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package cli
import (
"flag"
"strconv"
)
// Context is a type that is passed through to
// each Handler action in a cli application. Context
// can be used to retrieve context-specific Args and
// parsed command-line options.
type Context struct {
App *App
flagSet *flag.FlagSet
globalSet *flag.FlagSet
}
func NewContext(app *App, set *flag.FlagSet, globalSet *flag.FlagSet) *Context {
return &Context{app, set, globalSet}
}
// Looks up the value of a local int flag, returns 0 if no int flag exists
func (c *Context) Int(name string) int {
return c.lookupInt(name, c.flagSet)
}
// Looks up the value of a local bool flag, returns false if no bool flag exists
func (c *Context) Bool(name string) bool {
return c.lookupBool(name, c.flagSet)
}
// Looks up the value of a local string flag, returns "" if no string flag exists
func (c *Context) String(name string) string {
return c.lookupString(name, c.flagSet)
}
func (c *Context) StringSlice(name string) flag.Value {
return c.lookupStringSlice(name, c.flagSet)
}
// Looks up the value of a global int flag, returns 0 if no int flag exists
func (c *Context) GlobalInt(name string) int {
return c.lookupInt(name, c.globalSet)
}
// Looks up the value of a global bool flag, returns false if no bool flag exists
func (c *Context) GlobalBool(name string) bool {
return c.lookupBool(name, c.globalSet)
}
// Looks up the value of a global string flag, returns "" if no string flag exists
func (c *Context) GlobalString(name string) string {
return c.lookupString(name, c.globalSet)
}
func (c *Context) Args() []string {
return c.flagSet.Args()
}
func (c *Context) lookupInt(name string, set *flag.FlagSet) int {
f := set.Lookup(name)
if f != nil {
val, err := strconv.Atoi(f.Value.String())
if err != nil {
return 0
}
return val
}
return 0
}
func (c *Context) lookupString(name string, set *flag.FlagSet) string {
f := set.Lookup(name)
if f != nil {
return f.Value.String()
}
return ""
}
func (c *Context) lookupStringSlice(name string, set *flag.FlagSet) flag.Value {
f := set.Lookup(name)
if f != nil {
return f.Value
}
return nil
}
func (c *Context) lookupBool(name string, set *flag.FlagSet) bool {
f := set.Lookup(name)
if f != nil {
val, err := strconv.ParseBool(f.Value.String())
if err != nil {
return false
}
return val
}
return false
}