68 lines
1.4 KiB
Makefile
68 lines
1.4 KiB
Makefile
# Makefile for building flex apps associated with
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# the Adobe Flex "Geting Started" tutorial at:
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# http://learn.adobe.com/wiki/display/Flex/Getting+Started
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# sets mxmlc and compc to their respective basenames
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# if not overridden in command line like so:
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# make MXMLC=/path/to/my/mxmlc
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MXMLC ?= mxmlc
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COMPC ?= compc
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ifdef DEBUG
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MXMLC_FLAGS ?= -warnings -strict -debug -keep-generated-actionscript
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else
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MXMLC_FLAGS ?= -warnings -strict
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endif
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ifdef OLD
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MXMLC_FLAGS += -target-player 9.0.0
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endif
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MXMLC_FLAGS += -l+=$(HOME)/.local/share/flexunit
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# define all dependency mxml paths and their swf path targets
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# (which don't yet exist if they've never been built)
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MXML = $(wildcard ./*-*/*.mxml)
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TEST_CLASSES = $(wildcard ./*-*/*/tests/Test*.as) \
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$(wildcard ./*-*/tests/Test*.as) \
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$(wildcard ./*-*/*/*/tests/Test*.as)
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SWFS = $(patsubst %.mxml,%.swf,$(MXML)) $(patsubst %.as,%.swf,$(TEST_CLASSES))
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# glob up all component files as well, since changes to them
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# should also prompt rebuild
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COMPONENTS = $(wildcard [0-9]*-*/*.as) $(wildcard custom-*/*.as)
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export COMPONENTS
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include rules.mk
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all: $(SWFS)
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include targets.mk
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components:
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@echo $(COMPONENTS)
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mxml:
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@echo $(MXML)
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swfs:
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@echo $(SWFS)
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test_classes:
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@echo $(TEST_CLASSES)
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# remove all swf files in the tree
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clean:
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find -name \*.swf -exec rm {} \; ; \
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find -name \*.swc -exec rm {} \;
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