# Makefile for building flex apps associated with # the Adobe Flex "Geting Started" tutorial at: # http://learn.adobe.com/wiki/display/Flex/Getting+Started # sets mxmlc and compc to their respective basenames # if not overridden in command line like so: # make MXMLC=/path/to/my/mxmlc MXMLC ?= mxmlc COMPC ?= compc ifdef DEBUG MXMLC_FLAGS ?= -warnings -strict -debug -keep-generated-actionscript else MXMLC_FLAGS ?= -warnings -strict endif MXMLC_FLAGS += -l+=$(HOME)/.local/share/flexunit # define all dependency mxml paths and their swf path targets # (which don't yet exist if they've never been built) MXML = $(wildcard ./*-*/*.mxml) TEST_CLASSES = $(wildcard ./*-*/*/tests/Test*.as) \ $(wildcard ./*-*/tests/Test*.as) \ $(wildcard ./*-*/*/*/tests/Test*.as) SWFS = $(patsubst %.mxml,%.swf,$(MXML)) $(patsubst %.as,%.swf,$(TEST_CLASSES)) # glob up all component files as well, since changes to them # should also prompt rebuild COMPONENTS = $(wildcard [0-9]*-*/*.as) $(wildcard custom-*/*.as) export COMPONENTS include rules.mk all: $(SWFS) include targets.mk components: @echo $(COMPONENTS) mxml: @echo $(MXML) swfs: @echo $(SWFS) test_classes: @echo $(TEST_CLASSES) # remove all swf files in the tree clean: find -name \*.swf -exec rm {} \; ; \ find -name \*.swc -exec rm {} \;