Impl square for 3.1
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af11c29d9c
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@ -22,6 +22,13 @@ fn rect_area(rect: Rectangle) -> f32 {
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((x1 - x2) * (y1 - y2)).abs()
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((x1 - x2) * (y1 - y2)).abs()
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}
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}
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fn square(point: Point, dim: f32) -> Rectangle {
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Rectangle {
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p1: Point { x: point.x, y: point.y },
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p2: Point { x: point.x + dim, y: point.y + dim },
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}
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}
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fn main() {
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fn main() {
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let point: Point = Point { x: 0.3, y: 0.4 };
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let point: Point = Point { x: 0.3, y: 0.4 };
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@ -31,7 +38,7 @@ fn main() {
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let _rectangle = Rectangle {
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let _rectangle = Rectangle {
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p1: Point { x: my_y, y: my_x },
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p1: Point { x: my_y, y: my_x },
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p2: point,
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p2: Point { x: point.x, y: point.y },
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};
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};
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let _nil = Nil;
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let _nil = Nil;
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@ -46,4 +53,12 @@ fn main() {
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println!("rect is {:?}", _rectangle);
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println!("rect is {:?}", _rectangle);
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println!("rect area is {}", rect_area(_rectangle));
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println!("rect area is {}", rect_area(_rectangle));
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let dim = 9.1f32;
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println!("point is {:?}", point);
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println!("dim is {:?}", dim);
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let sq = square(point, dim);
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println!("square is {:?}", sq);
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println!("square area is {}", rect_area(sq));
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}
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}
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