Add 'PracticingAndroid/' from commit '490eb04c395d82efb226c19a890e9f48e80a94f7'
git-subtree-dir: PracticingAndroid git-subtree-mainline:c076df41c6
git-subtree-split:490eb04c39
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PracticingAndroid/.env
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PracticingAndroid/.env
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export ANDROID_HOME="${ANDROID_HOME-"$HOME/opt/android-sdk-linux"}"
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export PATH="$ANDROID_HOME/tools:$ANDROID_HOME/platform-tools:$PATH"
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PracticingAndroid/HelloAndroid/.gitignore
vendored
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PracticingAndroid/HelloAndroid/.gitignore
vendored
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bin
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gen
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PracticingAndroid/HelloAndroid/AndroidManifest.xml
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PracticingAndroid/HelloAndroid/AndroidManifest.xml
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<?xml version="1.0" encoding="utf-8"?>
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<manifest xmlns:android="http://schemas.android.com/apk/res/android"
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package="com.mbh"
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android:versionCode="1"
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android:versionName="1.0">
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<application android:label="@string/app_name" >
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<activity android:name="HelloAndroid"
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android:label="@string/app_name">
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<intent-filter>
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<action android:name="android.intent.action.MAIN" />
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<category android:name="android.intent.category.LAUNCHER" />
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</intent-filter>
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</activity>
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</application>
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</manifest>
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PracticingAndroid/HelloAndroid/ant.properties
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PracticingAndroid/HelloAndroid/ant.properties
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# This file is used to override default values used by the Ant build system.
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#
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# This file must be checked in Version Control Systems, as it is
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# integral to the build system of your project.
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# This file is only used by the Ant script.
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# You can use this to override default values such as
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# 'source.dir' for the location of your java source folder and
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# 'out.dir' for the location of your output folder.
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# You can also use it define how the release builds are signed by declaring
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# the following properties:
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# 'key.store' for the location of your keystore and
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# 'key.alias' for the name of the key to use.
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# The password will be asked during the build when you use the 'release' target.
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PracticingAndroid/HelloAndroid/build.xml
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PracticingAndroid/HelloAndroid/build.xml
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<?xml version="1.0" encoding="UTF-8"?>
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<project name="HelloAndroid" default="help">
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<!-- The local.properties file is created and updated by the 'android' tool.
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It contains the path to the SDK. It should *NOT* be checked into
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Version Control Systems. -->
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<property file="local.properties" />
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<!-- The ant.properties file can be created by you. It is only edited by the
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'android' tool to add properties to it.
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This is the place to change some Ant specific build properties.
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Here are some properties you may want to change/update:
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source.dir
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The name of the source directory. Default is 'src'.
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out.dir
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The name of the output directory. Default is 'bin'.
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For other overridable properties, look at the beginning of the rules
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files in the SDK, at tools/ant/build.xml
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Properties related to the SDK location or the project target should
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be updated using the 'android' tool with the 'update' action.
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems.
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-->
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<property file="ant.properties" />
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<!-- The project.properties file is created and updated by the 'android'
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tool, as well as ADT.
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This contains project specific properties such as project target, and library
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dependencies. Lower level build properties are stored in ant.properties
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(or in .classpath for Eclipse projects).
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This file is an integral part of the build system for your
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application and should be checked into Version Control Systems. -->
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<loadproperties srcFile="project.properties" />
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<!-- quick check on sdk.dir -->
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<fail
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message="sdk.dir is missing. Make sure to generate local.properties using 'android update project' or to inject it through an env var"
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unless="sdk.dir"
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/>
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<!-- extension targets. Uncomment the ones where you want to do custom work
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in between standard targets -->
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<!--
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<target name="-pre-build">
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</target>
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<target name="-pre-compile">
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</target>
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/* This is typically used for code obfuscation.
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Compiled code location: ${out.classes.absolute.dir}
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If this is not done in place, override ${out.dex.input.absolute.dir} */
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<target name="-post-compile">
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</target>
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-->
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<!-- Import the actual build file.
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To customize existing targets, there are two options:
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- Customize only one target:
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- copy/paste the target into this file, *before* the
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<import> task.
