Making generated code worky better

but straying from the TDD path ... which is sad...
cat-town
Dan Buch 12 years ago
parent 0bb83f358d
commit c8b4612c2e

@ -22,11 +22,16 @@ var (
package smpltgen package smpltgen
import ( import (
"bytes"
"net/http"
"text/template" "text/template"
"github.com/meatballhat/box-o-sand/gotime/smplt"
) )
{{.InitPage.Body}} {{.InitPage.Body}}
{{if .HasTemplatePage}}
const ( const (
SIMPLATE_TMPL_{{.ConstName}} = __BACKTICK__{{.TemplatePage.Body}}__BACKTICK__ SIMPLATE_TMPL_{{.ConstName}} = __BACKTICK__{{.TemplatePage.Body}}__BACKTICK__
) )
@ -34,13 +39,31 @@ var (
var ( var (
simplateTmpl{{.FuncName}} = template.Must(template.New("{{.FuncName}}").Parse(SIMPLATE_TMPL_{{.ConstName}})) simplateTmpl{{.FuncName}} = template.Must(template.New("{{.FuncName}}").Parse(SIMPLATE_TMPL_{{.ConstName}}))
) )
{{end}}
func SimplateHandlerFunc{{.FuncName}}(w http.ResponseWriter, req *http.Request) { func SimplateHandlerFunc{{.FuncName}}(w http.ResponseWriter, req *http.Request) {
var err error
ctx := make(map[string]interface{})
{{range .LogicPages}} {{range .LogicPages}}
{{.Body}} {{.Body}}
{{end}} {{end}}
{{if .HasTemplatePage}}
var tmplBuf bytes.Buffer
err = simplateTmpl{{.FuncName}}.Execute(&tmplBuf, ctx)
if err != nil {
w.Header().Set("Content-Type", "text/html")
w.WriteHeader(http.StatusInternalServerError)
w.Write(smplt.HTTP_500_RESPONSE)
return
} }
w.Header().Set("Content-Type", "{{.ContentType}}")
w.WriteHeader(http.StatusOK)
w.Write(tmplBuf.Bytes())
{{end}}
}
`, "__BACKTICK__", "`", -1))) `, "__BACKTICK__", "`", -1)))
) )
@ -131,3 +154,7 @@ func (me *Simplate) ConstName() string {
uppered := strings.ToUpper(escaped) uppered := strings.ToUpper(escaped)
return strings.Replace(uppered, "-", "_", -1) return strings.Replace(uppered, "-", "_", -1)
} }
func (me *Simplate) HasTemplatePage() bool {
return len(me.TemplatePage.Body) > 0
}

@ -25,7 +25,7 @@ type Dance struct {
When time.Time When time.Time
} }
D := &Dance{ ctx["D"] = &Dance{
Who: "Everybody", Who: "Everybody",
When: time.Now(), When: time.Now(),
} }
@ -45,11 +45,11 @@ type Dance struct {
When time.Time When time.Time
} }
D := &Dance{ ctx["D"] = &Dance{
Who: "Everybody", Who: "Everybody",
When: time.Now(), When: time.Now(),
response.SetBody(ctx["D"])
} }
response.SetBody(D)
` `
BASIC_NEGOTIATED_SIMPLATE = ` BASIC_NEGOTIATED_SIMPLATE = `
import ( import (
@ -61,7 +61,7 @@ type Dance struct {
When time.Time When time.Time
} }
D := &Dance{ ctx["D"] = &Dance{
Who: "Everybody", Who: "Everybody",
When: time.Now(), When: time.Now(),
} }

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