Adding an astyle make target and running everything through it

cat-town
Dan Buch 11 years ago
parent e01c30f7c7
commit 7e43885af4

@ -5,6 +5,10 @@ EVERYTHING := \
.PHONY: all .PHONY: all
all: $(EVERYTHING) all: $(EVERYTHING)
.PHONY: all
style:
astyle -r '*.ino' -n
arduino.mk: arduino.mk:
curl -L -o $@ -s http://ed.am/dev/make/arduino-mk/arduino.mk curl -L -o $@ -s http://ed.am/dev/make/arduino-mk/arduino.mk

@ -32,7 +32,7 @@ void playNote(int note) {
void playMeasure(int measure[]) { void playMeasure(int measure[]) {
for (int i = 0;;i++) { for (int i = 0;; i++) {
int note = measure[i]; int note = measure[i];
if (note == 0) { if (note == 0) {
return; return;

@ -4,24 +4,24 @@ const unsigned int FLASH_DURATION = 100;
void flash(int n) { void flash(int n) {
for (int i = 0; i < n; i++) { for (int i = 0; i < n; i++) {
digitalWrite(LED_PIN, HIGH); digitalWrite(LED_PIN, HIGH);
delay(FLASH_DURATION); delay(FLASH_DURATION);
digitalWrite(LED_PIN, LOW); digitalWrite(LED_PIN, LOW);
delay(FLASH_DURATION); delay(FLASH_DURATION);
} }
} }
void setup() { void setup() {
pinMode(LED_PIN, OUTPUT); pinMode(LED_PIN, OUTPUT);
} }
void loop() { void loop() {
for (int i = 1; i < 4; i++) { for (int i = 1; i < 4; i++) {
flash(i); flash(i);
delay(PAUSE);
}
delay(PAUSE); delay(PAUSE);
}
delay(PAUSE);
} }

@ -2,53 +2,53 @@ const unsigned int LED_PIN = 13;
const unsigned int BAUD_RATE = 9600; const unsigned int BAUD_RATE = 9600;
void ledOn() { void ledOn() {
digitalWrite(LED_PIN, HIGH); digitalWrite(LED_PIN, HIGH);
Serial.println("LED on"); Serial.println("LED on");
} }
void ledOff() { void ledOff() {
digitalWrite(LED_PIN, LOW); digitalWrite(LED_PIN, LOW);
Serial.println("LED off"); Serial.println("LED off");
} }
void ledBlink() { void ledBlink() {
Serial.println("BLINKY TIME"); Serial.println("BLINKY TIME");
for (int i = 0; i < 5; i++) { for (int i = 0; i < 5; i++) {
ledOn(); ledOn();
delay(100); delay(100);
ledOff(); ledOff();
delay(100); delay(100);
} }
} }
void handleInput() { void handleInput() {
int c = Serial.read(); int c = Serial.read();
switch (c) { switch (c) {
case '1': case '1':
ledOn(); ledOn();
break; break;
case '2': case '2':
ledOff(); ledOff();
break; break;
case '3': case '3':
ledBlink(); ledBlink();
break; break;
default: default:
Serial.print("Unknown command: "); Serial.print("Unknown command: ");
Serial.println(c); Serial.println(c);
} }
} }
void setup() { void setup() {
pinMode(LED_PIN, OUTPUT); pinMode(LED_PIN, OUTPUT);
Serial.begin(BAUD_RATE); Serial.begin(BAUD_RATE);
} }
void loop() { void loop() {
if (Serial.available() <= 0) { if (Serial.available() <= 0) {
return; return;
} }
handleInput(); handleInput();
} }

@ -13,7 +13,7 @@ void loop() {
const int CURRENT_BUTTON_STATE = digitalRead(BUTTON_PIN); const int CURRENT_BUTTON_STATE = digitalRead(BUTTON_PIN);
if (CURRENT_BUTTON_STATE != oldButtonState && if (CURRENT_BUTTON_STATE != oldButtonState &&
CURRENT_BUTTON_STATE == HIGH) { CURRENT_BUTTON_STATE == HIGH) {
if (ledState == LOW) { if (ledState == LOW) {
ledState = HIGH; ledState = HIGH;
} else { } else {

@ -13,7 +13,7 @@ void loop() {
const int CURRENT_BUTTON_STATE = digitalRead(BUTTON_PIN); const int CURRENT_BUTTON_STATE = digitalRead(BUTTON_PIN);
if (CURRENT_BUTTON_STATE != oldButtonState && if (CURRENT_BUTTON_STATE != oldButtonState &&
CURRENT_BUTTON_STATE == HIGH) { CURRENT_BUTTON_STATE == HIGH) {
if (ledState == LOW) { if (ledState == LOW) {
ledState = HIGH; ledState = HIGH;
} else { } else {

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