Generate code for flag types and context accessors

main
Dan Buch 8 years ago
parent 4205e9c4ee
commit 6185b8d8fd
No known key found for this signature in database
GPG Key ID: FAEF12936DD3E3EC

@ -29,11 +29,13 @@ matrix:
before_script:
- go get github.com/urfave/gfmxr/...
- go get golang.org/x/tools/cmd/goimports
- if [ ! -f node_modules/.bin/markdown-toc ] ; then
npm install markdown-toc ;
fi
script:
- ./runtests gen
- ./runtests vet
- ./runtests test
- ./runtests gfmxr

@ -17,9 +17,12 @@ install:
- go version
- go env
- go get github.com/urfave/gfmxr/...
- go get golang.org/x/tools/cmd/goimports
- go get -v -t ./...
build_script:
- python runtests gen
- python runtests vet
- python runtests test
- python runtests gfmxr
- python runtests toc

@ -17,3 +17,5 @@
// app.Run(os.Args)
// }
package cli
//go:generate python ./generate-flag-types flag_generated.go flag-types.json

@ -26,190 +26,6 @@ func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
return &Context{App: app, flagSet: set, parentContext: parentCtx}
}
// Int looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// Int64 looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int64(name string) int64 {
return lookupInt64(name, c.flagSet)
}
// Uint looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Uint(name string) uint {
return lookupUint(name, c.flagSet)
}
// Uint64 looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Uint64(name string) uint64 {
return lookupUint64(name, c.flagSet)
}
// Duration looks up the value of a local time.Duration flag, returns 0 if no
// time.Duration flag exists
func (c *Context) Duration(name string) time.Duration {
return lookupDuration(name, c.flagSet)
}
// Float64 looks up the value of a local float64 flag, returns 0 if no float64
// flag exists
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// Bool looks up the value of a local bool flag, returns false if no bool flag exists
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// BoolT looks up the value of a local boolT flag, returns false if no bool flag exists
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// String looks up the value of a local string flag, returns "" if no string flag exists
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// StringSlice looks up the value of a local string slice flag, returns nil if no
// string slice flag exists
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// IntSlice looks up the value of a local int slice flag, returns nil if no int
// slice flag exists
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// Int64Slice looks up the value of a local int slice flag, returns nil if no int
// slice flag exists
func (c *Context) Int64Slice(name string) []int64 {
return lookupInt64Slice(name, c.flagSet)
}
// Generic looks up the value of a local generic flag, returns nil if no generic
// flag exists
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// GlobalInt looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
}
return 0
}
// GlobalInt64 looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt64(name string) int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64(name, fs)
}
return 0
}
// GlobalUint looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalUint(name string) uint {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint(name, fs)
}
return 0
}
// GlobalUint64 looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalUint64(name string) uint64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint64(name, fs)
}
return 0
}
// GlobalFloat64 looks up the value of a global float64 flag, returns float64(0)
// if no float64 flag exists
func (c *Context) GlobalFloat64(name string) float64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupFloat64(name, fs)
}
return float64(0)
}
// GlobalDuration looks up the value of a global time.Duration flag, returns 0
// if no time.Duration flag exists
func (c *Context) GlobalDuration(name string) time.Duration {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
}
return 0
}
// GlobalBool looks up the value of a global bool flag, returns false if no bool
// flag exists
func (c *Context) GlobalBool(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
}
return false
}
// GlobalBoolT looks up the value of a global bool flag, returns true if no bool
// flag exists
func (c *Context) GlobalBoolT(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBoolT(name, fs)
}
return false
}
// GlobalString looks up the value of a global string flag, returns "" if no
// string flag exists
func (c *Context) GlobalString(name string) string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
}
return ""
}
// GlobalStringSlice looks up the value of a global string slice flag, returns
// nil if no string slice flag exists
func (c *Context) GlobalStringSlice(name string) []string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
}
return nil
}
// GlobalIntSlice looks up the value of a global int slice flag, returns nil if
// no int slice flag exists
func (c *Context) GlobalIntSlice(name string) []int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
}
return nil
}
// GlobalInt64Slice looks up the value of a global int slice flag, returns nil if
// no int slice flag exists
func (c *Context) GlobalInt64Slice(name string) []int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64Slice(name, fs)
}
return nil
}
// GlobalGeneric looks up the value of a global generic flag, returns nil if no
// generic flag exists
func (c *Context) GlobalGeneric(name string) interface{} {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
}
return nil
}
// NumFlags returns the number of flags set
func (c *Context) NumFlags() int {
return c.flagSet.NFlag()

