Playing with cards modeling
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import dataclasses
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import enum
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import random
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Suit = enum.Enum(
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"Suit",
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"""
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CLUBS
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DIAMONDS
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HEARTS
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SPADES
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""",
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)
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FaceValue = enum.Enum(
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"FaceValue",
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"""
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ACE
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TWO
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THREE
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FOUR
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FIVE
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SIX
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SEVEN
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EIGHT
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NINE
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TEN
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JACK
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QUEEN
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KING
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""",
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)
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@dataclasses.dataclass
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class Card:
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suit: Suit
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face_value: FaceValue
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def __str__(self):
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return f"{self.face_value} of {self.suit}"
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class Joker:
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def __str__(self):
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return "JOKER"
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class Deck:
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def __init__(self, n_jokers=2):
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self._cards = list(Deck.generate(n_jokers=n_jokers))
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def __repr__(self):
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return f"<Deck len={len(self)}>"
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def __str__(self):
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as_string = []
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for card in self._cards:
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as_string.append(str(card))
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return "\n".join(as_string)
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def __len__(self):
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return len(self._cards)
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def draw(self):
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if len(self._cards) > 0:
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return self._cards.pop()
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return None
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def shuffle(self):
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random.shuffle(self._cards)
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return self
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def cut(self):
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cut_point = random.randint(0, len(self))
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self._cards = self._cards[cut_point:] + self._cards[:cut_point]
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return self
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@staticmethod
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def generate(n_jokers=2):
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for _ in range(n_jokers):
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yield Joker()
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for suit in Suit:
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for face_value in FaceValue:
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yield Card(suit=suit, face_value=face_value)
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