urfave-cli/app.go

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package cli
import (
"fmt"
"io/ioutil"
"os"
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"time"
)
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// App is the main structure of a cli application. It is recomended that
// and app be created with the cli.NewApp() function
type App struct {
// The name of the program. Defaults to os.Args[0]
Name string
// Description of the program.
Usage string
// Version of the program
Version string
// List of commands to execute
Commands []Command
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// List of flags to parse
Flags []Flag
// The action to execute when no subcommands are specified
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Action func(context *Context)
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// Compilation date
Compiled time.Time
// Author
Author string
// Author e-mail
Email string
}
// Tries to find out when this binary was compiled.
// Returns the current time if it fails to find it.
func compileTime() time.Time {
info, err := os.Stat(os.Args[0])
if err != nil {
return time.Now()
}
return info.ModTime()
}
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// Creates a new cli Application with some reasonable defaults for Name, Usage, Version and Action.
func NewApp() *App {
return &App{
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Name: os.Args[0],
Usage: "A new cli application",
Version: "0.0.0",
Action: helpCommand.Action,
Compiled: compileTime(),
Author: "Author",
Email: "unknown@email",
}
}
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// Entry point to the cli app. Parses the arguments slice and routes to the proper flag/args combination
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func (a *App) Run(arguments []string) error {
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// append help to commands
if a.Command(helpCommand.Name) == nil {
a.Commands = append(a.Commands, helpCommand)
}
//append version/help flags
a.appendFlag(BoolFlag{"version", "print the version"})
a.appendFlag(helpFlag{"show help"})
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// parse flags
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set := flagSet(a.Name, a.Flags)
set.SetOutput(ioutil.Discard)
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err := set.Parse(arguments[1:])
context := NewContext(a, set, set)
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if err != nil {
fmt.Printf("Incorrect Usage.\n\n")
ShowAppHelp(context)
fmt.Println("")
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return err
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}
if checkHelp(context) {
return nil
}
if checkVersion(context) {
return nil
}
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args := context.Args()
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if args.Present() {
name := args.First()
c := a.Command(name)
if c != nil {
return c.Run(context)
}
}
// Run default Action
a.Action(context)
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return nil
}
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// Returns the named command on App. Returns nil if the command does not exist
func (a *App) Command(name string) *Command {
for _, c := range a.Commands {
if c.HasName(name) {
return &c
}
}
return nil
}
func (a *App) hasFlag(flag Flag) bool {
for _, f := range a.Flags {
if flag == f {
return true
}
}
return false
}
func (a *App) appendFlag(flag Flag) {
if !a.hasFlag(flag) {
a.Flags = append(a.Flags, flag)
}
}