@ -0,0 +1,79 @@
[
{
"name": "Bool",
"type": "bool",
"value": false,
"context_default": "false"
},
{
"name": "BoolT",
"type": "bool",
"value": false,
"doctail": " that is true by default",
"context_default": "false"
},
{
"name": "Duration",
"type": "time.Duration",
"doctail": " (see https://golang.org/pkg/time/#ParseDuration)",
"context_default": "0"
},
{
"name": "Float64",
"type": "float64",
"context_default": "0"
},
{
"name": "Generic",
"type": "Generic",
"dest": false,
"context_default": "nil",
"context_type": "interface{}"
},
{
"name": "Int64",
"type": "int64",
"context_default": "0"
},
{
"name": "Int",
"type": "int",
"context_default": "0"
},
{
"name": "IntSlice",
"type": "*IntSlice",
"dest": false,
"context_default": "nil",
"context_type": "[]int"
},
{
"name": "Int64Slice",
"type": "*Int64Slice",
"dest": false,
"context_default": "nil",
"context_type": "[]int64"
},
{
"name": "String",
"type": "string",
"context_default": "\"\""
},
{
"name": "StringSlice",
"type": "*StringSlice",
"dest": false,
"context_default": "nil",
"context_type": "[]string"
},
{
"name": "Uint64",
"type": "uint64",
"context_default": "0"
},
{
"name": "Uint",
"type": "uint",
"context_default": "0"
}
]

@ -70,22 +70,6 @@ type Generic interface {
String() string
}
// GenericFlag is the flag type for types implementing Generic
type GenericFlag struct {
Name string
Value Generic
Usage string
EnvVar string
Hidden bool
}
// String returns the string representation of the generic flag to display the
// help text to the user (uses the String() method of the generic flag to show
// the value)
func (f GenericFlag) String() string {
return FlagStringer(f)
}
// Apply takes the flagset and calls Set on the generic flag with the value
// provided by the user for parsing by the flag
func (f GenericFlag) Apply(set *flag.FlagSet) {
@ -105,11 +89,6 @@ func (f GenericFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of a flag.
func (f GenericFlag) GetName() string {
return f.Name
}
// StringSlice is an opaque type for []string to satisfy flag.Value
type StringSlice []string
@ -129,21 +108,6 @@ func (f *StringSlice) Value() []string {
return *f
}
// StringSliceFlag is a string flag that can be specified multiple times on the
// command-line
type StringSliceFlag struct {
Name string
Value *StringSlice
Usage string
EnvVar string
Hidden bool
}
// String returns the usage
func (f StringSliceFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f StringSliceFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -169,11 +133,6 @@ func (f StringSliceFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of a flag.
func (f StringSliceFlag) GetName() string {
return f.Name
}
// IntSlice is an opaque type for []int to satisfy flag.Value
type IntSlice []int
@ -197,21 +156,6 @@ func (f *IntSlice) Value() []int {
return *f
}
// IntSliceFlag is an int flag that can be specified multiple times on the
// command-line
type IntSliceFlag struct {
Name string
Value *IntSlice
Usage string
EnvVar string
Hidden bool
}
// String returns the usage
func (f IntSliceFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f IntSliceFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -240,11 +184,6 @@ func (f IntSliceFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f IntSliceFlag) GetName() string {
return f.Name
}
// Int64Slice is an opaque type for []int to satisfy flag.Value
type Int64Slice []int64
@ -268,21 +207,6 @@ func (f *Int64Slice) Value() []int64 {
return *f
}
// Int64SliceFlag is an int flag that can be specified multiple times on the
// command-line
type Int64SliceFlag struct {
Name string
Value *Int64Slice
Usage string
EnvVar string
Hidden bool
}
// String returns the usage
func (f Int64SliceFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f Int64SliceFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -311,25 +235,6 @@ func (f Int64SliceFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f Int64SliceFlag) GetName() string {
return f.Name
}
// BoolFlag is a switch that defaults to false
type BoolFlag struct {
Name string
Usage string
EnvVar string
Destination *bool
Hidden bool
}
// String returns a readable representation of this value (for usage defaults)
func (f BoolFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f BoolFlag) Apply(set *flag.FlagSet) {
val := false
@ -355,26 +260,6 @@ func (f BoolFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f BoolFlag) GetName() string {
return f.Name
}
// BoolTFlag this represents a boolean flag that is true by default, but can
// still be set to false by --some-flag=false
type BoolTFlag struct {
Name string
Usage string
EnvVar string
Destination *bool
Hidden bool
}
// String returns a readable representation of this value (for usage defaults)
func (f BoolTFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f BoolTFlag) Apply(set *flag.FlagSet) {
val := true
@ -400,26 +285,6 @@ func (f BoolTFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f BoolTFlag) GetName() string {
return f.Name
}
// StringFlag represents a flag that takes as string value
type StringFlag struct {
Name string
Value string
Usage string
EnvVar string
Destination *string
Hidden bool
}
// String returns the usage
func (f StringFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f StringFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -441,26 +306,6 @@ func (f StringFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f StringFlag) GetName() string {
return f.Name
}
// IntFlag is a flag that takes an integer
type IntFlag struct {
Name string
Value int
Usage string
EnvVar string
Destination *int
Hidden bool
}
// String returns the usage
func (f IntFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f IntFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -485,26 +330,6 @@ func (f IntFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f IntFlag) GetName() string {
return f.Name
}
// Int64Flag is a flag that takes a 64-bit integer
type Int64Flag struct {
Name string
Value int64
Usage string
EnvVar string
Destination *int64
Hidden bool
}
// String returns the usage
func (f Int64Flag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f Int64Flag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -529,26 +354,6 @@ func (f Int64Flag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f Int64Flag) GetName() string {
return f.Name
}
// UintFlag is a flag that takes an unsigned integer
type UintFlag struct {
Name string
Value uint
Usage string
EnvVar string
Destination *uint
Hidden bool
}
// String returns the usage
func (f UintFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f UintFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -573,26 +378,6 @@ func (f UintFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f UintFlag) GetName() string {
return f.Name
}
// Uint64Flag is a flag that takes an unsigned 64-bit integer
type Uint64Flag struct {
Name string
Value uint64
Usage string
EnvVar string
Destination *uint64
Hidden bool
}
// String returns the usage
func (f Uint64Flag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f Uint64Flag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -617,27 +402,6 @@ func (f Uint64Flag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f Uint64Flag) GetName() string {
return f.Name
}
// DurationFlag is a flag that takes a duration specified in Go's duration
// format: https://golang.org/pkg/time/#ParseDuration
type DurationFlag struct {
Name string
Value time.Duration
Usage string
EnvVar string
Destination *time.Duration
Hidden bool
}
// String returns a readable representation of this value (for usage defaults)
func (f DurationFlag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f DurationFlag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -662,26 +426,6 @@ func (f DurationFlag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f DurationFlag) GetName() string {
return f.Name
}
// Float64Flag is a flag that takes an float value
type Float64Flag struct {
Name string
Value float64
Usage string
EnvVar string
Destination *float64
Hidden bool
}
// String returns the usage
func (f Float64Flag) String() string {
return FlagStringer(f)
}
// Apply populates the flag given the flag set and environment
func (f Float64Flag) Apply(set *flag.FlagSet) {
if f.EnvVar != "" {
@ -705,11 +449,6 @@ func (f Float64Flag) Apply(set *flag.FlagSet) {
})
}
// GetName returns the name of the flag.
func (f Float64Flag) GetName() string {
return f.Name
}
func visibleFlags(fl []Flag) []Flag {
visible := []Flag{}
for _, flag := range fl {

