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box-o-sand/leetcode/spiral_matrix.py

58 lines
1.4 KiB

import itertools
import typing
def matrix_spiral(matrix: list[list[typing.Any]]) -> list[typing.Any]:
return [matrix[y][x] for x, y in matrix_spiral_path(matrix)]
def matrix_spiral_path(matrix: list[list[int]]) -> list[tuple[int, int]]:
snek = SpinSnek(matrix)
while snek.step():
...
return snek.path
COMPASS = (
(1, 0), # east
(0, 1), # south
(-1, 0), # west
(0, -1), # north
)
class SpinSnek:
def __init__(self, board: list[list[int]], loc: tuple[int, int] = (0, 0)):
self.max_loc: tuple[int, int] = (len(board[0]) - 1, len(board) - 1)
self.spinner: itertools.cycle[tuple[int, int]] = itertools.cycle(COMPASS)
self.direction = next(self.spinner)
self.path: list[tuple[int, int]] = [loc]
self.missteps: int = 0
def step(self) -> bool:
loc = self.path[-1]
next_loc: tuple[int, int] = (
loc[0] + self.direction[0],
loc[1] + self.direction[1],
)
if (
next_loc[0] > self.max_loc[0]
or next_loc[1] > self.max_loc[1]
or next_loc[0] < 0
or next_loc[1] < 0
or next_loc in self.path
):
self.direction = next(self.spinner)
if self.missteps > len(COMPASS) - 1:
return False
self.missteps += 1
return self.step()
self.missteps: int = 0
self.path.append(next_loc)
return True