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- customize it to your needs.
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- Customize the whole content of build.xml
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- copy/paste the content of the rules files (minus the top node)
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into this file, replacing the <import> task.
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- customize to your needs.
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***********************
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****** IMPORTANT ******
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***********************
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In all cases you must update the value of version-tag below to read 'custom' instead of an integer,
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in order to avoid having your file be overridden by tools such as "android update project"
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-->
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<!-- version-tag: 1 -->
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<import file="${sdk.dir}/tools/ant/build.xml" />
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</project>
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PracticingAndroid/HelloAndroid/local.properties
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PracticingAndroid/HelloAndroid/local.properties
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must *NOT* be checked in Version Control Systems,
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# as it contains information specific to your local configuration.
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# location of the SDK. This is only used by Ant
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# For customization when using a Version Control System, please read the
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# header note.
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sdk.dir=/home/me/opt/android-sdk-linux
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PracticingAndroid/HelloAndroid/proguard.cfg
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PracticingAndroid/HelloAndroid/proguard.cfg
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-optimizationpasses 5
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-dontusemixedcaseclassnames
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-dontskipnonpubliclibraryclasses
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-dontpreverify
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-verbose
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-optimizations !code/simplification/arithmetic,!field/*,!class/merging/*
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-keep public class * extends android.app.Activity
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-keep public class * extends android.app.Application
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-keep public class * extends android.app.Service
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-keep public class * extends android.content.BroadcastReceiver
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-keep public class * extends android.content.ContentProvider
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-keep public class * extends android.app.backup.BackupAgentHelper
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-keep public class * extends android.preference.Preference
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-keep public class com.android.vending.licensing.ILicensingService
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-keepclasseswithmembernames class * {
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native <methods>;
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}
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-keepclasseswithmembers class * {
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public <init>(android.content.Context, android.util.AttributeSet);
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}
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-keepclasseswithmembers class * {
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public <init>(android.content.Context, android.util.AttributeSet, int);
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}
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-keepclassmembers class * extends android.app.Activity {
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public void *(android.view.View);
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}
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-keepclassmembers enum * {
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public static **[] values();
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public static ** valueOf(java.lang.String);
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}
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-keep class * implements android.os.Parcelable {
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public static final android.os.Parcelable$Creator *;
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}
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PracticingAndroid/HelloAndroid/project.properties
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PracticingAndroid/HelloAndroid/project.properties
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# This file is automatically generated by Android Tools.
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# Do not modify this file -- YOUR CHANGES WILL BE ERASED!
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#
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# This file must be checked in Version Control Systems.
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#
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# To customize properties used by the Ant build system use,
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# "ant.properties", and override values to adapt the script to your
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# project structure.
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# Project target.
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target=android-10
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PracticingAndroid/HelloAndroid/res/layout/main.xml
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PracticingAndroid/HelloAndroid/res/layout/main.xml
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<?xml version="1.0" encoding="utf-8"?>
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<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
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android:orientation="vertical"
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android:layout_width="fill_parent"
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android:layout_height="fill_parent"
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>
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<TextView
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android:layout_width="fill_parent"
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android:layout_height="wrap_content"
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android:text="Hello World, HelloAndroid"
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/>
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</LinearLayout>
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4
PracticingAndroid/HelloAndroid/res/values/strings.xml
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PracticingAndroid/HelloAndroid/res/values/strings.xml
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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<string name="app_name">HelloAndroid</string>
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</resources>
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PracticingAndroid/HelloAndroid/src/com/mbh/HelloAndroid.java
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PracticingAndroid/HelloAndroid/src/com/mbh/HelloAndroid.java
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package com.mbh;
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import android.app.Activity;
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import android.os.Bundle;
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import android.widget.TextView;
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public class HelloAndroid extends Activity {
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/** Called when the activity is first created. */
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@Override
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public void onCreate(Bundle savedInstanceState) {
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super.onCreate(savedInstanceState);
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TextView tv = new TextView(this);
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tv.setText("Hello, Android");
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setContentView(tv);
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}
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}
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