package conway_test import ( "fmt" "strings" "testing" ) import ( . "github.com/meatballhat/box-o-sand/conway/go" ) var TEST_SIMPLE_INITIAL_STATE = NewGameState(16, 16) func init() { s := TEST_SIMPLE_INITIAL_STATE s.Set(0, 0, 1) s.Set(0, 1, 1) s.Set(0, 2, 1) s.Set(1, 0, 1) s.Set(1, 1, 1) s.Set(2, 2, 1) s.Set(3, 0, 1) s.Set(3, 2, 1) s.Set(13, 13, 1) s.Set(13, 14, 1) s.Set(14, 14, 1) s.Set(14, 15, 1) s.Set(15, 13, 1) s.Set(15, 15, 1) } func TestLiveCellWithFewerThanTwoLiveNeighborsDies(t *testing.T) { game := NewGameOfLife(16, 16) err := game.State.Import(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } game.EvaluateGeneration() value, err := game.State.Get(3, 2) if err != nil { t.Error(err) return } if value != 0 { t.Errorf("%v != 0", value) return } } func TestLiveCellWithTwoOrThreeLiveNeighborsLivesOn(t *testing.T) { game := NewGameOfLife(16, 16) err := game.ImportState(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } game.EvaluateGeneration() value, err := game.State.Get(0, 0) if err != nil { t.Error(err) return } if value != 1 { t.Errorf("%v != 1", value) return } } func TestLiveCellWithMoreThanThreeLiveNeighborsDies(t *testing.T) { game := NewGameOfLife(16, 16) err := game.ImportState(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } game.EvaluateGeneration() value, err := game.State.Get(0, 1) if err != nil { t.Error(err) return } if value != 0 { t.Errorf("%v != 0", value) return } } func TestDeadCellWithExactlyThreeLiveNeighborsBecomesAlive(t *testing.T) { game := NewGameOfLife(16, 16) err := game.ImportState(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } game.EvaluateGeneration() value, err := game.State.Get(3, 1) if err != nil { t.Error(err) return } if value != 1 { t.Errorf("%v != 1", value) return } } func TestGameOfLifeCanDisplayItself(t *testing.T) { game := NewGameOfLife(16, 16) err := game.ImportState(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } grid := fmt.Sprintf("%s\n", game) gridLen := len(grid) if gridLen < 256 { t.Errorf("%v < 256", gridLen) t.Fail() } } func TestNewGameOfLifeHasCorrectDimensions(t *testing.T) { game := NewGameOfLife(16, 16) if game.State.Height() != 16 || game.State.Width() != 16 { t.Fail() } } func TestNewGameOfLifeHasGameStateOfSameDimensions(t *testing.T) { game := NewGameOfLife(16, 16) if len(game.State.Rows) < 16 { t.Fail() } if len(game.State.Rows[0].Cols) < 16 { t.Fail() } } func TestGameStateCanImportState(t *testing.T) { game := NewGameOfLife(16, 16) err := game.State.Import(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Fail() } if value, err := game.State.Get(0, 0); err != nil || value != 1 { t.Fail() } if value, err := game.State.Get(1, 0); err != nil || value != 1 { t.Fail() } if value, err := game.State.Get(0, 1); err != nil || value != 1 { t.Fail() } if value, err := game.State.Get(1, 1); err != nil || value != 1 { t.Fail() } if value, err := game.State.Get(2, 2); err != nil || value != 1 { t.Fail() } } func TestGameOfLifeCanImportRandomState(t *testing.T) { game := NewGameOfLife(16, 16) err := game.ImportRandomState() if err != nil { t.Error(err) return } zeroCount := 0 for y := 0; y < 16; y++ { for x := 0; x < 16; x++ { value, err := game.State.Get(x, y) if err != nil { t.Error(err) return } if value == 0 { zeroCount++ } } } if zeroCount == 256 { t.Fail() } } func TestGameStateCanDisplayItself(t *testing.T) { state := NewGameState(16, 16) err := state.Import(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } grid := fmt.Sprintf("%s\n", state) lenGrid := len(grid) if lenGrid < 256 { t.Errorf("%v < 256", lenGrid) return } nLines := strings.Count(grid, "\n") if nLines < 16 { t.Errorf("%v < 16 (lines)", nLines) return } } func TestNewGameStatesAreAllDead(t *testing.T) { state := NewGameState(4, 4) for x := 0; x < 3; x++ { for y := 0; y < 3; y++ { if value, err := state.Get(x, y); err != nil || value != 0 { t.Fail() } } } } func TestGameStateCanGetCellValueByCoords(t *testing.T) { state := NewGameState(8, 8) if value, err := state.Get(2, 2); err != nil || value != 0 { t.Fail() } } func TestGameStateCanSetCellValueByCoords(t *testing.T) { state := NewGameState(8, 8) if err := state.Set(2, 5, 1); err != nil { t.Fail() } if value, err := state.Get(2, 5); err != nil || value != 1 { t.Fail() } } func TestGameStateCanEnlivenCellsByCoords(t *testing.T) { state := NewGameState(8, 8) if err := state.Enliven(0, 1); err != nil { t.Fail() } if value, err := state.Get(0, 1); err != nil || value != 1 { t.Fail() } } func TestGameStateCanDeadenCellsByCoords(t *testing.T) { state := NewGameState(8, 8) if err := state.Enliven(0, 1); err != nil { t.Fail() } if value, err := state.Get(0, 1); err != nil || value != 1 { t.Fail() } if err := state.Deaden(0, 1); err != nil { t.Fail() } if value, err := state.Get(0, 1); err != nil || value != 0 { t.Fail() } } func TestNewGenerationScoreCardIsAllZeros(t *testing.T) { gen := NewGenerationScoreCard(4, 4) for y := 0; y < gen.Height(); y++ { for x := 0; x < gen.Width(); x++ { if value, err := gen.Get(x, y); err != nil || value != 0 { t.Fail() } } } } func TestGenerationScoreCardCalculateResultsInCorrectNeighborCounts(t *testing.T) { genScore := NewGenerationScoreCard(16, 16) state := NewGameState(16, 16) err := state.Import(TEST_SIMPLE_INITIAL_STATE) if err != nil { t.Error(err) return } genScore.Calculate(state) value, err := genScore.Get(0, 0) if err != nil { t.Error(err) return } else if value != 3 { t.Errorf("[0, 0] value %v != 3", value) return } value, err = genScore.Get(3, 2) if err != nil { t.Error(err) return } else if value != 1 { t.Errorf("[3, 2] value %d != 1", value) return } }