Merge remote-tracking branch 'origin/master' into v2

This commit is contained in:
Dan Buch
2016-05-09 11:18:21 -04:00
13 changed files with 151 additions and 109 deletions

View File

@@ -21,57 +21,62 @@ type Context struct {
parentContext *Context
}
// Creates a new context. For use in when invoking an App or Command action.
// NewContext creates a new context. For use in when invoking an App or Command action.
func NewContext(app *App, set *flag.FlagSet, parentCtx *Context) *Context {
return &Context{App: app, flagSet: set, parentContext: parentCtx}
}
// Looks up the value of a local int flag, returns 0 if no int flag exists
// Int looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int(name string) int {
return lookupInt(name, c.flagSet)
}
// Looks up the value of a local time.Duration flag, returns 0 if no time.Duration flag exists
// Duration looks up the value of a local time.Duration flag, returns 0 if no
// time.Duration flag exists
func (c *Context) Duration(name string) time.Duration {
return lookupDuration(name, c.flagSet)
}
// Looks up the value of a local float64 flag, returns 0 if no float64 flag exists
// Float64 looks up the value of a local float64 flag, returns 0 if no float64
// flag exists
func (c *Context) Float64(name string) float64 {
return lookupFloat64(name, c.flagSet)
}
// Looks up the value of a local bool flag, returns false if no bool flag exists
// Bool looks up the value of a local bool flag, returns false if no bool flag exists
func (c *Context) Bool(name string) bool {
return lookupBool(name, c.flagSet)
}
// Looks up the value of a local boolT flag, returns false if no bool flag exists
// BoolT looks up the value of a local boolT flag, returns false if no bool flag exists
func (c *Context) BoolT(name string) bool {
return lookupBoolT(name, c.flagSet)
}
// Looks up the value of a local string flag, returns "" if no string flag exists
// String looks up the value of a local string flag, returns "" if no string flag exists
func (c *Context) String(name string) string {
return lookupString(name, c.flagSet)
}
// Looks up the value of a local string slice flag, returns nil if no string slice flag exists
// StringSlice looks up the value of a local string slice flag, returns nil if no
// string slice flag exists
func (c *Context) StringSlice(name string) []string {
return lookupStringSlice(name, c.flagSet)
}
// Looks up the value of a local int slice flag, returns nil if no int slice flag exists
// IntSlice looks up the value of a local int slice flag, returns nil if no int
// slice flag exists
func (c *Context) IntSlice(name string) []int {
return lookupIntSlice(name, c.flagSet)
}
// Looks up the value of a local generic flag, returns nil if no generic flag exists
// Generic looks up the value of a local generic flag, returns nil if no generic
// flag exists
func (c *Context) Generic(name string) interface{} {
return lookupGeneric(name, c.flagSet)
}
// Looks up the value of a global int flag, returns 0 if no int flag exists
// GlobalInt looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupInt(name, fs)
@@ -79,8 +84,8 @@ func (c *Context) GlobalInt(name string) int {
return 0
}
// Looks up the value of a global float64 flag, returns float64(0) if no float64
// flag exists
// GlobalFloat64 looks up the value of a global float64 flag, returns float64(0)
// if no float64 flag exists
func (c *Context) GlobalFloat64(name string) float64 {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupFloat64(name, fs)
@@ -88,7 +93,8 @@ func (c *Context) GlobalFloat64(name string) float64 {
return float64(0)
}
// Looks up the value of a global time.Duration flag, returns 0 if no time.Duration flag exists
// GlobalDuration looks up the value of a global time.Duration flag, returns 0
// if no time.Duration flag exists
func (c *Context) GlobalDuration(name string) time.Duration {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupDuration(name, fs)
@@ -96,7 +102,8 @@ func (c *Context) GlobalDuration(name string) time.Duration {
return 0
}
// Looks up the value of a global bool flag, returns false if no bool flag exists
// GlobalBool looks up the value of a global bool flag, returns false if no bool
// flag exists
func (c *Context) GlobalBool(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBool(name, fs)
@@ -104,7 +111,8 @@ func (c *Context) GlobalBool(name string) bool {
return false
}
// Looks up the value of a global bool flag, returns true if no bool flag exists
// GlobalBoolT looks up the value of a global bool flag, returns true if no bool
// flag exists
func (c *Context) GlobalBoolT(name string) bool {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupBoolT(name, fs)
@@ -112,7 +120,8 @@ func (c *Context) GlobalBoolT(name string) bool {
return false
}