@ -0,0 +1,467 @@
package cli
import "time"
// WARNING: This file is generated!
// BoolFlag is a flag with type bool
type BoolFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Destination *bool
}
// String returns a readable representation of this value
// (for usage defaults)
func (f BoolFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f BoolFlag) GetName() string {
return f.Name
}
// Bool looks up the value of a local BoolFlag, returns
// false if not found
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// GlobalBool looks up the value of a global BoolFlag, returns
// false if not found
func (c *Context) GlobalBool(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
}
return false
}
// BoolTFlag is a flag with type bool that is true by default
type BoolTFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Destination *bool
}
// String returns a readable representation of this value
// (for usage defaults)
func (f BoolTFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f BoolTFlag) GetName() string {
return f.Name
}
// BoolT looks up the value of a local BoolTFlag, returns
// false if not found
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// GlobalBoolT looks up the value of a global BoolTFlag, returns
// false if not found
func (c *Context) GlobalBoolT(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBoolT(name, fs)
}
return false
}
// DurationFlag is a flag with type time.Duration (see https://golang.org/pkg/time/#ParseDuration)
type DurationFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value time.Duration
Destination *time.Duration
}
// String returns a readable representation of this value
// (for usage defaults)
func (f DurationFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f DurationFlag) GetName() string {
return f.Name
}
// Duration looks up the value of a local DurationFlag, returns
// 0 if not found
func (c *Context) Duration(name string) time.Duration {
return lookupDuration(name, c.flagSet)
}
// GlobalDuration looks up the value of a global DurationFlag, returns
// 0 if not found
func (c *Context) GlobalDuration(name string) time.Duration {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
}
return 0
}
// Float64Flag is a flag with type float64
type Float64Flag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value float64
Destination *float64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Float64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Float64Flag) GetName() string {
return f.Name
}
// Float64 looks up the value of a local Float64Flag, returns
// 0 if not found
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// GlobalFloat64 looks up the value of a global Float64Flag, returns
// 0 if not found
func (c *Context) GlobalFloat64(name string) float64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupFloat64(name, fs)
}
return 0
}
// GenericFlag is a flag with type Generic
type GenericFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value Generic
}
// String returns a readable representation of this value
// (for usage defaults)
func (f GenericFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f GenericFlag) GetName() string {
return f.Name
}
// Generic looks up the value of a local GenericFlag, returns
// nil if not found
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// GlobalGeneric looks up the value of a global GenericFlag, returns
// nil if not found
func (c *Context) GlobalGeneric(name string) interface{} {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
}
return nil
}
// Int64Flag is a flag with type int64
type Int64Flag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value int64
Destination *int64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Int64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Int64Flag) GetName() string {
return f.Name
}
// Int64 looks up the value of a local Int64Flag, returns
// 0 if not found
func (c *Context) Int64(name string) int64 {
return lookupInt64(name, c.flagSet)
}
// GlobalInt64 looks up the value of a global Int64Flag, returns
// 0 if not found
func (c *Context) GlobalInt64(name string) int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64(name, fs)
}
return 0
}
// IntFlag is a flag with type int
type IntFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value int
Destination *int
}
// String returns a readable representation of this value
// (for usage defaults)
func (f IntFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f IntFlag) GetName() string {
return f.Name
}
// Int looks up the value of a local IntFlag, returns
// 0 if not found
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// GlobalInt looks up the value of a global IntFlag, returns
// 0 if not found
func (c *Context) GlobalInt(name string) int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
}
return 0
}
// IntSliceFlag is a flag with type *IntSlice
type IntSliceFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value *IntSlice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f IntSliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f IntSliceFlag) GetName() string {
return f.Name
}
// IntSlice looks up the value of a local IntSliceFlag, returns
// nil if not found
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// GlobalIntSlice looks up the value of a global IntSliceFlag, returns
// nil if not found
func (c *Context) GlobalIntSlice(name string) []int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
}
return nil
}
// Int64SliceFlag is a flag with type *Int64Slice
type Int64SliceFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value *Int64Slice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Int64SliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Int64SliceFlag) GetName() string {
return f.Name
}
// Int64Slice looks up the value of a local Int64SliceFlag, returns
// nil if not found
func (c *Context) Int64Slice(name string) []int64 {
return lookupInt64Slice(name, c.flagSet)
}
// GlobalInt64Slice looks up the value of a global Int64SliceFlag, returns
// nil if not found
func (c *Context) GlobalInt64Slice(name string) []int64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt64Slice(name, fs)
}
return nil
}
// StringFlag is a flag with type string
type StringFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value string
Destination *string
}
// String returns a readable representation of this value
// (for usage defaults)
func (f StringFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f StringFlag) GetName() string {
return f.Name
}
// String looks up the value of a local StringFlag, returns
// "" if not found
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// GlobalString looks up the value of a global StringFlag, returns
// "" if not found
func (c *Context) GlobalString(name string) string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
}
return ""
}
// StringSliceFlag is a flag with type *StringSlice
type StringSliceFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value *StringSlice
}
// String returns a readable representation of this value
// (for usage defaults)
func (f StringSliceFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f StringSliceFlag) GetName() string {
return f.Name
}
// StringSlice looks up the value of a local StringSliceFlag, returns
// nil if not found
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// GlobalStringSlice looks up the value of a global StringSliceFlag, returns
// nil if not found
func (c *Context) GlobalStringSlice(name string) []string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
}
return nil
}
// Uint64Flag is a flag with type uint64
type Uint64Flag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value uint64
Destination *uint64
}
// String returns a readable representation of this value
// (for usage defaults)
func (f Uint64Flag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f Uint64Flag) GetName() string {
return f.Name
}
// Uint64 looks up the value of a local Uint64Flag, returns
// 0 if not found
func (c *Context) Uint64(name string) uint64 {
return lookupUint64(name, c.flagSet)
}
// GlobalUint64 looks up the value of a global Uint64Flag, returns
// 0 if not found
func (c *Context) GlobalUint64(name string) uint64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint64(name, fs)
}
return 0
}
// UintFlag is a flag with type uint
type UintFlag struct {
Name string
Usage string
EnvVar string
Hidden bool
Value uint
Destination *uint
}
// String returns a readable representation of this value
// (for usage defaults)
func (f UintFlag) String() string {
return FlagStringer(f)
}
// GetName returns the name of the flag
func (f UintFlag) GetName() string {
return f.Name
}
// Uint looks up the value of a local UintFlag, returns
// 0 if not found
func (c *Context) Uint(name string) uint {
return lookupUint(name, c.flagSet)
}
// GlobalUint looks up the value of a global UintFlag, returns
// 0 if not found
func (c *Context) GlobalUint(name string) uint {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupUint(name, fs)
}
return 0
}

