( s.boot; ) ( FreqScope.new; ) ( { WhiteNoise.ar(0.1) }.scope ) ( { LPF.ar(WhiteNoise.ar(0.1), 1000) }.scope ) ( { HPF.ar(LPF.ar(WhiteNoise.ar(0.1), 1000), 1000) }.scope ) ( { LPF.ar(WhiteNoise.ar(0.1), Line.kr(10000, 1000, 10)) }.scope ) ( { Resonz.ar( LFNoise0.ar(400), 1000, 0.1 ) }.scope ) ( { Resonz.ar( LFNoise0.ar(400), Line.kr(10000, 1000, 10), 0.1 ) }.scope ) ( { var source, line, filter; source = LFNoise0.ar(400); line = Line.kr(10000, 1000, 10); filter = Resonz.ar(source, line, 0.1); filter }.scope; ) ( { SinOsc.ar }.scope ) ( { SinOsc.ar(400, 0, 0.1) + SinOsc.ar(660, 0, 0.1) }.scope ) ( { SinOsc.ar([400, 660], 0, 0.1) }.scope ) ( { Pan2.ar( WhiteNoise.ar(0.1), MouseX.kr(-1, 1) ) }.scope ) ( { SinOsc.ar([400], 0, 0.1) }.scope ) ( { SinOsc.ar(400, 0, 0.1) }.scope ) ( { SinOsc.ar([400, 660, 870], 0, 0.1) }.scope ) ( { Mix( SinOsc.ar([400, 660], 0, 0.1) ) }.scope ) ( { Pan2.ar( Mix( SinOsc.ar([400, 660], 0, 0.1) ), MouseX.kr(-1, 1) ) }.scope ) // sawtooth wave ( { var n = 10; var wave = Mix.fill(10, { |i| var mult = ((-1) ** i) * (0.5 / ((i + 1))); SinOsc.ar(440 * (i + 1)) * mult }); Pan2.ar(wave / n, 0.0); }.scope ) // square wave ( { var n = 10; var wave = Mix.fill(10, { |i| var harmonicnumber = 2 * i + 1; SinOsc.ar(440 * harmonicnumber) / harmonicnumber }) * 0.25; Pan2.ar(wave, 0.0); }.scope ) // triangle wave ( { var n = 10; var wave = Mix.fill(10, { |i| var harmonicnumber = 2 * i + 1; var mult = ((-1) ** ((harmonicnumber - 1)/2)) * (1.0/(harmonicnumber*harmonicnumber)); SinOsc.ar(440 * i) * mult })/n; Pan2.ar(wave, 0.0); }.scope ) ( { Mix( SinOsc.ar(500 * [0.5, 1, 1.19, 1.56, 2.51, 2.66, 3.01, 4.1], 0, 0.1) ) }.scope ) ( { Mix( SinOsc.ar( 500 * [0.5, 1, 1.19, 1.56, 2.51, 2.66, 3.01, 4.1], 0, 0.1 * [0.25, 1, 0.8, 0.5, 0.9, 0.4, 0.3, 0.6, 0.1] ) ) }.scope ) ( var n = 10; { Mix(SinOsc.ar(250 * (1..n), 0, 1/n)) }.scope )