// Looks up the value of a global string flag, returns "" if no string flag exists
// GlobalString looks up the value of a global string flag, returns "" if no
// string flag exists
func (c *Context) GlobalString(name string) string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupString(name, fs)
@@ -120,7 +129,8 @@ func (c *Context) GlobalString(name string) string {
return ""
}
// Looks up the value of a global string slice flag, returns nil if no string slice flag exists
// GlobalStringSlice looks up the value of a global string slice flag, returns
// nil if no string slice flag exists
func (c *Context) GlobalStringSlice(name string) []string {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupStringSlice(name, fs)
@@ -128,7 +138,8 @@ func (c *Context) GlobalStringSlice(name string) []string {
return nil
}
// Looks up the value of a global int slice flag, returns nil if no int slice flag exists
// GlobalIntSlice looks up the value of a global int slice flag, returns nil if
// no int slice flag exists
func (c *Context) GlobalIntSlice(name string) []int {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupIntSlice(name, fs)
@@ -136,7 +147,8 @@ func (c *Context) GlobalIntSlice(name string) []int {
return nil
}
// Looks up the value of a global generic flag, returns nil if no generic flag exists
// GlobalGeneric looks up the value of a global generic flag, returns nil if no
// generic flag exists
func (c *Context) GlobalGeneric(name string) interface{} {
if fs := lookupGlobalFlagSet(name, c); fs != nil {
return lookupGeneric(name, fs)
@@ -144,7 +156,7 @@ func (c *Context) GlobalGeneric(name string) interface{} {
return nil
}
// Returns the number of flags set
// NumFlags returns the number of flags set
func (c *Context) NumFlags() int {
return c.flagSet.NFlag()
}
@@ -159,7 +171,7 @@ func (c *Context) GlobalSet(name, value string) error {
return globalContext(c).flagSet.Set(name, value)
}
// Determines if the flag was actually set
// IsSet determines if the flag was actually set
func (c *Context) IsSet(name string) bool {
if c.setFlags == nil {
c.setFlags = make(map[string]bool)
@@ -170,7 +182,7 @@ func (c *Context) IsSet(name string) bool {
return c.setFlags[name] == true
}
// Determines if the global flag was actually set
// GlobalIsSet determines if the global flag was actually set
func (c *Context) GlobalIsSet(name string) bool {
if c.globalSetFlags == nil {
c.globalSetFlags = make(map[string]bool)
@@ -187,7 +199,7 @@ func (c *Context) GlobalIsSet(name string) bool {
return c.globalSetFlags[name]
}
// Returns a slice of flag names used in this context.
// FlagNames returns a slice of flag names used in this context.
func (c *Context) FlagNames() (names []string) {
for _, flag := range c.Command.Flags {
name := strings.Split(flag.GetName(), ",")[0]
@@ -199,7 +211,7 @@ func (c *Context) FlagNames() (names []string) {
return
}
// Returns a slice of global flag names used by the app.
// GlobalFlagNames returns a slice of global flag names used by the app.
func (c *Context) GlobalFlagNames() (names []string) {
for _, flag := range c.App.Flags {
name := strings.Split(flag.GetName(), ",")[0]
@@ -211,25 +223,26 @@ func (c *Context) GlobalFlagNames() (names []string) {
return
}
// Returns the parent context, if any
// Parent returns the parent context, if any
func (c *Context) Parent() *Context {
return c.parentContext
}
// Args contains apps console arguments
type Args []string
// Returns the command line arguments associated with the context.
// Args returns the command line arguments associated with the context.
func (c *Context) Args() Args {
args := Args(c.flagSet.Args())
return args
}
// Returns the number of the command line arguments.
// NArg returns the number of the command line arguments.
func (c *Context) NArg() int {
return len(c.Args())
}
// Returns the nth argument, or else a blank string
// Get returns the nth argument, or else a blank string
func (a Args) Get(n int) string {
if len(a) > n {
return a[n]
@@ -237,12 +250,12 @@ func (a Args) Get(n int) string {
return ""
}
// Returns the first argument, or else a blank string
// First returns the first argument, or else a blank string
func (a Args) First() string {
return a.Get(0)
}
// Return the rest of the arguments (not the first one)
// Tail returns the rest of the arguments (not the first one)
// or else an empty string slice
func (a Args) Tail() []string {
if len(a) >= 2 {
@@ -251,12 +264,12 @@ func (a Args) Tail() []string {
return []string{}
}
// Checks if there are any arguments present
// Present checks if there are any arguments present
func (a Args) Present() bool {
return len(a) != 0
}
// Swaps arguments at the given indexes
// Swap swaps arguments at the given indexes
func (a Args) Swap(from, to int) error {
if from >= len(a) || to >= len(a) {
return errors.New("index out of range")