Beginning of sudoku chapter 7 with SDM loading
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@@ -5,7 +5,7 @@
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extern crate glutin_window;
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use glutin_window::GlutinWindow;
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use opengl_graphics::{GlGraphics, OpenGL};
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use opengl_graphics::{Filter, GlGraphics, GlyphCache, OpenGL, TextureSettings};
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use piston::event_loop::{EventSettings, Events};
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use piston::{EventLoop, RenderEvent, WindowSettings};
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@@ -32,6 +32,10 @@ fn main() {
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let gameboard_view_settings = GameboardViewSettings::new();
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let gameboard_view = GameboardView::new(gameboard_view_settings);
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let texture_settings = TextureSettings::new().filter(Filter::Nearest);
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let ref mut glyphs = GlyphCache::new("assets/FiraSans-Regular.ttf", (), texture_settings)
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.expect("Could not load font");
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while let Some(e) = events.next(&mut window) {
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gameboard_controller.event(
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gameboard_view.settings.position,
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@@ -43,7 +47,7 @@ fn main() {
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use graphics::clear;
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clear([1.0; 4], g);
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gameboard_view.draw(&gameboard_controller, &c, g);
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gameboard_view.draw(&gameboard_controller, glyphs, &c, g);
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})
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}
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}
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