Filling in a few more tests
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f1ab95c68f
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8a858a9a11
@ -28,6 +28,22 @@ func TestNewGameOfLifeHasCorrectDimensions(t *testing.T) {
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func TestLiveCellWithFewerThanTwoLiveNeighborsDies(t *testing.T) {
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state := NewGameState(16, 16)
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state.ImportState(TEST_SIMPLE_INITIAL_STATE)
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if value, err := state.Get(0, 0); err != nil || value != 1 {
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t.Fail()
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}
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if value, err := state.Get(1, 0); err != nil || value != 1 {
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t.Fail()
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}
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if value, err := state.Get(0, 1); err != nil || value != 1 {
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t.Fail()
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}
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if value, err := state.Get(1, 1); err != nil || value != 1 {
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t.Fail()
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}
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}
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func TestNewGameStatesAreAllDead(t *testing.T) {
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@ -41,13 +57,31 @@ func TestNewGameStatesAreAllDead(t *testing.T) {
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}
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}
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func TestGameStateCanGetCellValueByCoords(t *testing.T) {
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state := NewGameState(8, 8)
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if value, err := state.Get(2, 2); err != nil || value != 0 {
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t.Fail()
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}
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}
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func TestGameStateCanSetCellValueByCoords(t *testing.T) {
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state := NewGameState(8, 8)
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if err := state.Set(2, 5, 1); err != nil {
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t.Fail()
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}
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if value, err := state.Get(2, 5); err != nil || value != 1 {
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t.Fail()
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}
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}
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func TestGameStateCanEnlivenCellsByCoords(t *testing.T) {
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state := NewGameState(8, 8)
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if err := state.Enliven(0, 1); err != nil {
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t.Fail()
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}
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if state.Rows[1].Cols[0] != 1 {
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if value, err := state.Get(0, 1); err != nil || value != 1 {
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t.Fail()
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}
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}
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@ -59,7 +93,7 @@ func TestGameStateCanDeadenCellsByCoords(t *testing.T) {
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t.Fail()
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}
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if state.Rows[1].Cols[0] != 1 {
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if value, err := state.Get(0, 1); err != nil || value != 1 {
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t.Fail()
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}
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@ -67,7 +101,7 @@ func TestGameStateCanDeadenCellsByCoords(t *testing.T) {
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t.Fail()
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}
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if state.Rows[1].Cols[0] != 0 {
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if value, err := state.Get(0, 1); err != nil || value != 0 {
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t.Fail()
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}
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}
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