@ -0,0 +1,116 @@
#!/usr/bin/env python
from __future__ import print_function, unicode_literals
import io
import json
import os
import subprocess
import sys
import textwrap
def main(sysargs=sys.argv[:]):
_generate_flag_types(sys.argv[1], sys.argv[2])
return 0
def _generate_flag_types(output_filename, types_filename):
try:
types = _load_types(types_filename)
if os.path.exists(output_filename):
os.chmod(output_filename, 0644)
with io.open(output_filename, 'w', encoding='utf-8') as outfile:
_write_flag_types(outfile, types)
new_content = subprocess.check_output(
['goimports', output_filename]
).decode('utf-8')
with io.open(output_filename, 'w', encoding='utf-8') as outfile:
print(new_content, file=outfile, end='')
finally:
if os.path.exists(output_filename):
os.chmod(output_filename, 0444)
def _load_types(types_filename):
with io.open(types_filename, encoding='utf-8') as infile:
return json.load(infile)
def _write_flag_types(outfile, types):
_fwrite(outfile, """\
package cli
// WARNING: This file is generated!
""")
for typedef in types:
typedef.setdefault('doctail', '')
typedef.setdefault('context_type', typedef['type'])
typedef.setdefault('struct', True)
typedef.setdefault('dest', True)
typedef.setdefault('value', True)
if typedef['struct']:
_fwrite(outfile, """\
// {name}Flag is a flag with type {type}{doctail}
type {name}Flag struct {{
Name string
Usage string
EnvVar string
Hidden bool
""".format(**typedef))
if typedef['value']:
_fwrite(outfile, """\
Value {type}
""".format(**typedef))
if typedef['dest']:
_fwrite(outfile, """\
Destination *{type}
""".format(**typedef))
_fwrite(outfile, "\n}\n\n")
_fwrite(outfile, """\
// String returns a readable representation of this value
// (for usage defaults)
func (f {name}Flag) String() string {{
return FlagStringer(f)
}}
// GetName returns the name of the flag
func (f {name}Flag) GetName() string {{
return f.Name
}}
// {name} looks up the value of a local {name}Flag, returns
// {context_default} if not found
func (c *Context) {name}(name string) {context_type} {{
return lookup{name}(name, c.flagSet)
}}
// Global{name} looks up the value of a global {name}Flag, returns
// {context_default} if not found
func (c *Context) Global{name}(name string) {context_type} {{
if fs := lookupGlobalFlagSet(name, c); fs != nil {{
return lookup{name}(name, fs)
}}
return {context_default}
}}
""".format(**typedef))
def _fwrite(outfile, text):
print(textwrap.dedent(text), end='', file=outfile)
if __name__ == '__main__':
sys.exit(main())

