Flagging up the command-line interface
and using unicode chars instead of X and _, dangit!
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parent
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commit
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@ -1,6 +1,7 @@
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package main
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import (
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"flag"
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"fmt"
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"os"
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"time"
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@ -10,18 +11,29 @@ import (
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. "github.com/meatballhat/box-o-sand/conway/go"
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)
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var (
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height = flag.Int("height", 40, "Game height")
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width = flag.Int("width", 80, "Game width")
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sleepMs = flag.Int("sleep.millis", 200,
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"Millisecond sleep interval per generation")
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)
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func main() {
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game := NewGameOfLife(40, 40)
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flag.Parse()
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game := NewGameOfLife(*height, *width)
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err := game.ImportRandomState()
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if err != nil {
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fmt.Fprintf(os.Stderr, "WHAT IN FAIL?: %v\n", err)
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os.Exit(2)
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}
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ticks := time.Tick(1 * time.Second)
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ticks := time.Tick(time.Duration(*sleepMs) * time.Millisecond)
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generations := 0
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for now := range ticks {
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fmt.Printf("\n\n%v\n", now)
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fmt.Printf("\nGeneration %v\n%v\n", generations, now)
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fmt.Println(game)
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game.EvaluateGeneration()
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generations++
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}
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}
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@ -210,7 +210,7 @@ func (state *GameState) String() string {
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for y := 0; y < height; y++ {
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var cells []string
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for x := 0; x < width; x++ {
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stringVal := "X"
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stringVal := "Φ"
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value, err := state.Get(x, y)
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if err != nil {
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@ -218,7 +218,7 @@ func (state *GameState) String() string {
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}
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if value == 0 {
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stringVal = "_"
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stringVal = "·"
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}
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cells = append(cells, stringVal)
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}
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