVars returns the env vars for this flag
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GetEnvVars() []string
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// TakesValue returns true if the flag takes a value, otherwise false
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TakesValue() bool
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// GetDefaultText returns the default text for this flag
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GetDefaultText() string
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// GetValue returns the flags value as string representation and an empty
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// string if the flag takes no value at all.
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GetValue() string
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RunAction(*Context) error
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}
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Flag is a common interface related to parsing flags in cli. For more
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advanced flag parsing techniques, it is recommended that this interface be
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@ -1586,6 +1597,16 @@ func (f *PathFlag) String() string
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func (f *PathFlag) TakesValue() bool
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TakesValue returns true if the flag takes a value, otherwise false
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type RequiredFlag interface {
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Flag
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// whether the flag is a required flag or not
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IsRequired() bool
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}
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RequiredFlag is an interface that allows us to mark flags as required
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it allows flags required flags to be backwards compatible with the Flag
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interface
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type Serializer interface {
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Serialize() string
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}
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@ -1623,8 +1644,6 @@ func (x *SliceFlag[T, S, E]) IsVisible() bool
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func (x *SliceFlag[T, S, E]) Names() []string
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func (x *SliceFlag[T, S, E]) RunAction(c *Context) error
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func (x *SliceFlag[T, S, E]) SetDestination(slice S)
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func (x *SliceFlag[T, S, E]) SetValue(slice S)
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@ -1635,6 +1654,10 @@ func (x *SliceFlag[T, S, E]) TakesValue() bool
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type SliceFlagTarget[E any] interface {
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Flag
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RequiredFlag
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DocGenerationFlag
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VisibleFlag
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CategorizableFlag
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// SetValue should propagate the given slice to the target, ideally as a new value.
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// Note that a nil slice should nil/clear any existing value (modelled as ~[]E).
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@ -2229,11 +2252,19 @@ func (f *UintSliceFlag) String() string
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func (f *UintSliceFlag) TakesValue() bool
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TakesValue returns true of the flag takes a value, otherwise false
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type VisibleFlag interface {
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Flag
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// IsVisible returns true if the flag is not hidden, otherwise false
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IsVisible() bool
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}
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VisibleFlag is an interface that allows to check if a flag is visible
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type VisibleFlagCategory interface {
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// Name returns the category name string
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Name() string
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// Flags returns a slice of VisibleFlag sorted by name
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Flags() []Flag
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Flags() []VisibleFlag
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}
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VisibleFlagCategory is a category containing flags.
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