@ -20,6 +20,7 @@ def main(sysargs=sys.argv[:]):
'test': _test,
'gfmxr': _gfmxr,
'toc': _toc,
'gen': _gen,
}
parser = argparse.ArgumentParser()
@ -34,7 +35,7 @@ def main(sysargs=sys.argv[:]):
def _test():
if check_output('go version'.split()).split()[2] < 'go1.2':
_run('go test -v .'.split())
_run('go test -v .')
return
coverprofiles = []
@ -51,7 +52,7 @@ def _test():
])
combined_name = _combine_coverprofiles(coverprofiles)
_run('go tool cover -func={}'.format(combined_name).split())
_run('go tool cover -func={}'.format(combined_name))
os.remove(combined_name)
@ -60,15 +61,22 @@ def _gfmxr():
def _vet():
_run('go vet ./...'.split())
_run('go vet ./...')
def _toc():
_run(['node_modules/.bin/markdown-toc', '-i', 'README.md'])
_run(['git', 'diff', '--quiet'])
_run('node_modules/.bin/markdown-toc -i README.md')
_run('git diff --quiet')
def _gen():
_run('go generate .')
_run('git diff --quiet')
def _run(command):
if hasattr(command, 'split'):
command = command.split()
print('runtests: {}'.format(' '.join(command)), file=sys.stderr)
check_call(command)

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